svn commit: r538496 - head/games/vkquake
Emmanuel Vadot
manu at FreeBSD.org
Thu Jun 11 15:25:01 UTC 2020
Author: manu
Date: Thu Jun 11 15:25:01 2020
New Revision: 538496
URL: https://svnweb.freebsd.org/changeset/ports/538496
Log:
vkquake: Fix build when having no X11 deps
When building with no X11 in all the ports vkquake can't find the vulkan_core.h
header. This is because no dependency add /usr/local/include to the CFLAGS.
Fix this by adding setting VULKAN_SDK to ${LOCALBASE}, the Makefile in the Quake
directory will add the proper CFLAGS.
Approved by: Greg V (maintainer)
Differential Revision: https://reviews.freebsd.org/D25233
Modified:
head/games/vkquake/Makefile
Modified: head/games/vkquake/Makefile
==============================================================================
--- head/games/vkquake/Makefile Thu Jun 11 15:06:50 2020 (r538495)
+++ head/games/vkquake/Makefile Thu Jun 11 15:25:01 2020 (r538496)
@@ -25,7 +25,7 @@ GH_PROJECT= vkQuake
INSTALLS_ICONS= yes
-MAKE_ENV= prefix=${PREFIX} bindir=${PREFIX}/bin
+MAKE_ENV= prefix=${PREFIX} bindir=${PREFIX}/bin VULKAN_SDK=${LOCALBASE}
ALL_TARGET= # empty
.include "${.CURDIR}/../quake-data/Makefile.include"
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