svn commit: r318075 - in head/games/quake2max: . files

Alexey Dokuchaev danfe at FreeBSD.org
Mon May 13 12:51:33 UTC 2013


Author: danfe
Date: Mon May 13 12:51:32 2013
New Revision: 318075
URL: http://svnweb.freebsd.org/changeset/ports/318075

Log:
  - Provide working mirror in MASTER_SITES
  - Mute additional extraction and patching commands output (as we always do)
  - Fix nasty crash due to `-funroll-loops' being passed to the compiler

Modified:
  head/games/quake2max/Makefile
  head/games/quake2max/files/patch-Makefile

Modified: head/games/quake2max/Makefile
==============================================================================
--- head/games/quake2max/Makefile	Mon May 13 12:38:41 2013	(r318074)
+++ head/games/quake2max/Makefile	Mon May 13 12:51:32 2013	(r318075)
@@ -3,9 +3,9 @@
 
 PORTNAME=	quake2max
 PORTVERSION=	0.45
-PORTREVISION=	7
+PORTREVISION=	8
 CATEGORIES=	games
-MASTER_SITES=	http://qudos.quakedev.com/linux/quake2/engines/Quake2MaX/:src \
+MASTER_SITES=	http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2/engines/Quake2MaX/:src \
 		${MASTER_SITE_LOCAL:S/$/:data/}
 MASTER_SITE_SUBDIR=	alepulver/:data
 DISTNAME=	Quake2maX_${PORTVERSION}-src_unix
@@ -106,11 +106,12 @@ PLIST_SUB+=	SDLGL="@comment "
 .endif
 
 post-extract:
-	@cd ${WRKSRC} && unrar e ${DISTDIR}/${Q2MAX_DATA} baseq2/_maxpak.pak
+	@cd ${WRKSRC} && unrar e -idq ${DISTDIR}/${Q2MAX_DATA} \
+		baseq2/_maxpak.pak
 
 post-patch:
 # Resolve name collision with jpeg-8
-	${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
+	@${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
 		${WRKSRC}/ref_gl/gl_image.c
 
 do-install:

Modified: head/games/quake2max/files/patch-Makefile
==============================================================================
--- head/games/quake2max/files/patch-Makefile	Mon May 13 12:38:41 2013	(r318074)
+++ head/games/quake2max/files/patch-Makefile	Mon May 13 12:51:32 2013	(r318075)
@@ -36,7 +36,7 @@
 -ifeq ($(ARCH),i386)
 -  RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing
 +ifeq ($(WITH_OPTIMIZED_CFLAGS),YES)
-+  RELEASE_CFLAGS+=-O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
++  RELEASE_CFLAGS+=-O2 -ffast-math -fomit-frame-pointer -fexpensive-optimizations
 +  ifeq ($(ARCH),i386)
 +    RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing
 +  endif


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