svn commit: r366053 - in head/games: ufoai ufoai-data ufoai/files

Guido Falsi madpilot at FreeBSD.org
Mon Aug 25 10:16:45 UTC 2014


Author: madpilot
Date: Mon Aug 25 10:16:42 2014
New Revision: 366053
URL: http://svnweb.freebsd.org/changeset/ports/366053
QAT: https://qat.redports.org/buildarchive/r366053/

Log:
  - Update games/ufoai and games/ufoai-data to 2.5
  - Stagify games/ufoai
  - Modernize port
  - Fix UFORADIANT option (off by default)
  - Assign maintainership to submitter [1]
  
  PR:		192419
  Submitted by:	m.tsatsenko at gmail.com
  Approved by:	portmgr [1]

Added:
  head/games/ufoai/files/patch-src__client__battlescape__cl_particle.cpp   (contents, props changed)
  head/games/ufoai/files/patch-src__client__renderer__r_state.cpp   (contents, props changed)
  head/games/ufoai/files/patch-src__game__g_ai.cpp   (contents, props changed)
  head/games/ufoai/files/patch-src__libs__vorbis__config.h   (contents, props changed)
  head/games/ufoai/files/patch-src__tools__radiant__radiant__exec.cpp   (contents, props changed)
  head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h   (contents, props changed)
  head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp   (contents, props changed)
Modified:
  head/games/ufoai-data/Makefile
  head/games/ufoai-data/distinfo
  head/games/ufoai/Makefile
  head/games/ufoai/distinfo
  head/games/ufoai/pkg-descr
  head/games/ufoai/pkg-plist

Modified: head/games/ufoai-data/Makefile
==============================================================================
--- head/games/ufoai-data/Makefile	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai-data/Makefile	Mon Aug 25 10:16:42 2014	(r366053)
@@ -2,7 +2,7 @@
 # $FreeBSD$
 
 PORTNAME=	data
-PORTVERSION=	2.4
+PORTVERSION=	2.5
 CATEGORIES=	games
 MASTER_SITES=	SF/ufoai/UFO_AI%202.x/${PORTVERSION}
 PKGNAMEPREFIX=	ufoai-
@@ -10,7 +10,7 @@ DISTNAME=	${PKGNAMEPREFIX}${PORTVERSION}
 EXTRACT_SUFX=	.tar
 DIST_SUBDIR=	${PKGNAMEPREFIX:S/-//}
 
-MAINTAINER=	acm at FreeBSD.org
+MAINTAINER=	m.tsatsenko at gmail.com
 COMMENT=	UFO alien invasion data files
 
 # See http://ufoai.org/wiki/License

Modified: head/games/ufoai-data/distinfo
==============================================================================
--- head/games/ufoai-data/distinfo	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai-data/distinfo	Mon Aug 25 10:16:42 2014	(r366053)
@@ -1,2 +1,2 @@
-SHA256 (ufoai/ufoai-2.4-data.tar) = 6bb322fc0362781d07439799de32c677884cef7c96fcf17dd87c62cc108030b7
-SIZE (ufoai/ufoai-2.4-data.tar) = 937062400
+SHA256 (ufoai/ufoai-2.5-data.tar) = 0d12041cba3aaaba1ce114650c36586d286dcce51c721844c06fdace06e307b8
+SIZE (ufoai/ufoai-2.5-data.tar) = 1269913600

Modified: head/games/ufoai/Makefile
==============================================================================
--- head/games/ufoai/Makefile	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai/Makefile	Mon Aug 25 10:16:42 2014	(r366053)
@@ -2,32 +2,32 @@
 # $FreeBSD$
 
 PORTNAME=	ufoai
-PORTVERSION=	2.4
-PORTREVISION=	3
+PORTVERSION=	2.5
 CATEGORIES=	games
 MASTER_SITES=	SF/${PORTNAME}/UFO_AI%202.x/${PORTVERSION}
 DISTNAME=	${PORTNAME:S/$/-/}${PORTVERSION}-source
 DIST_SUBDIR=	${PORTNAME}
 
-MAINTAINER=	ports at FreeBSD.org
+MAINTAINER=	m.tsatsenko at gmail.com
 COMMENT=	Strategy game featuring tactical combat
 
