svn commit: r473322 - in head/games/stratagus: . files
Dmitry Marakasov
amdmi3 at FreeBSD.org
Mon Jun 25 15:08:28 UTC 2018
Author: amdmi3
Date: Mon Jun 25 15:08:26 2018
New Revision: 473322
URL: https://svnweb.freebsd.org/changeset/ports/473322
Log:
- Pet portlint
- Fix build with clang 6
Added:
head/games/stratagus/files/
head/games/stratagus/files/patch-src_ai_ai__plan.cpp (contents, props changed)
head/games/stratagus/files/patch-src_stratagus_script.cpp (contents, props changed)
Modified:
head/games/stratagus/Makefile
Modified: head/games/stratagus/Makefile
==============================================================================
--- head/games/stratagus/Makefile Mon Jun 25 15:06:22 2018 (r473321)
+++ head/games/stratagus/Makefile Mon Jun 25 15:08:26 2018 (r473322)
@@ -3,8 +3,8 @@
PORTNAME= stratagus
PORTVERSION= 2.4.1
-PORTREVISION= 2
DISTVERSIONPREFIX= v
+PORTREVISION= 2
CATEGORIES= games
MAINTAINER= amdmi3 at FreeBSD.org
@@ -13,22 +13,24 @@ COMMENT= Free cross-platform real-time strategy gaming
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/COPYING
+BROKEN_powerpc64= fails to compile: cc1plus: unrecognized command line option "-std=gnu++0x"
+
LIB_DEPENDS= libpng.so:graphics/png \
libtolua++-${LUA_VER}.so:lang/tolua++
-BROKEN_powerpc64= fails to compile: cc1plus: unrecognized command line option "-std=gnu++0x"
-
USE_GITHUB= yes
GH_ACCOUNT= Wargus
+USES= cmake:outsource lua:51 pkgconfig sqlite
USE_GL= gl glu
USE_SDL= sdl
-USES= cmake:outsource lua:51 pkgconfig sqlite
CMAKE_ARGS= -DGAMEDIR:STRING="bin" \
-DTOLUA++_APP:STRING="tolua++-${LUA_VER}" \
-DTOLUA++_INCLUDE_DIR:STRING="${LUA_INCDIR}" \
-DTOLUA++_LIBRARY:STRING="${LUA_LIBDIR}/libtolua++.so" \
-DENABLE_DEV:BOOL=ON
+
+CXXFLAGS+= -Wno-c++11-narrowing
PORTDOCS= *
Added: head/games/stratagus/files/patch-src_ai_ai__plan.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/stratagus/files/patch-src_ai_ai__plan.cpp Mon Jun 25 15:08:26 2018 (r473322)
@@ -0,0 +1,11 @@
+--- src/ai/ai_plan.cpp.orig 2016-11-08 14:38:09 UTC
++++ src/ai/ai_plan.cpp
+@@ -343,7 +343,7 @@ int GetTotalBoardCapacity(ITERATOR begin
+ int AiForce::PlanAttack()
+ {
+ CPlayer &player = *AiPlayer->Player;
+- DebugPrint("%d: Planning for force #%lu of player #%d\n"_C_ player.Index
++ DebugPrint("%d: Planning for force #%lu of player #%d\n" _C_ player.Index
+ _C_(long unsigned int)(this - & (AiPlayer->Force[0])) _C_ player.Index);
+
+ TerrainTraversal transporterTerrainTraversal;
Added: head/games/stratagus/files/patch-src_stratagus_script.cpp
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/stratagus/files/patch-src_stratagus_script.cpp Mon Jun 25 15:08:26 2018 (r473322)
@@ -0,0 +1,20 @@
+--- src/stratagus/script.cpp.orig 2016-11-08 14:38:09 UTC
++++ src/stratagus/script.cpp
+@@ -767,7 +767,7 @@ NumberDesc *CclParseNumberDesc(lua_State
+ lua_pop(l, 1); // table.
+ } else {
+ lua_pop(l, 1);
+- LuaError(l, "unknow condition '%s'"_C_ key);
++ LuaError(l, "unknow condition '%s'" _C_ key);
+ }
+ } else {
+ LuaError(l, "Parse Error in ParseNumber");
+@@ -881,7 +881,7 @@ StringDesc *CclParseStringDesc(lua_State
+ res->D.PlayerName = CclParseNumberDesc(l);
+ } else {
+ lua_pop(l, 1);
+- LuaError(l, "unknow condition '%s'"_C_ key);
++ LuaError(l, "unknow condition '%s'" _C_ key);
+ }
+ } else {
+ LuaError(l, "Parse Error in ParseString");
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