DRI not working, AMD E 300 with Radeon HD 6310

Jean-Sébastien Pédron jean-sebastien.pedron at dumbbell.fr
Sat Nov 22 16:30:04 UTC 2014


On 21.11.2014 10:22, Felix Palmen wrote:
> Hello all,

Hi!

> as already stated, I have it working now.

Great :) I read that it's not working if you load the modules from the 
loader. I have no idea what the differences are in this case.

> But there is still a little annoyance: The blur module for
> semi-transparent windows in KDE4 does not work properly. Compositing
> type is "OpenGL 3.1" and there's no difference between using "native"
> or "raster" Qt graphics system. As soon as the blur effect is
> activated, it looks like it is taking a solid gray image instead of
> the real visible content behind the window.

Maybe try to rebuild graphics/dri with the TEXTURE option enabled. 
Without this option, Mesa only advertises OpenGL 2.1. Unfortunately, 
it's not enabled by default currently because it's covered by a patent.

-- 
Jean-Sébastien Pédron


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