ULE Interactivity perf patch
Jeff Roberson
jroberson at chesapeake.net
Fri Dec 19 07:47:36 PST 2003
On Fri, 19 Dec 2003, Eric Anderson wrote:
> Jeff Roberson wrote:
>
> >I realized a pitfal in the way that I'm doing slice assignment for
> >interactive tasks. I'd like to have as many people test this as possible,
> >in case there are unintended consequences. What this patch does is allow
> >interactive tasks to have longer time-slices so that they may be more
> >efficient.
> >
> >This patch is intended to fix the poor performance of some interactive
> >processes while under high load, especially high load with other
> >interactive tasks present.
> >
> >
> No need to rebuild world, right? Just kernel?
>
Yep, just kernel. Make sure you have options SCHED_ULE.
Cheers,
Jeff
> Eric
>
> --
> ------------------------------------------------------------------
> Eric Anderson Systems Administrator Centaur Technology
> All generalizations are false, including this one.
> ------------------------------------------------------------------
>
>
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