 LIB_DEPENDS=	libvorbis.so:${PORTSDIR}/audio/libvorbis \
 		libjpeg.so:${PORTSDIR}/graphics/jpeg \
 		libpng15.so:${PORTSDIR}/graphics/png \
 		libcurl.so:${PORTSDIR}/ftp/curl \
-		libexecinfo.so:${PORTSDIR}/devel/libexecinfo \
 		libtheora.so:${PORTSDIR}/multimedia/libtheora \
 		libxvidcore.so:${PORTSDIR}/multimedia/xvid \
 		libmxml.so:${PORTSDIR}/textproc/mxml
-BUILD_DEPENDS=	${LOCALBASE}/include/mxml.h:${PORTSDIR}/textproc/mxml
+BUILD_DEPENDS=	zip:${PORTSDIR}/archivers/zip
 RUN_DEPENDS=	${LOCALBASE}/share/${PORTNAME}/base/default.cfg:${PORTSDIR}/games/ufoai-data
 
 USE_GL=		yes
 USE_SDL=	sdl image mixer ttf
-USES=		gettext gmake openal:soft pkgconfig tar:bzip2
+USE_CXXSTD=	c++11
+USES=		compiler:c++11-lang execinfo gettext gmake openal:soft pkgconfig \
+		python:build tar:bzip2
 HAS_CONFIGURE=	yes
-CONFIGURE_ARGS+=	--enable-release
+CONFIGURE_ARGS+=	--enable-release --target-os=freebsd
 CPPFLAGS+=	-I${LOCALBASE}/include ${PTHREAD_CFLAGS}
 LDFLAGS+=	-L${LOCALBASE}/lib ${PTHREAD_LIBS} -lexecinfo
 CFLAGS+=	-I${LOCALBASE}/include
@@ -45,10 +45,9 @@ SERVER_DESC=		Install dedicated server
 UFO2MAP_DESC=		Install UFO tools
 UFORADIANT_DESC=	Install UFO map editor
 
-NO_STAGE=	yes
-.include <bsd.port.pre.mk>
+.include <bsd.port.options.mk>
 
-.if $(PORT_OPTIONS:MSERVER)
+.if ${PORT_OPTIONS:MSERVER}
 CONFIGURE_ARGS+=	--enable-ufoded
 UFO_FILES+=	ufoded
 PLIST_SUB+=	UFOSERVER=""
@@ -57,7 +56,7 @@ CONFIGURE_ARGS+=	--disable-ufoded
 PLIST_SUB+=	UFOSERVER="@comment "
 .endif
 
-.if $(PORT_OPTIONS:MUFO2MAP)
+.if ${PORT_OPTIONS:MUFO2MAP}
 CONFIGURE_ARGS+=	--enable-ufo2map
 UFO_FILES+=	ufo2map
 PLIST_SUB+=	UFO2MAP=""
@@ -66,11 +65,11 @@ CONFIGURE_ARGS+=	--disable-ufo2map
 PLIST_SUB+=	UFO2MAP="@comment "
 .endif
 
-.if $(PORT_OPTIONS:MUFORADIANT)
+.if ${PORT_OPTIONS:MUFORADIANT}
 CONFIGURE_ARGS+=--enable-uforadiant
 USE_GNOME+=	gtk20 glib20 gtksourceview2 libxml2
 LIB_DEPENDS+=	libgtkglext-x11-1.0.so:${PORTSDIR}/x11-toolkits/gtkglext
-RADIANT_FILE=	uforadiant
+RADIANT_FILES=	colours.xml game.xml input.xml mapdef.template menu.xml user.xml
 RADIANT_DIRS=	bitmaps i18n prefabs sourceviewer
 PLIST_SUB+=	UFORADIANT=""
 .else
@@ -78,58 +77,71 @@ CONFIGURE_ARGS+=--disable-uforadiant
 PLIST_SUB+=	UFORADIANT="@comment "
 .endif
 
