svn commit: r449841 - in head/games: . gzdoom gzdoom/files

Steve Wills swills at FreeBSD.org
Thu Sep 14 17:17:55 UTC 2017


Author: swills
Date: Thu Sep 14 17:17:53 2017
New Revision: 449841
URL: https://svnweb.freebsd.org/changeset/ports/449841

Log:
  games/gzdoom: create port
  
  GZDoom is a GL-enhanced fork of ZDoom, a source port of ID Software's DOOM
  engine. It is based on the source code of id Software's DOOM. GZDoom boasts
  enhanced modding support, as well as support for the following games:
  
  * Ultimate Doom
  * Doom II
  * Final Doom
  * Heretic
  * Hexen
  * Strife
  * Chex Quest (1 & 3)
  * Action Doom II
  * Harmony v1.1
  * Hacx
  * The Adventures of Square
  
  WWW: http://gzdoom.drdteam.org/
  
  PR:		213907
  Submitted by:	kevans

Added:
  head/games/gzdoom/
  head/games/gzdoom/Makefile   (contents, props changed)
  head/games/gzdoom/distinfo   (contents, props changed)
  head/games/gzdoom/files/
  head/games/gzdoom/files/gzdoom.xpm   (contents, props changed)
  head/games/gzdoom/files/patch-src_dobject.h   (contents, props changed)
  head/games/gzdoom/files/patch-src_scripting_vm_vm.h   (contents, props changed)
  head/games/gzdoom/files/patch-src_scripting_vm_vmexec.cpp   (contents, props changed)
  head/games/gzdoom/pkg-descr   (contents, props changed)
Modified:
  head/games/Makefile

Modified: head/games/Makefile
==============================================================================
--- head/games/Makefile	Thu Sep 14 16:42:29 2017	(r449840)
+++ head/games/Makefile	Thu Sep 14 17:17:53 2017	(r449841)
@@ -410,6 +410,7 @@
     SUBDIR += gturing
     SUBDIR += gtypist
     SUBDIR += gunfudeadlands
+    SUBDIR += gzdoom
     SUBDIR += hangman
     SUBDIR += hedgewars
     SUBDIR += help_hannahs_horse

Added: head/games/gzdoom/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/Makefile	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,57 @@
+# $FreeBSD$
+
+PORTNAME=	gzdoom
+PORTVERSION=	3.1.0
+DISTVERSIONPREFIX=	g
+CATEGORIES=	games
+
+MAINTAINER=	bsdports at kyle-evans.net
+COMMENT=	GL-enhanced source port for Doom-engine games
+
+LICENSE=	BSD3CLAUSE GPLv3 LGPL3
+LICENSE_COMB=	multi
+LICENSE_FILE_BSD3CLAUSE=${WRKSRC}/docs/licenses/bsd.txt
+LICENSE_FILE_GPLv3=	${WRKSRC}/docs/licenses/gpl.txt
+LICENSE_FILE_LGPL3=	${WRKSRC}/docs/licenses/lgpl.txt
+
+BUILD_DEPENDS=	zip:archivers/zip
+LIB_DEPENDS=	libfontconfig.so:x11-fonts/fontconfig \
+		libfreetype.so:print/freetype2 \
+		libsndfile.so:audio/libsndfile \
+		libfluidsynth.so:audio/fluidsynth \
+		libgme.so:audio/libgme
+
+DATADIR=	${DMDIR}/${PORTNAME}
+
+USES=		cmake:outsource	gettext jpeg openal pkgconfig
+
+USE_GITHUB=	yes
+GH_ACCOUNT=	coelckers
+
+USE_GNOME=	atk cairo gdkpixbuf2 gtk20 pango
+USE_SDL=	sdl2
+USE_GL=		gl glu
+CXXFLAGS+=	-DSHARE_DIR=\\\"${DATADIR}\\\"
+LDFLAGS+=	-Wl,--as-needed
+
+DESKTOP_ENTRIES=	"GZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" ""
+
+PLIST_FILES=	bin/${PORTNAME} \
+		${DATADIR}/${PORTNAME}.pk3 \
+		share/pixmaps/${PORTNAME}.xpm
+
+.include <bsd.port.pre.mk>
+
+.if ${OPSYS} == "FreeBSD" && ${OSVERSION} < 1004000
+BROKEN=		Fails to link due to lack of thread_local
+.endif
+
+.include "${.CURDIR}/../doom-data/Makefile.include"
+
+do-install:
+	${MKDIR} ${STAGEDIR}${DATADIR}
+	${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
+	${INSTALL_DATA} ${CONFIGURE_WRKSRC}/${PORTNAME}.pk3 ${STAGEDIR}${DATADIR}
+	${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm ${STAGEDIR}${PREFIX}/share/pixmaps
+
+.include <bsd.port.post.mk>

Added: head/games/gzdoom/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/distinfo	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,3 @@
+TIMESTAMP = 1498082404
+SHA256 (coelckers-gzdoom-g3.1.0_GH0.tar.gz) = c011ce9a95b765da5b81cf723062379d585c57cb586848385a2319deba1996c3
+SIZE (coelckers-gzdoom-g3.1.0_GH0.tar.gz) = 9026969

