Repo Surgery

Ulrich Spörlein uqs at freebsd.org
Mon May 25 09:29:12 UTC 2020


Am Mo., 25. Mai 2020 um 03:00 Uhr schrieb Warner Losh <imp at bsdimp.com>:

> https://svnweb.freebsd.org/base?view=revision&revision=29297
>
> Removed tetris from the Makefile. Then a subsequent commit removed the game
> to the attic. Then Peter deleted the files.
>
> So, sources before this revision are unbuildable if you don't build them
> NOGAMES.
>
> What do you think we should do about it?
>
> My gut tells me this is a 'The project removed tetris at the request of the
> holders of the IP to tetris completely, including the CVS history. The cvs
> -> svn conversion also omitted it. The git reconstruction also omits it,
> which means the tree is unbuildable before hash XXXXX without NOGAMES or a
> hack to src/games/Makefile.'
>
> We also did this with autofs, and maybe others.... So this is not unique.
>
>
To be clear, does that mean if (!) we bring back 1.0, that we'd also need
to blacklist tetris accordingly?

And regarding buildability: does anything that old even still build on a
modern compiler? I.e., how far back do builds still work?
Checking out 6.0 and running buildworld quickly bombs out with:

>>> stage 1.2: bootstrap tools
...
make: don't know how to make /usr/lib/libstdc++.a. Stop


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