+.if ${OSVERSION} < 1000024
+FAVORITE_COMPILER=	gcc
+.endif
+
+.include <bsd.port.pre.mk>
+
+.if ${OSVERSION} < 900000
+BROKEN=	Fails to build on 8.x
+.endif
+
 post-extract:
 	@${MKDIR} ${WRKSRC}/base/maps ${WRKSRC}/base/models
-
-# Resolve name collision with jpeg-8 and API png
-post-patch:
-	${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
-		-e 's|png_set_gray_1_2_4_to_8|png_set_expand_gray_1_2_4_to_8|' \
-		-e 's|png_check_sig(PngFileBuffer.buffer, 8)|!png_sig_cmp(PngFileBuffer.buffer, 0, 8)|' \
-		${WRKSRC}/src/client/renderer/r_image.c
+	${REINPLACE_CMD} \
+		-e 's|DEFAULT_COMPILER_CC=cc|DEFAULT_COMPILER_CC=${CC}|' \
+		-e 's|DEFAULT_COMPILER_CXX=c++|DEFAULT_COMPILER_CXX=${CXX}|' \
+		${WRKSRC}/configure
+.if ${CHOSEN_COMPILER_TYPE} == "clang"
+	${REINPLACE_CMD} \
+		-e 's|-falign-loops=2 -falign-jumps=2 -falign-functions=2||' \
+		${WRKSRC}/build/modes/release.mk
+.endif
 
 post-build:
 	@cd ${WRKSRC} && ${MAKE_CMD} lang
-.       if defined(WITH_UFORADIANT)
-		@cd ${WRKSRC} && ${MAKE_CMD} uforadiant
-.	endif
+.if $(PORT_OPTIONS:MUFORADIANT)
+	@cd ${WRKSRC} && ${MAKE_CMD} uforadiant
+.endif
 
 do-install:
-	@${MKDIR} ${UFO_DIR}
-.	for FILE in ${UFO_FILES}
+	${MKDIR} ${STAGEDIR}${UFO_DIR}
+.for FILE in ${UFO_FILES}
 	@${SED} \
 		-e 's|@UFODIR@|${UFO_DIR}|' \
 		-e 's|@APP@|${FILE}|' \
 		${FILESDIR}/run.sh.in > ${WRKDIR}/${FILE}
-		${INSTALL_PROGRAM} ${WRKSRC}/${FILE} ${UFO_DIR}
-		${INSTALL_SCRIPT} ${WRKDIR}/${FILE} ${PREFIX}/bin
-.	endfor
-
-		${INSTALL_PROGRAM} ${WRKSRC}/base/game.so ${PREFIX}/${DATADIR}/base
+	${INSTALL_PROGRAM} ${WRKSRC}/${FILE} ${STAGEDIR}${UFO_DIR}
+	${INSTALL_SCRIPT} ${WRKDIR}/${FILE} ${STAGEDIR}${PREFIX}/bin
+.endfor
+	${MKDIR} ${STAGEDIR}${PREFIX}/${DATADIR}/base
+	${INSTALL_PROGRAM} ${WRKSRC}/base/game.so ${STAGEDIR}${PREFIX}/${DATADIR}/base
 
