svn commit: r336995 - in head/games/shaaft: . files

Alexey Dokuchaev danfe at FreeBSD.org
Fri Dec 20 11:53:50 UTC 2013


On Fri, Dec 20, 2013 at 12:29:28PM +0100, Koop Mast wrote:
> On 20-12-2013 11:42, Pawel Pekala wrote:
> >@@ -18,16 +18,21 @@ CONFLICTS=	criticalmass-*
> >  USE_BZIP2=	yes
> >  USE_SDL=	mixer image sdl
> >  USE_GL=		yes
> >+USE_GCC=	any
> 
> I wouldn't really consider this a "Fix build with clang". It is more of a
> workaround ...

+1.  Guys, when forcing USE_GCC, please explain (briefly), why it was not
feasible/reasonable to apply a proper fix instead.  If even this is too
much of a trouble, at least paste a few lines of the [broken] build log.

./danfe


More information about the svn-ports-head mailing list