[Bug 256655] devel/godot: fix build on riscv64
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Date: Thu, 17 Jun 2021 10:29:06 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256655 --- Comment #2 from commit-hook@FreeBSD.org --- A commit in branch main references this bug: URL: https://cgit.FreeBSD.org/ports/commit/?id=f49ea08b3e5972490fb4861c827a2880f306deea commit f49ea08b3e5972490fb4861c827a2880f306deea Author: Piotr Kubaj <pkubaj@FreeBSD.org> AuthorDate: 2021-06-17 10:28:02 +0000 Commit: Piotr Kubaj <pkubaj@FreeBSD.org> CommitDate: 2021-06-17 10:28:02 +0000 devel/godot: fix build on riscv64 pcre2 currently doesn't support JIT on riscv64. While it's possible to just disable that in godot, this will mean someone will need to remember to enable it when JIT is supported. PR: 256655 Approved by: FreeBSD@ShaneWare.Biz (maintainer) devel/godot/Makefile | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) -- You are receiving this mail because: You are the assignee for the bug.