-.	if defined(WITH_UFORADIANT)
-	@${MKDIR} ${UFO_DIR}/radiant
+.if ${PORT_OPTIONS:MUFORADIANT}
+	${MKDIR} ${STAGEDIR}${UFO_DIR}/radiant
 	@${SED} \
 		-e 's|@UFODIR@|${UFO_DIR}/radiant|' \
-		-e 's|@APP@|${RADIANT_FILE}|' \
-		${FILESDIR}/run.sh.in > ${WRKDIR}/${RADIANT_FILE}
-		${INSTALL_PROGRAM} ${WRKSRC}/radiant/${RADIANT_FILE} ${UFO_DIR}/radiant
-		${INSTALL_SCRIPT} ${WRKDIR}/${RADIANT_FILE} ${PREFIX}/bin
-
-.		for DIRE in ${RADIANT_DIRS}
-			@${MKDIR} ${UFO_DIR}/radiant/${DIRE}
-			@cd ${WRKSRC}/radiant/${DIRE} && \
-				${FIND} * -type d -exec ${MKDIR} "${UFO_DIR}/radiant/${DIRE}/{}" \; && \
-					${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${UFO_DIR}/radiant/${DIRE}/{}" \;
-.		endfor
-.	endif
-
-	@cd ${WRKSRC}/base/i18n && \
-		${FIND} * -type d -exec ${MKDIR} "${PREFIX}/${DATADIR}/base/i18n/{}" \; && \
-			${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${PREFIX}/${DATADIR}/base/i18n/{}" \;
-	${LN} -s ${PREFIX}/${DATADIR}/base ${UFO_DIR}/base
+		-e 's|@APP@|uforadiant|' \
+		${FILESDIR}/run.sh.in > ${WRKDIR}/uforadiant
+	${INSTALL_PROGRAM} ${WRKSRC}/radiant/uforadiant ${STAGEDIR}${UFO_DIR}/radiant
+	${INSTALL_SCRIPT} ${WRKDIR}/uforadiant ${STAGEDIR}${PREFIX}/bin
+
+.for FILE in ${RADIANT_FILES}
+	${INSTALL_DATA} ${WRKSRC}/radiant/${FILE} ${STAGEDIR}${UFO_DIR}/radiant
+.endfor
+
+.for DIRE in ${RADIANT_DIRS}
+	${MKDIR} ${STAGEDIR}${UFO_DIR}/radiant/${DIRE}
+	cd ${WRKSRC}/radiant/${DIRE} && \
+		${FIND} * -type d -exec ${MKDIR} "${STAGEDIR}${UFO_DIR}/radiant/${DIRE}/{}" \; && \
+		${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${STAGEDIR}${UFO_DIR}/radiant/${DIRE}/{}" \;
+.endfor
+.endif
 
-post-install:
-	@${CAT} ${PKGMESSAGE}
+	cd ${WRKSRC}/base/i18n && \
+		${FIND} * -type d -exec ${MKDIR} "${STAGEDIR}${PREFIX}/${DATADIR}/base/i18n/{}" \; && \
+			${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${STAGEDIR}${PREFIX}/${DATADIR}/base/i18n/{}" \;
+	${LN} -s ${PREFIX}/${DATADIR}/base ${STAGEDIR}${UFO_DIR}/base
 
 .include <bsd.port.post.mk>

Modified: head/games/ufoai/distinfo
==============================================================================
--- head/games/ufoai/distinfo	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai/distinfo	Mon Aug 25 10:16:42 2014	(r366053)
@@ -1,2 +1,2 @@
-SHA256 (ufoai/ufoai-2.4-source.tar.bz2) = 254a61b770f141374d57e5c2589048be9298d0a920e914c6e72c2b98255bb94f
-SIZE (ufoai/ufoai-2.4-source.tar.bz2) = 16875353
+SHA256 (ufoai/ufoai-2.5-source.tar.bz2) = 0c7cc3bc9efeb276f71cbe6ee8ff7c76f98d183de79f1a069fa63059cf182a8f
+SIZE (ufoai/ufoai-2.5-source.tar.bz2) = 24239539

Added: head/games/ufoai/files/patch-src__client__battlescape__cl_particle.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__client__battlescape__cl_particle.cpp	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,11 @@
+--- ./src/client/battlescape/cl_particle.cpp.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/client/battlescape/cl_particle.cpp	2014-08-07 16:49:53.693302810 +0200
+@@ -138,7 +138,7 @@
+ CASSERT(lengthof(pc_strings) == PC_NUM_PTLCMDS);
+ 
+ /** @brief particle commands parameter and types */
+-static const int pc_types[PC_NUM_PTLCMDS] = {
++static const unsigned int pc_types[PC_NUM_PTLCMDS] = {
+ 	0,
+ 
+ 	V_UNTYPED, V_UNTYPED, V_UNTYPED,

