svn commit: r209157 - head/games/random
Ulrich Spoerlein
uqs at FreeBSD.org
Mon Jun 14 13:03:25 UTC 2010
Author: uqs
Date: Mon Jun 14 13:03:25 2010
New Revision: 209157
URL: http://svn.freebsd.org/changeset/base/209157
Log:
random(6): avoid dead assignments
Found by: clang static analyzer
Modified:
head/games/random/random.c
head/games/random/randomize_fd.c
Modified: head/games/random/random.c
==============================================================================
--- head/games/random/random.c Mon Jun 14 08:24:00 2010 (r209156)
+++ head/games/random/random.c Mon Jun 14 13:03:25 2010 (r209157)
@@ -73,7 +73,7 @@ main(int argc, char *argv[])
denom = 0;
filename = "/dev/fd/0";
random_type = RANDOM_TYPE_UNSET;
- random_exit = randomize_lines = random_type = unbuffer_output = 0;
+ random_exit = randomize_lines = unbuffer_output = 0;
unique_output = 1;
(void)setlocale(LC_CTYPE, "");
Modified: head/games/random/randomize_fd.c
==============================================================================
--- head/games/random/randomize_fd.c Mon Jun 14 08:24:00 2010 (r209156)
+++ head/games/random/randomize_fd.c Mon Jun 14 13:03:25 2010 (r209157)
@@ -104,7 +104,7 @@ randomize_fd(int fd, int type, int uniqu
rand_root = rand_tail = NULL;
bufc = i = 0;
- bufleft = eof = fndstr = numnode = ret = 0;
+ bufleft = eof = fndstr = numnode = 0;
if (type == RANDOM_TYPE_UNSET)
type = RANDOM_TYPE_LINES;
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