[Bug 240043] audio/linux-c7-alsa: how to make it work?
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Sat Sep 7 16:56:29 UTC 2019
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043
--- Comment #37 from Alex S <iwtcex at gmail.com> ---
(In reply to Hannes Hauswedell from comment #36)
> Only thing related to audio seems to be "AudioManager: Using ALSA: default".
I thought we already established that alsa is a bit broken right now. If you
force the game to use OSS, it should have sound:
% mkdir noalsa
% ln -s /dev/null noalsa/libasound.so.2
% LD_LIBRARY_PATH=noalsa
(Obviously should be combined with FMOD workaround.)
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