Added: head/games/ufoai/files/patch-src__client__renderer__r_state.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__client__renderer__r_state.cpp	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,22 @@
+--- ./src/client/renderer/r_state.cpp.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/client/renderer/r_state.cpp	2014-08-07 16:49:53.695310143 +0200
+@@ -147,7 +147,8 @@
+ 
+ void R_BindArray (GLenum target, GLenum type, const void* array)
+ {
+-	switch (target) {
++	const int v = static_cast<int>(target);
++	switch (v) {
+ 	case GL_VERTEX_ARRAY:
+ 		glVertexPointer(COMPONENTS_VERTEX_ARRAY3D, type, 0, array);
+ 		break;
+@@ -180,7 +181,8 @@
+  */
+ void R_BindDefaultArray (GLenum target)
+ {
+-	switch (target) {
++	const int v = static_cast<int>(target);
++	switch (v) {
+ 	case GL_VERTEX_ARRAY:
+ 		R_BindArray(target, GL_FLOAT, r_state.vertex_array_3d);
+ 		break;

Added: head/games/ufoai/files/patch-src__game__g_ai.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__game__g_ai.cpp	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,11 @@
+--- ./src/game/g_ai.cpp.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/game/g_ai.cpp	2014-08-07 16:49:53.698302816 +0200
+@@ -35,6 +35,8 @@
+ #include "g_vis.h"
+ #include "g_reaction.h"
+ 
++#include <cstdlib>
++
+ typedef struct aiAction_s {
+ 	pos3_t to;			/**< grid pos to walk to for performing the action */
+ 	pos3_t stop;		/**< grid pos to end turn at (e.g. hiding spots) */

Added: head/games/ufoai/files/patch-src__libs__vorbis__config.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__libs__vorbis__config.h	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,11 @@
+--- ./src/libs/vorbis/config.h.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/libs/vorbis/config.h	2014-08-07 16:49:53.700302995 +0200
+@@ -14,7 +14,7 @@
+ 
+ /* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
+    */
+-#define HAVE_ALLOCA_H 1
++/* #define HAVE_ALLOCA_H 1 */
+ 
+ /* Define to 1 if you have the <dlfcn.h> header file. */
+ #define HAVE_DLFCN_H 1

Added: head/games/ufoai/files/patch-src__tools__radiant__radiant__exec.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__tools__radiant__radiant__exec.cpp	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,11 @@
+--- ./src/tools/radiant/radiant/exec.cpp.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/tools/radiant/radiant/exec.cpp	2014-08-07 16:49:53.703302732 +0200
+@@ -28,6 +28,8 @@
+ 
+ #if defined (__FreeBSD__) || defined(__OpenBSD__)
+ # include <signal.h>
++# include <sys/types.h>
++# include <sys/wait.h>
+ #elif defined(__linux__)
+ # include <sys/wait.h>
+ #endif

Added: head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourScheme.h	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,11 @@
+--- ./src/tools/radiant/radiant/ui/colourscheme/ColourScheme.h.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/tools/radiant/radiant/ui/colourscheme/ColourScheme.h	2014-08-07 16:51:10.093299939 +0200
+@@ -52,8 +52,6 @@
+ 		ColourItem _emptyColour;
+ 
+ 	public:
+-		// Constructors
+-		ColourScheme() {};
+ 		// Constructs a ColourScheme from a given xml::node
+ 		ColourScheme(xml::Node& schemeNode);
+ 