Added: head/games/gzdoom/files/gzdoom.xpm
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/files/gzdoom.xpm	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,83 @@
+/* XPM */
+static char * gzdoom_xpm[] = {
+"48 48 32 1",
+" 	c None",
+".	c #ADA990",
+"+	c #999966",
+"@	c #666666",
+"#	c #393939",
+"$	c #555555",
+"%	c #996666",
+"&	c #777777",
+"*	c #5F5F5F",
+"=	c #333333",
+"-	c #4D4D4D",
+";	c #868686",
+">	c #969696",
+",	c #1C1C1C",
+"'	c #339933",
+")	c #336633",
+"!	c #66CC66",
+"~	c #66FF66",
+"{	c #66CC33",
+"]	c #222222",
+"^	c #333300",
+"/	c #292929",
+"(	c #040404",
+"_	c #0C0C0C",
+":	c #663333",
+"<	c #996633",
+"[	c #CC9966",
+"}	c #CC6633",
+"|	c #CC9999",
+"1	c #FFCC99",
+"2	c #FF9966",
+"3	c #FFCCCC",
+"                  ...                           ",
+"                ++@##$+                         ",
+"                +...+%&+                        ",
+"              %*=-*&;$=&*                       ",
+"             %**=$@;>@=&*%                      ",
+"             &**@$*@@$-.+&                      ",
+"              %$%@*..$@..                       ",
+"               ,#@+++@@#&                       ",
+"              $,#$$@@$#=$''                     ",
+"         )!!!~!{=],,,,]^)'!{')         =/,      ",
+"        )){'~!!'')=],=))'{)''))      /=],(      ",
+"        )'!!'!)~'{'),)'''''''))  @@/==]((       ",
+"        ^)''')'{{''')'''''),))) $$@$/,(         ",
+"        ,^))),))''''))'')^,__/$$$-#-((          ",
+"        :<[}<,_)))))))),___,]#@@-/]]            ",
+"       :<|12<:_,,,,,_,#$$-#/,^^=^}}<            ",
+"       :<[1}::,^,,__,#$-==/,,::^:<<<            ",
+"       ::&+@#^,,__/)#-=/,,,,-::^<::=            ",
+"       :*+12[:==_,$-=/,,,,/,#::::=^             ",
+"       #*}331}-$]-==/,,,,// ##:=^               ",
+"       /]<13[---],,,,,,,]_]                     ",
+"        ,:--/,___]]]]:^___/                     ",
+"          _______,^^,^,__/#                     ",
+"          ______:::::/$,,/#                     ",
+"           ____^:::=,^^^^,^^                    ",
+"            __,,:=^,,)))^,,=                    ",
+"            _,,),,,,,^)^^^,,                    ",
+"            ,^,,),__,^))),,^                    ",
+"            ,,,^^,,,,,)))),,                    ",
+"             ,,,,,,,)^))))^                     ",
+"             ,,^,,,^^)))))^                     ",
+"             ,^^,,,,)))))),                     ",
+"              ,^,,,,))^))),                     ",
+"              ],,,,,$&&&*$#                     ",
+"               ],,,]#****$#                     ",
+"               ]]]]]^####,                      ",
+"                ]]]]*,,,,#*                     ",
+"                 ,_,#@&&@*/                     ",
+"                  __$####=#                     ",
+"                  ,_/$$$$$#                     ",
+"                  ,,,$*$$$                      ",
+"                 ],,,$**$#                      ",
+"                 ],,,@&&@#                      ",
+"                 ],,,$**#=                      ",
+"                  ,,=+++%$                      ",
+"                    *%%%*$                      ",
+"                    /$*$#/                      ",
+"                     ],,]]                      "};

Added: head/games/gzdoom/files/patch-src_dobject.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/files/patch-src_dobject.h	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,11 @@
+--- src/dobject.h.orig	2017-06-22 13:58:35 UTC
++++ src/dobject.h
+@@ -198,7 +198,7 @@ class DObject (protected)
+ 	enum { MetaClassNum = CLASSREG_PClass };
+ 
+ 	// Per-instance variables. There are four.
+-#ifdef _DEBUG
++#ifndef NDEBUG
+ public:
+ 	enum
+ 	{

Added: head/games/gzdoom/files/patch-src_scripting_vm_vm.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/files/patch-src_scripting_vm_vm.h	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,11 @@
+--- src/scripting/vm/vm.h.orig	2017-06-22 13:58:53 UTC
++++ src/scripting/vm/vm.h
+@@ -376,7 +376,7 @@ int VMCall(VMFunction *func, VMValue *params, int nump
+ // variable name <x> at position <p>
+ void NullParam(const char *varname);
+ 
+-#ifdef _DEBUG
++#ifndef NDEBUG
+ bool AssertObject(void * ob);
+ #endif
+ 

Added: head/games/gzdoom/files/patch-src_scripting_vm_vmexec.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/files/patch-src_scripting_vm_vmexec.cpp	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,11 @@
+--- src/scripting/vm/vmexec.cpp.orig	2017-06-22 13:59:05 UTC
++++ src/scripting/vm/vmexec.cpp
+@@ -229,7 +229,7 @@ void VMFillParams(VMValue *params, VMFrame *callee, in
+ }
+ 
+ 
+-#ifdef _DEBUG
++#ifndef NDEBUG
+ bool AssertObject(void * ob)
+ {
+ 	auto obj = (DObject*)ob;

Added: head/games/gzdoom/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/gzdoom/pkg-descr	Thu Sep 14 17:17:53 2017	(r449841)
@@ -0,0 +1,17 @@
+GZDoom is a GL-enhanced fork of ZDoom, a source port of ID Software's DOOM
+engine. It is based on the source code of id Software's DOOM. GZDoom boasts
+enhanced modding support, as well as support for the following games:
+
+* Ultimate Doom
+* Doom II
+* Final Doom
+* Heretic
+* Hexen
+* Strife
+* Chex Quest (1 & 3)
+* Action Doom II
+* Harmony v1.1
+* Hacx
+* The Adventures of Square 
+
+WWW: http://gzdoom.drdteam.org/


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