svn commit: r329367 - head/stand/lua

Kyle Evans kevans at FreeBSD.org
Fri Feb 16 14:39:42 UTC 2018


Author: kevans
Date: Fri Feb 16 14:39:41 2018
New Revision: 329367
URL: https://svnweb.freebsd.org/changeset/base/329367

Log:
  stand/lua: Create a "carousel" menu entry type
  
  This is a pre-cursor to boot environment support in lualoader. Create a new
  menu item type, "carousel_entry", that generally provides a callback to get
  the list of items, a carousel_id for storing the current value, and the
  standard name/func functions that an entry has.
  
  The difference between this and a normal menu item, functionally, is that
  selecting a carousel item will automatically rotate through available items
  and wrap back at the beginning when the list is exhausted.
  
  The 'name' function takes the choice index, current choice, and the list of
  choices as parameters so that the menu item can decorate the name freely as
  desired.
  
  The 'func' function takes the current choice as a parameter, so it can act
  accordingly.
  
  The kernel menu item has been rewritten to use the carousel_entry type as
  both an example and initial test of its functionality before it is used for
  boot environment options.

Modified:
  head/stand/lua/drawer.lua
  head/stand/lua/menu.lua

Modified: head/stand/lua/drawer.lua
==============================================================================
--- head/stand/lua/drawer.lua	Fri Feb 16 13:57:43 2018	(r329366)
+++ head/stand/lua/drawer.lua	Fri Feb 16 14:39:41 2018	(r329367)
@@ -169,7 +169,21 @@ function drawer.drawmenu(m)
 		if (e.entry_type ~= "separator") then
 			entry_num = entry_num + 1;
 			screen.setcursor(x, y + line_num);
-			print(entry_num .. ". "..e.name());
+			local name = "";
+
+			if (e.entry_type == "carousel_entry") then
+				local carid = e.carousel_id;
+				local caridx = menu.getCarouselIndex(carid);
+				local choices = e.items();
+
+				if (#choices < caridx) then
+					caridx = 1;
+				end;
+				name = e.name(caridx, choices[caridx], choices);
+			else
+				name = e.name();
+			end
+			print(entry_num .. ". "..name);
 
 			-- fill the alias table
 			alias_table[tostring(entry_num)] = e;

Modified: head/stand/lua/menu.lua
==============================================================================
--- head/stand/lua/menu.lua	Fri Feb 16 13:57:43 2018	(r329366)
+++ head/stand/lua/menu.lua	Fri Feb 16 14:39:41 2018	(r329367)
@@ -39,7 +39,7 @@ local OnOff;
 local skip;
 local run;
 local autoboot;
-local current_kernel_index = 1;
+local carousel_choices = {};
 
 --loader menu tree:
 --rooted at menu.welcome
@@ -193,34 +193,25 @@ menu.welcome = {
 
 	-- kernel options
 	{
-		entry_type = "entry",
-		name = function()
-			local kernels = core.kernelList();
-			if #kernels == 0 then
+		entry_type = "carousel_entry",
+		carousel_id = "kernel",
+		items = core.kernelList,
+		name = function(idx, choice, all_choices)
+			if #all_choices == 0 then
 				return "Kernel: ";
 			end
 
 			local kernel_name = color.escapef(color.GREEN) ..
-			    kernels[current_kernel_index] .. color.default();
-			if (current_kernel_index == 1) then
+			    choice .. color.default();
+			if (idx == 1) then
 				kernel_name = "default/" .. kernel_name;
 			end
 			return color.highlight("K").."ernel: " .. kernel_name ..
-			    " (" .. current_kernel_index ..
-			    " of " .. #kernels .. ")";
+			    " (" .. idx ..
+			    " of " .. #all_choices .. ")";
 		end,
-		func = function()
-
-			-- dynamically build the kernel menu:
-			local kernels = core.kernelList();
-			-- Don't do anything if we don't have multiple kernels
-			if #kernels <= 1 then
-				return nil;
-			end
-			current_kernel_index = (current_kernel_index % #kernels)
-			    + 1;
-			local current_kernel = kernels[current_kernel_index];
-			config.reload(current_kernel)
+		func = function(choice)
+			config.reload(choice);
 		end,
 		alias = {"k", "K"}
 	},
@@ -239,6 +230,19 @@ menu.welcome = {
 
 };
 
+-- The first item in every carousel is always the default item.
+function menu.getCarouselIndex(id)
+	local val = carousel_choices[id];
+	if (val == nil) then
+		return 1;
+	end
+	return val;
+end
+
+function menu.setCarouselIndex(id, idx)
+	carousel_choices[id] = idx;
+end
+
 function menu.run(m)
 
 	if (menu.skip()) then
@@ -283,6 +287,15 @@ function menu.run(m)
 			if (sel_entry.entry_type == "entry") then
 				-- run function
 				sel_entry.func();
+			elseif (sel_entry.entry_type == "carousel_entry") then
+				-- carousel (rotating) functionality
+				local carid = sel_entry.carousel_id;
+				local caridx = menu.getCarouselIndex(carid);
+				local choices = sel_entry.items();
+
+				caridx = (caridx % #choices) + 1;
+				menu.setCarouselIndex(carid, caridx);
+				sel_entry.func(choices[caridx]);
 			elseif (sel_entry.entry_type == "submenu") then
 				-- recurse
 				cont = menu.run(sel_entry.submenu());


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