Added: head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/ufoai/files/patch-src__tools__radiant__radiant__ui__colourscheme__ColourSchemeManager.cpp	Mon Aug 25 10:16:42 2014	(r366053)
@@ -0,0 +1,113 @@
+--- ./src/tools/radiant/radiant/ui/colourscheme/ColourSchemeManager.cpp.orig	2014-06-05 06:18:39.000000000 +0200
++++ ./src/tools/radiant/radiant/ui/colourscheme/ColourSchemeManager.cpp	2014-08-07 16:55:49.627279079 +0200
+@@ -5,13 +5,15 @@
+ #include "stream/stringstream.h"
+ #include "stream/textfilestream.h"
+ 
++#include <stdexcept>
++
+ namespace ui {
+ 
+ /*	returns true, if the scheme called <name> exists
+  */
+ bool ColourSchemeManager::schemeExists(const std::string& name) {
+ 	ColourSchemeMap::iterator it = _colourSchemes.find(name);
+-	return (it != _colourSchemes.end());
++	return it != _colourSchemes.end();
+ }
+ 
+ ColourSchemeMap& ColourSchemeManager::getSchemeList() {
+@@ -19,11 +21,15 @@
+ }
+ 
+ ColourScheme& ColourSchemeManager::getActiveScheme() {
+-	return _colourSchemes[_activeScheme];
++	return getScheme(_activeScheme);
+ }
+ 
+ ColourScheme& ColourSchemeManager::getScheme(const std::string& name) {
+-	return _colourSchemes[name];
++	ColourSchemeMap::iterator i = _colourSchemes.find(name);
++	if (i == _colourSchemes.end()) {
++		throw std::runtime_error("ColourSchemeManager: active scheme not found");
++	}
++	return i->second;
+ }
+ 
+ /*	Returns true, if the scheme called <name> is currently active
+@@ -32,9 +38,7 @@
+ 	if (schemeExists(name)) {
+ 		return (name == _activeScheme);
+ 	}
+-	else {
+-		return false;
+-	}
++	return false;
+ }
+ 
+ void ColourSchemeManager::setActive(const std::string& name) {
+@@ -53,7 +57,7 @@
+ 		globalOutputStream() << "Dump: Schemename: " << it->first << "\n";
+ 
+ 		// Retrieve the list with all the ColourItems of this scheme
+-		ColourItemMap& colourMap = _colourSchemes[it->first].getColourMap();
++		ColourItemMap& colourMap = getScheme(it->first).getColourMap();
+ 
+ 		//globalOutputStream() << "Dump: Number of ColourItems: " << colourMap.size();
+ 		globalOutputStream() << "\n";
+@@ -95,7 +99,8 @@
+ 	xml::Node schemeNode = GlobalRegistry().createKeyWithName(basePath, "colourscheme", name);
+ 
+ 	// Set the readonly attribute if necessary
+-	if (_colourSchemes[name].isReadOnly()) {
++	ColourScheme& scheme = getScheme(name);
++	if (scheme.isReadOnly()) {
+ 		schemeNode.setAttributeValue("readonly", "1");
+ 	}
+ 
+@@ -108,7 +113,7 @@
+ 	std::string schemePath = basePath + "/colourscheme[@name='" + name + "']";
+ 
+ 	// Retrieve the list with all the ColourItems of this scheme
+-	ColourItemMap& colourMap = _colourSchemes[name].getColourMap();
++	ColourItemMap& colourMap = scheme.getColourMap();
+ 
+ 	// Cycle through all the ColourItems and save them into the registry
+ 	for (ColourItemMap::iterator it = colourMap.begin(); it != colourMap.end(); ++it) {
+@@ -157,7 +162,7 @@
+ 			// If the scheme is already in the list, skip it
+ 			if (!schemeExists(schemeName)) {
+ 				// Construct the ColourScheme class from the xml::node
+-				_colourSchemes[schemeName] = ColourScheme(schemeNodes[i]);
++				_colourSchemes.insert(std::pair<std::string,ColourScheme>(schemeName, ColourScheme(schemeNodes[i])));
+ 
+ 				// Check, if this is the currently active scheme
+ 				if (schemeNodes[i].getAttributeValue("active") == "1") {
+@@ -179,8 +184,11 @@
+ void ColourSchemeManager::copyScheme(const std::string& fromName, const std::string& toName) {
+ 	if (schemeExists(fromName)) {
+ 		// Copy the actual entry
+-		_colourSchemes[toName] = _colourSchemes[fromName];
+-		_colourSchemes[toName].setReadOnly(false);
++		ColourScheme& copy = getScheme(fromName);
++		std::pair<ColourSchemeMap::iterator, bool> i = _colourSchemes.insert(std::pair<std::string,ColourScheme>(toName, copy));
++		if (i.second) {
++			i.first->second.setReadOnly(false);
++		}
+ 	}
+ 	else {
+ 		globalOutputStream() << "ColourSchemeManager: Scheme " << fromName << " does not exist!\n";
+@@ -189,11 +197,11 @@
+ 
+ Vector3 ColourSchemeManager::getColourVector3(const std::string& colourName) {
+ 	// Cast the ColourItem object onto a Vector3
+-	return _colourSchemes[_activeScheme].getColour(colourName);
++	return getActiveScheme().getColour(colourName);
+ }
+ 
+ ColourItem& ColourSchemeManager::getColour(const std::string& colourName) {
+-	return _colourSchemes[_activeScheme].getColour(colourName);
++	return getActiveScheme().getColour(colourName);
+ }
+ 
+ } // namespace ui

