svn commit: r366722 - head/sys/compat/linprocfs
Edward Tomasz Napierala
trasz at FreeBSD.org
Thu Oct 15 12:48:31 UTC 2020
Author: trasz
Date: Thu Oct 15 12:48:30 2020
New Revision: 366722
URL: https://svnweb.freebsd.org/changeset/base/366722
Log:
With some popular multiplayer games (such as Counter-Strike: Global
Offensive) the Linux Steam client likes to occasionally scan the game
process memory, presumably as part anti-cheat measures. Turns out
the client also expects each inode entry to be followed by a space
character, otherwise the parsing code crashes.
PR: 248216
Submitted by: Alex S <iwtcex at gmail.com>
MFC after: 2 weeks
Modified:
head/sys/compat/linprocfs/linprocfs.c
Modified: head/sys/compat/linprocfs/linprocfs.c
==============================================================================
--- head/sys/compat/linprocfs/linprocfs.c Thu Oct 15 11:44:28 2020 (r366721)
+++ head/sys/compat/linprocfs/linprocfs.c Thu Oct 15 12:48:30 2020 (r366722)
@@ -1249,7 +1249,7 @@ linprocfs_doprocmaps(PFS_FILL_ARGS)
0,
0,
(u_long)ino,
- *name ? " " : "",
+ *name ? " " : " ",
name
);
if (freename)
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