Run Dependencies to llvm (for e.g. graphics/libEGL)

Fernando Herrero Carrón elferdo at gmail.com
Wed Aug 31 10:06:02 UTC 2016


It probably makes sense, yes: http://www.mesa3d.org/llvmpipe.html

LLVM is being used in more and more projects to optimize dynamically
generated code, in this case software 3D rendering.

2016-08-31 12:01 GMT+02:00 Matthias Fechner <idefix at fechner.net>:

> Dear all,
>
>
> I just saw that I have for some installed packages llvm as run
> dependency (e.g. graphics/libEGL) that it has a run dependency to llvm36:
>
> cd /usr/ports
>
> make search name=libEGL
>
> R-deps: damageproto-1.2.1 ... llvm37-3.7.1_3 ...
>
>
> Does this really makes sense or is this a bug in one of the dependencies?
>
>
> Thanks
> Matthias
>
> --
>
> "Programming today is a race between software engineers striving to
> build bigger and better idiot-proof programs, and the universe trying to
> produce bigger and better idiots. So far, the universe is winning." --
> Rich Cook
>
>
> _______________________________________________
> freebsd-ports at freebsd.org mailing list
> https://lists.freebsd.org/mailman/listinfo/freebsd-ports
> To unsubscribe, send any mail to "freebsd-ports-unsubscribe at freebsd.org"
>


More information about the freebsd-ports mailing list