svn commit: r345483 - head/lib/libvgl

Bruce Evans bde at FreeBSD.org
Sun Mar 24 19:41:47 UTC 2019


Author: bde
Date: Sun Mar 24 19:41:45 2019
New Revision: 345483
URL: https://svnweb.freebsd.org/changeset/base/345483

Log:
  Add support for arbitrary font widths.  Only multiples of 8 were supported.
  
  Since the font format is undocumented, it is unclear how non-multiples
  of 8 should be padded to bytes in the font file.  Use the same
  representation as bdf text format (big- endian, with padding in the
  lower bits).

Modified:
  head/lib/libvgl/text.c

Modified: head/lib/libvgl/text.c
==============================================================================
--- head/lib/libvgl/text.c	Sun Mar 24 19:29:30 2019	(r345482)
+++ head/lib/libvgl/text.c	Sun Mar 24 19:41:45 2019	(r345483)
@@ -66,7 +66,7 @@ FILE *fd;
     VGLTextFont->BitmapArray = 
       (byte*)malloc(256*((VGLTextFont->Width + 7)/8)*VGLTextFont->Height);
     fread(VGLTextFont->BitmapArray, 1, 
-      (256*VGLTextFont->Width* VGLTextFont->Height), fd);
+      (256*((VGLTextFont->Width + 7)/8)*VGLTextFont->Height), fd);
     fclose(fd);
   }
   return 0;
@@ -76,44 +76,48 @@ void
 VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, 
 		 byte fgcol, byte bgcol, int fill, int dir)
 {
-  int lin, bit;
+  int b, Bpc, Bpl, lin, bit, topbit;
 
+  Bpl = (VGLTextFont->Width + 7) / 8;
+  Bpc = Bpl * VGLTextFont->Height;
+  topbit = VGLTextFont->Width - 1;
   for(lin = 0; lin < VGLTextFont->Height; lin++) {
     for(bit = 0; bit < VGLTextFont->Width; bit++) {
-      if (VGLTextFont->BitmapArray[((ch*VGLTextFont->Height)+lin)]&(1<<bit))
+      b = bit + (-VGLTextFont->Width & 7);
+      if (VGLTextFont->BitmapArray[(ch*Bpc)+(lin*Bpl)+(b/8)]&(1<<(b%8)))
         switch (dir) {
           case 0:
-            VGLSetXY(Object, (x+7-bit), (y+lin), fgcol);
+            VGLSetXY(Object, (x+topbit-bit), (y+lin), fgcol);
 	    break;
           case 1:
-            VGLSetXY(Object, (x+lin), (y-7+bit), fgcol);
+            VGLSetXY(Object, (x+lin), (y-topbit+bit), fgcol);
 	    break;
           case 2:
-            VGLSetXY(Object, (x-7+bit), (y-lin), fgcol);
+            VGLSetXY(Object, (x-topbit+bit), (y-lin), fgcol);
 	    break;
           case 3:
-            VGLSetXY(Object, (x-lin), (y+7-bit), fgcol);
+            VGLSetXY(Object, (x-lin), (y+topbit-bit), fgcol);
 	    break;
           case 4:
-            VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), fgcol);
+            VGLSetXY(Object, (x+lin+topbit-bit), (y+lin+bit), fgcol);
 	    break;
         }
       else if (fill)
         switch (dir) {
           case 0:
-            VGLSetXY(Object, (x+7-bit), (y+lin), bgcol);
+            VGLSetXY(Object, (x+topbit-bit), (y+lin), bgcol);
 	    break;
           case 1:
-            VGLSetXY(Object, (x+lin), (y-7+bit), bgcol);
+            VGLSetXY(Object, (x+lin), (y-topbit+bit), bgcol);
 	    break;
           case 2:
-            VGLSetXY(Object, (x-7+bit), (y-lin), bgcol);
+            VGLSetXY(Object, (x-topbit+bit), (y-lin), bgcol);
 	    break;
           case 3:
-            VGLSetXY(Object, (x-lin), (y+7-bit), bgcol);
+            VGLSetXY(Object, (x-lin), (y+topbit-bit), bgcol);
 	    break;
           case 4:
-            VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), bgcol);
+            VGLSetXY(Object, (x+lin+topbit-bit), (y+lin+bit), bgcol);
 	    break;
         }
     }


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