svn commit: r345484 - head/lib/libvgl
Bruce Evans
bde at FreeBSD.org
Sun Mar 24 20:36:39 UTC 2019
Author: bde
Date: Sun Mar 24 20:36:35 2019
New Revision: 345484
URL: https://svnweb.freebsd.org/changeset/base/345484
Log:
Fix the type of the color args for VGLMouseFreeze(), VGLBitmapPutChar(),
VGLBitmapString() and VGLSetBorder() so as to not truncate to 8 bits.
Complete the corresponding fix for VGLGetXY() and VGLPutXY() (parts
of the man page were out of date).
Modified:
head/lib/libvgl/mouse.c
head/lib/libvgl/text.c
head/lib/libvgl/vgl.3
head/lib/libvgl/vgl.h
Modified: head/lib/libvgl/mouse.c
==============================================================================
--- head/lib/libvgl/mouse.c Sun Mar 24 19:41:45 2019 (r345483)
+++ head/lib/libvgl/mouse.c Sun Mar 24 20:36:35 2019 (r345484)
@@ -234,7 +234,7 @@ VGLMouseStatus(int *x, int *y, char *buttons)
}
int
-VGLMouseFreeze(int x, int y, int width, int hight, byte color)
+VGLMouseFreeze(int x, int y, int width, int hight, u_long color)
{
if (!VGLMouseFrozen) {
VGLMouseFrozen = 1;
Modified: head/lib/libvgl/text.c
==============================================================================
--- head/lib/libvgl/text.c Sun Mar 24 19:41:45 2019 (r345483)
+++ head/lib/libvgl/text.c Sun Mar 24 20:36:35 2019 (r345484)
@@ -74,7 +74,7 @@ FILE *fd;
void
VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch,
- byte fgcol, byte bgcol, int fill, int dir)
+ u_long fgcol, u_long bgcol, int fill, int dir)
{
int b, Bpc, Bpl, lin, bit, topbit;
@@ -126,7 +126,7 @@ VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte
void
VGLBitmapString(VGLBitmap *Object, int x, int y, char *str,
- byte fgcol, byte bgcol, int fill, int dir)
+ u_long fgcol, u_long bgcol, int fill, int dir)
{
int pos;
Modified: head/lib/libvgl/vgl.3
==============================================================================
--- head/lib/libvgl/vgl.3 Sun Mar 24 19:41:45 2019 (r345483)
+++ head/lib/libvgl/vgl.3 Sun Mar 24 20:36:35 2019 (r345484)
@@ -117,9 +117,9 @@
.Ft int
.Fn VGLBitmapCopy "VGLBitmap *src" "int srcx" "int srcy" "VGLBitmap *dst" "int dstx" "int dsty" "int width" "int hight"
.Ft void
-.Fn VGLBitmapPutChar "VGLBitmap *Object" "int x" "int y" "byte ch" "byte fgcol" "byte bgcol" "int fill" "int dir"
+.Fn VGLBitmapPutChar "VGLBitmap *Object" "int x" "int y" "byte ch" "u_long fgcol" "u_long bgcol" "int fill" "int dir"
.Ft void
-.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "byte fgcol" "byte bgcol" "int fill" "int dir"
+.Fn VGLBitmapString "VGLBitmap *Object" "int x" "int y" "char *str" "u_long fgcol" "u_long bgcol" "int fill" "int dir"
.Ft void
.Fn VGLClear "VGLBitmap *object" "u_long color"
.Ft void
@@ -127,7 +127,7 @@
.Ft void
.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
.Ft void
-.Fn VGLSetBorder "byte color"
+.Fn VGLSetBorder "u_long color"
.Ft int
.Fn VGLSetVScreenSize "VGLBitmap *object" "int vxsize" "int vysize"
.Ft int
@@ -238,7 +238,7 @@ retrieves the color of the pixel located at
.Va x , y ,
coordinates of the
.Va object
-argument, and returns it as a byte value.
+argument, and returns it as a u_long value.
.Pp
.Fn VGLSetXY
sets the color of the pixel located at
@@ -247,7 +247,7 @@ coordinates of the
.Va object
argument to
.Va color
-byte value.
+u_long value.
.Pp
.Fn VGLLine
draw a line from
Modified: head/lib/libvgl/vgl.h
==============================================================================
--- head/lib/libvgl/vgl.h Sun Mar 24 19:41:45 2019 (r345483)
+++ head/lib/libvgl/vgl.h Sun Mar 24 20:36:35 2019 (r345484)
@@ -131,7 +131,7 @@ void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *O
void VGLMouseSetStdImage(void);
int VGLMouseInit(int mode);
int VGLMouseStatus(int *x, int *y, char *buttons);
-int VGLMouseFreeze(int x, int y, int width, int hight, byte color);
+int VGLMouseFreeze(int x, int y, int width, int hight, u_long color);
void VGLMouseUnFreeze(void);
/* simple.c */
void VGLSetXY(VGLBitmap *object, int x, int y, u_long color);
@@ -146,11 +146,11 @@ void VGLRestorePalette(void);
void VGLSavePalette(void);
void VGLSetPalette(byte *red, byte *green, byte *blue);
void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
-void VGLSetBorder(byte color);
+void VGLSetBorder(u_long color);
void VGLBlankDisplay(int blank);
/* text.c */
int VGLTextSetFontFile(char *filename);
-void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir);
-void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir);
+void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, u_long fgcol, u_long bgcol, int fill, int dir);
+void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, u_long fgcol, u_long bgcol, int fill, int dir);
#endif /* !_VGL_H_ */
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