svn commit: r329859 - in head: contrib/compiler-rt/lib/builtins include stand sys/arm/include sys/arm64/include sys/mips/include sys/powerpc/include sys/riscv/include sys/sparc64/include sys/sys sy...
Bruce Evans
brde at optusnet.com.au
Fri Feb 23 06:13:00 UTC 2018
On Fri, 23 Feb 2018, Warner Losh wrote:
> Log:
> Do not include float interfaces when using libsa.
>
> We don't support float in the boot loaders, so don't include
> interfaces for float or double in systems headers. In addition, take
> the unusual step of spiking double and float to prevent any more
> accidental seepage.
This unimproves all the _types.h headers, probably for no benefits for lua.
> Modified: head/sys/arm/include/_types.h
> ==============================================================================
> --- head/sys/arm/include/_types.h Fri Feb 23 04:04:18 2018 (r329858)
> +++ head/sys/arm/include/_types.h Fri Feb 23 04:04:25 2018 (r329859)
> @@ -70,8 +70,10 @@ typedef unsigned long long __uint64_t;
> */
> typedef __uint32_t __clock_t; /* clock()... */
> typedef __int32_t __critical_t;
> +#ifndef _STANDALONE
> typedef double __double_t;
> typedef float __float_t;
> +#endif
> typedef __int32_t __intfptr_t;
> typedef __int64_t __intmax_t;
> typedef __int32_t __intptr_t;
__types.h headers exist to avoid ifdefs like this. They only define types
in the implementation namespace. Nothing except <math.h> should use
__double_t or __float_t directly. There is only a problem if some option
like -fno-float turns off floating point completely, so that 'float' is
a syntax error.
Bruce
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