svn commit: r329367 - head/stand/lua
Kyle Evans
kevans at FreeBSD.org
Fri Feb 16 14:39:42 UTC 2018
Author: kevans
Date: Fri Feb 16 14:39:41 2018
New Revision: 329367
URL: https://svnweb.freebsd.org/changeset/base/329367
Log:
stand/lua: Create a "carousel" menu entry type
This is a pre-cursor to boot environment support in lualoader. Create a new
menu item type, "carousel_entry", that generally provides a callback to get
the list of items, a carousel_id for storing the current value, and the
standard name/func functions that an entry has.
The difference between this and a normal menu item, functionally, is that
selecting a carousel item will automatically rotate through available items
and wrap back at the beginning when the list is exhausted.
The 'name' function takes the choice index, current choice, and the list of
choices as parameters so that the menu item can decorate the name freely as
desired.
The 'func' function takes the current choice as a parameter, so it can act
accordingly.
The kernel menu item has been rewritten to use the carousel_entry type as
both an example and initial test of its functionality before it is used for
boot environment options.
Modified:
head/stand/lua/drawer.lua
head/stand/lua/menu.lua
Modified: head/stand/lua/drawer.lua
==============================================================================
--- head/stand/lua/drawer.lua Fri Feb 16 13:57:43 2018 (r329366)
+++ head/stand/lua/drawer.lua Fri Feb 16 14:39:41 2018 (r329367)
@@ -169,7 +169,21 @@ function drawer.drawmenu(m)
if (e.entry_type ~= "separator") then
entry_num = entry_num + 1;
screen.setcursor(x, y + line_num);
- print(entry_num .. ". "..e.name());
+ local name = "";
+
+ if (e.entry_type == "carousel_entry") then
+ local carid = e.carousel_id;
+ local caridx = menu.getCarouselIndex(carid);
+ local choices = e.items();
+
+ if (#choices < caridx) then
+ caridx = 1;
+ end;
+ name = e.name(caridx, choices[caridx], choices);
+ else
+ name = e.name();
+ end
+ print(entry_num .. ". "..name);
-- fill the alias table
alias_table[tostring(entry_num)] = e;
Modified: head/stand/lua/menu.lua
==============================================================================
--- head/stand/lua/menu.lua Fri Feb 16 13:57:43 2018 (r329366)
+++ head/stand/lua/menu.lua Fri Feb 16 14:39:41 2018 (r329367)
@@ -39,7 +39,7 @@ local OnOff;
local skip;
local run;
local autoboot;
-local current_kernel_index = 1;
+local carousel_choices = {};
--loader menu tree:
--rooted at menu.welcome
@@ -193,34 +193,25 @@ menu.welcome = {
-- kernel options
{
- entry_type = "entry",
- name = function()
- local kernels = core.kernelList();
- if #kernels == 0 then
+ entry_type = "carousel_entry",
+ carousel_id = "kernel",
+ items = core.kernelList,
+ name = function(idx, choice, all_choices)
+ if #all_choices == 0 then
return "Kernel: ";
end
local kernel_name = color.escapef(color.GREEN) ..
- kernels[current_kernel_index] .. color.default();
- if (current_kernel_index == 1) then
+ choice .. color.default();
+ if (idx == 1) then
kernel_name = "default/" .. kernel_name;
end
return color.highlight("K").."ernel: " .. kernel_name ..
- " (" .. current_kernel_index ..
- " of " .. #kernels .. ")";
+ " (" .. idx ..
+ " of " .. #all_choices .. ")";
end,
- func = function()
-
- -- dynamically build the kernel menu:
- local kernels = core.kernelList();
- -- Don't do anything if we don't have multiple kernels
- if #kernels <= 1 then
- return nil;
- end
- current_kernel_index = (current_kernel_index % #kernels)
- + 1;
- local current_kernel = kernels[current_kernel_index];
- config.reload(current_kernel)
+ func = function(choice)
+ config.reload(choice);
end,
alias = {"k", "K"}
},
@@ -239,6 +230,19 @@ menu.welcome = {
};
+-- The first item in every carousel is always the default item.
+function menu.getCarouselIndex(id)
+ local val = carousel_choices[id];
+ if (val == nil) then
+ return 1;
+ end
+ return val;
+end
+
+function menu.setCarouselIndex(id, idx)
+ carousel_choices[id] = idx;
+end
+
function menu.run(m)
if (menu.skip()) then
@@ -283,6 +287,15 @@ function menu.run(m)
if (sel_entry.entry_type == "entry") then
-- run function
sel_entry.func();
+ elseif (sel_entry.entry_type == "carousel_entry") then
+ -- carousel (rotating) functionality
+ local carid = sel_entry.carousel_id;
+ local caridx = menu.getCarouselIndex(carid);
+ local choices = sel_entry.items();
+
+ caridx = (caridx % #choices) + 1;
+ menu.setCarouselIndex(carid, caridx);
+ sel_entry.func(choices[caridx]);
elseif (sel_entry.entry_type == "submenu") then
-- recurse
cont = menu.run(sel_entry.submenu());
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