svn commit: r427949 - head/graphics/tiled
Dmitry Marakasov
amdmi3 at FreeBSD.org
Tue Dec 6 12:05:27 UTC 2016
Author: amdmi3
Date: Tue Dec 6 12:05:25 2016
New Revision: 427949
URL: https://svnweb.freebsd.org/changeset/ports/427949
Log:
- Update to 0.17.2
Modified:
head/graphics/tiled/Makefile
head/graphics/tiled/distinfo
head/graphics/tiled/pkg-descr
Modified: head/graphics/tiled/Makefile
==============================================================================
--- head/graphics/tiled/Makefile Tue Dec 6 12:04:48 2016 (r427948)
+++ head/graphics/tiled/Makefile Tue Dec 6 12:05:25 2016 (r427949)
@@ -2,7 +2,7 @@
# $FreeBSD$
PORTNAME= tiled
-PORTVERSION= 0.17.1
+PORTVERSION= 0.17.2
DISTVERSIONPREFIX= v
CATEGORIES= graphics editors games
Modified: head/graphics/tiled/distinfo
==============================================================================
--- head/graphics/tiled/distinfo Tue Dec 6 12:04:48 2016 (r427948)
+++ head/graphics/tiled/distinfo Tue Dec 6 12:05:25 2016 (r427949)
@@ -1,3 +1,3 @@
-TIMESTAMP = 1478869040
-SHA256 (bjorn-tiled-v0.17.1_GH0.tar.gz) = 11297f97370df10dd32b24a0c5ce9988b3c1903a13f2be0ebb3c20f49c5e0fb4
-SIZE (bjorn-tiled-v0.17.1_GH0.tar.gz) = 4854247
+TIMESTAMP = 1480956956
+SHA256 (bjorn-tiled-v0.17.2_GH0.tar.gz) = a9c5d68ccc00d89df8611df6c1c37aa8796fffcff968f3993f6d78686678c4b9
+SIZE (bjorn-tiled-v0.17.2_GH0.tar.gz) = 4854767
Modified: head/graphics/tiled/pkg-descr
==============================================================================
--- head/graphics/tiled/pkg-descr Tue Dec 6 12:04:48 2016 (r427948)
+++ head/graphics/tiled/pkg-descr Tue Dec 6 12:05:25 2016 (r427949)
@@ -4,15 +4,15 @@ whether your game is an RPG, platformer
is free software and written in C++, using the Qt application
framework. The main features in a nutshell:
- * General purpose tile map editor with XML-based map format
- * Supports orthogonal and isometric maps
- * Custom objects can be placed with pixel precision
- * Full undo/redo and copy/paste support
- * Add custom properties to tiles, layers, objects or the map
- * Automatically reloads tilesets when changed externally
- * Resize or offset your tile map later as needed
- * Efficient tile editing tools like stamp and fill brushes
- * Supports input/output plugins to open and save files in custom
- formats
+ * General purpose tile map editor with XML-based map format
+ * Supports orthogonal and isometric maps
+ * Custom objects can be placed with pixel precision
+ * Full undo/redo and copy/paste support
+ * Add custom properties to tiles, layers, objects or the map
+ * Automatically reloads tilesets when changed externally
+ * Resize or offset your tile map later as needed
+ * Efficient tile editing tools like stamp and fill brushes
+ * Supports input/output plugins to open and save files in custom
+ formats
WWW: http://www.mapeditor.org/
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