svn commit: r349591 - in head/games/opencity: . files
Dmitry Marakasov
amdmi3 at FreeBSD.org
Sat Mar 29 21:11:12 UTC 2014
Author: amdmi3
Date: Sat Mar 29 21:11:11 2014
New Revision: 349591
URL: http://svnweb.freebsd.org/changeset/ports/349591
QAT: https://qat.redports.org/buildarchive/r349591/
Log:
- Fix build on 10.x
- Convert USE_BZIP2 to USES
Added:
head/games/opencity/files/
head/games/opencity/files/patch-src__tinyxpath__node_set.cpp (contents, props changed)
Modified:
head/games/opencity/Makefile
Modified: head/games/opencity/Makefile
==============================================================================
--- head/games/opencity/Makefile Sat Mar 29 20:38:57 2014 (r349590)
+++ head/games/opencity/Makefile Sat Mar 29 21:11:11 2014 (r349591)
@@ -11,9 +11,8 @@ DISTNAME= ${PORTNAME}-${PORTVERSION}stab
MAINTAINER= amdmi3 at FreeBSD.org
COMMENT= Free 3D city simulator
-USE_BZIP2= yes
GNU_CONFIGURE= yes
-USES= gmake pkgconfig
+USES= tar:bzip2 gmake pkgconfig
USE_SDL= sdl mixer image net
USE_GL= gl glu
USE_GCC= any
Added: head/games/opencity/files/patch-src__tinyxpath__node_set.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/opencity/files/patch-src__tinyxpath__node_set.cpp Sat Mar 29 21:11:11 2014 (r349591)
@@ -0,0 +1,12 @@
+--- src/tinyxpath/node_set.cpp.orig 2011-07-03 20:36:33.000000000 +0400
++++ src/tinyxpath/node_set.cpp 2014-03-28 20:44:24.828732644 +0400
+@@ -23,9 +23,7 @@
+ */
+
+ #include "node_set.h"
+-#ifdef HAVE_STDINT_H
+ #include "stdint.h" // for intptr_t (32/64 bits void* pointer compatibility)
+-#endif
+
+ namespace TinyXPath
+ {
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