svn commit: r277179 - in head/sys: dev/usb kern sys
Hans Petter Selasky
hps at selasky.org
Wed Jan 14 19:54:59 UTC 2015
On 01/14/15 18:57, Andrey V. Elsukov wrote:
> On 14.01.2015 17:04, Hans Petter Selasky wrote:
>> Author: hselasky
>> Date: Wed Jan 14 14:04:29 2015
>> New Revision: 277179
>> URL: https://svnweb.freebsd.org/changeset/base/277179
>>
>> Log:
>> Add a kernel function to delist our kernel character devices, so that
>> the device name can be re-used right away in case we are destroying
>> the character devices in the background.
>>
>> MFC after: 4 days
>> Reported by: dchagin@
>>
>> Modified:
>> head/sys/dev/usb/usb_device.c
>> head/sys/kern/kern_conf.c
>> head/sys/sys/conf.h
>>
>> Modified: head/sys/dev/usb/usb_device.c
>> ==============================================================================
>> --- head/sys/dev/usb/usb_device.c Wed Jan 14 13:03:03 2015 (r277178)
>> +++ head/sys/dev/usb/usb_device.c Wed Jan 14 14:04:29 2015 (r277179)
>> @@ -2019,7 +2019,10 @@ usb_destroy_dev(struct usb_fs_privdata *
>> usb_destroy_dev_sync(pd);
>> return;
>> }
>> -
>> +
>> + /* make sure we can re-use the device name */
>> + delist_dev(pd->cdev);
>> +
>> USB_BUS_LOCK(bus);
>> LIST_INSERT_HEAD(&bus->pd_cleanup_list, pd, pd_next);
>> /* get cleanup going */
>>
>> Modified: head/sys/kern/kern_conf.c
>> ==============================================================================
>> --- head/sys/kern/kern_conf.c Wed Jan 14 13:03:03 2015 (r277178)
>> +++ head/sys/kern/kern_conf.c Wed Jan 14 14:04:29 2015 (r277179)
>> @@ -1114,6 +1114,23 @@ destroy_devl(struct cdev *dev)
>> }
>> }
>>
>> +static void
>> +delist_dev_locked(struct cdev *dev)
>> +{
>> + struct cdev *child;
>> + devfs_destroy(dev);
>> + LIST_FOREACH(child, &dev->si_children, si_siblings)
>> + delist_dev_locked(child);
>> +}
>
> It looks a bit strange. First you call destroy(dev), then you are trying
> enumerate its children. It is ok?
>
Hi,
Maybe you misread dev_destroy() with devfs_destroy(). devfs_destroy()
only clears a flag bit, so that the devfs system does no longer show the
device and the duplicate device check done when you create a new
character device is not seeing the yet-to-be destroyed device. It should
be OK from what I can see and have tested.
--HPS
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