svn commit: r426728 - in head/games: . asylum asylum/files

Dmitry Marakasov amdmi3 at FreeBSD.org
Mon Nov 21 15:24:36 UTC 2016


Author: amdmi3
Date: Mon Nov 21 15:24:34 2016
New Revision: 426728
URL: https://svnweb.freebsd.org/changeset/ports/426728

Log:
  - Add games/asylum
  
  SDL Asylum is a C port of the computer game Asylum, which was
  written by Andy Southgate in 1994 for the Acorn Archimedes and is
  now public domain.
  
  "Young Sigmund has a few problems. To help him resolve his mental
  instability you must enter the surreal world of his inner mind and
  shut down the malfunctioning brain cells which are causing him these
  problems." -- Instructions file from original game
  
  WWW: http://sdl-asylum.sourceforge.net/

Added:
  head/games/asylum/
  head/games/asylum/Makefile   (contents, props changed)
  head/games/asylum/distinfo   (contents, props changed)
  head/games/asylum/files/
  head/games/asylum/files/patch-Makefile   (contents, props changed)
  head/games/asylum/pkg-descr   (contents, props changed)
  head/games/asylum/pkg-plist   (contents, props changed)
Modified:
  head/games/Makefile

Modified: head/games/Makefile
==============================================================================
--- head/games/Makefile	Mon Nov 21 15:05:03 2016	(r426727)
+++ head/games/Makefile	Mon Nov 21 15:24:34 2016	(r426728)
@@ -52,6 +52,7 @@
     SUBDIR += assaultcube
     SUBDIR += asteroid
     SUBDIR += asteroids3d
+    SUBDIR += asylum
     SUBDIR += atanks
     SUBDIR += atomix
     SUBDIR += atr3d

Added: head/games/asylum/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/asylum/Makefile	Mon Nov 21 15:24:34 2016	(r426728)
@@ -0,0 +1,48 @@
+# Created by: Dmitry Marakasov <amdmi3 at FreeBSD.org>
+# $FreeBSD$
+
+PORTNAME=	asylum
+PORTVERSION=	0.3.2
+CATEGORIES=	games
+MASTER_SITES=	SF/sdl-${PORTNAME}/Asylum/${PORTVERSION}/
+
+MAINTAINER=	amdmi3 at FreeBSD.org
+COMMENT=	Surreal platform shooting game
+
+LICENSE=	GPLv3+
+LICENSE_FILE=	${WRKSRC}/COPYING
+
+USES=		gmake
+USE_SDL=	sdl mixer
+ALL_TARGET=	build
+USE_GL=		gl glu
+
+PORTDOCS=	Instruct README
+PORTDATA=	*
+
+MAKE_ARGS=	INSTALLRESOURCEPATH="${DATADIR}" \
+		INSTALLHISCORES="/var/games/${PORTNAME}"
+
+OPTIONS_DEFINE=	DOCS
+
+post-extract:
+	@${RM} ${WRKSRC}/${PORTNAME}
+	@cd ${WRKSRC} && for f in *.c; do \
+		${MV} $${f} $${f}pp; \
+	done
+
+do-install:
+	${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
+	cd ${WRKSRC}/data && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}
+	@${MKDIR} ${STAGEDIR}/var/games/${PORTNAME}
+.for f in Ego Psyche Id Extended
+	${TOUCH} ${STAGEDIR}/var/games/${PORTNAME}/${f}HighScores.sample
+.endfor
+
+do-install-DOCS-on:
+	@${MKDIR} ${STAGEDIR}${DOCSDIR}
+.for f in ${PORTDOCS}
+	${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DOCSDIR}/
+.endfor
+
+.include <bsd.port.mk>

Added: head/games/asylum/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/asylum/distinfo	Mon Nov 21 15:24:34 2016	(r426728)
@@ -0,0 +1,3 @@
+TIMESTAMP = 1476901673
+SHA256 (asylum-0.3.2.tar.gz) = 94c5bc7de89f185cbc0ac7a4add21e890ca9680a6d01c21841aae69c4b9e724f
+SIZE (asylum-0.3.2.tar.gz) = 462671

Added: head/games/asylum/files/patch-Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/asylum/files/patch-Makefile	Mon Nov 21 15:24:34 2016	(r426728)
@@ -0,0 +1,32 @@
+--- Makefile.orig	2009-02-20 21:46:51 UTC
++++ Makefile
+@@ -2,14 +2,15 @@ HOST=generic
+ #HOST=mingw
+ #HOST=haiku
+ 
+-CC=g++
++CXX?=g++
+ RM=rm
+-CFLAGS= -O3
+-COPTS=  $(CFLAGS) -funsigned-char \
++CXXFLAGS?= -O3
++CXXFLAGS+= `sdl-config --cflags`
++COPTS=  $(CXXFLAGS) -funsigned-char \
+ 	-DRESOURCEPATH=\"$(INSTALLRESOURCEPATH)\" \
+ 	-DSCOREPATH=\"$(INSTALLHISCORES)\"
+-LIBS= -lm -lSDL -lSDL_mixer -lGL -lGLU
+-SRCS= alien.c asylum.c bullet.c file.c keyboard.c maze.c menus.c player.c projectile.c sound.c vdu.c
++LIBS= -lm `sdl-config --libs` -lSDL_mixer -lGL -lGLU
++SRCS= alien.cpp asylum.cpp bullet.cpp file.cpp keyboard.cpp maze.cpp menus.cpp player.cpp projectile.cpp sound.cpp vdu.cpp
+ 
+ RESOURCES=data/Resources data/Ego data/Psyche data/Id data/Voices
+ 
+@@ -95,7 +96,7 @@ oggs:
+ build: asylum$(EXE)
+ 
+ asylum$(EXE): $(SRCS) $(OS_SOURCE) asylum.h Makefile
+-	$(CC) $(COPTS) $(LDFLAGS) -o asylum$(EXE) $(SRCS) $(OS_SOURCE) $(LIBS)
++	$(CXX) $(COPTS) $(LDFLAGS) -o asylum$(EXE) $(SRCS) $(OS_SOURCE) $(LIBS)
+ 
+ clean:
+ 	$(RM) asylum$(EXE)

Added: head/games/asylum/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/asylum/pkg-descr	Mon Nov 21 15:24:34 2016	(r426728)
@@ -0,0 +1,10 @@
+SDL Asylum is a C port of the computer game Asylum, which was
+written by Andy Southgate in 1994 for the Acorn Archimedes and is
+now public domain.
+
+"Young Sigmund has a few problems. To help him resolve his mental
+instability you must enter the surreal world of his inner mind and
+shut down the malfunctioning brain cells which are causing him these
+problems." -- Instructions file from original game
+
+WWW: http://sdl-asylum.sourceforge.net/

Added: head/games/asylum/pkg-plist
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/asylum/pkg-plist	Mon Nov 21 15:24:34 2016	(r426728)
@@ -0,0 +1,6 @@
+@(,games,2555) bin/asylum
+ at sample(,games,664) /var/games/asylum/EgoHighScores.sample
+ at sample(,games,664) /var/games/asylum/ExtendedHighScores.sample
+ at sample(,games,664) /var/games/asylum/IdHighScores.sample
+ at sample(,games,664) /var/games/asylum/PsycheHighScores.sample
+ at dir(,games,775) /var/games/asylum


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