Modified: head/games/ufoai/pkg-descr
==============================================================================
--- head/games/ufoai/pkg-descr	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai/pkg-descr	Mon Aug 25 10:16:42 2014	(r366053)
@@ -5,4 +5,4 @@ strike force. To be successful on the lo
 research team study the aliens and their technologies in order to learn as much
 as possible about their technology, their goals and the aliens themselves.
 
-WWW:	http://ufoai.ninex.info/
+WWW: http://ufoai.org/

Modified: head/games/ufoai/pkg-plist
==============================================================================
--- head/games/ufoai/pkg-plist	Mon Aug 25 10:09:27 2014	(r366052)
+++ head/games/ufoai/pkg-plist	Mon Aug 25 10:16:42 2014	(r366053)
@@ -111,6 +111,7 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/pathfinding.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/redo.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/refresh_models.png
+%%UFORADIANT%%lib/ufoai/radiant/bitmaps/rotation_pivot_origin.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mouseresize.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mouserotate.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/select_mousescale.png
@@ -142,10 +143,15 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/view_forcelight.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/window_regular.png
 %%UFORADIANT%%lib/ufoai/radiant/bitmaps/window_split.png
+%%UFORADIANT%%lib/ufoai/radiant/colours.xml
+%%UFORADIANT%%lib/ufoai/radiant/game.xml
 %%UFORADIANT%%lib/ufoai/radiant/i18n/de/LC_MESSAGES/uforadiant.mo
 %%UFORADIANT%%lib/ufoai/radiant/i18n/en/LC_MESSAGES/uforadiant.mo
 %%UFORADIANT%%lib/ufoai/radiant/i18n/ru/LC_MESSAGES/uforadiant.mo
 %%UFORADIANT%%lib/ufoai/radiant/i18n/zh_CN/LC_MESSAGES/uforadiant.mo
+%%UFORADIANT%%lib/ufoai/radiant/input.xml
+%%UFORADIANT%%lib/ufoai/radiant/mapdef.template
+%%UFORADIANT%%lib/ufoai/radiant/menu.xml
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/gas_tank_01.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/stand.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/katana.jpg
@@ -200,10 +206,14 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/puma.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/trailer.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/trailer.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/transport.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/transport.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van3.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/cars/van3.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/city/fountain01.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/city/fountain01.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/street_corner.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/sign01.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/city/powerline.map
@@ -252,6 +262,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles.txt
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_2.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_2.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_pod.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_herakles_pod.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/dropships/drop_raptor.jpg
@@ -308,6 +320,10 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/kitchen/sink.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair2_small.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/armchair2_small.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/bench2_small.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/bench2_small.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/household/living_room/couch2.jpg
@@ -380,6 +396,12 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/crate_sqb_1.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/barrel.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/crate_rec_1.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_battery1.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_battery1.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_seat1.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/alien_seat1.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/box001.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/alien/box001.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/house1.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/storage.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/houses/storage.mat
@@ -407,6 +429,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator_big.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/generator_big.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/minicrane.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/minicrane.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/mixer.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/mixer.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/three_forklifts.jpg
@@ -415,6 +439,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/workbench.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/cons_lights.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/machines/workbench.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel1.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel1.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/barrel2.jpg
@@ -459,6 +485,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton4.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton5.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/carton5.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cartwheel.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cartwheel.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cash_point.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cash_point.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/cliff.jpg
@@ -471,6 +499,10 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2_open.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container2_open.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3_open.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/container3_open.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate1.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate1.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/crate2.jpg
@@ -529,6 +561,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack2.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack_newspaper.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/rack_newspaper.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/radar.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/radar.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sawmill.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sawmill.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/seesaw.jpg
@@ -595,6 +629,8 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/sunshade.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/swing.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/swing.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/switchboard.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/switchboard.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/tabletennistable.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/tabletennistable.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/misc/telephone.jpg
@@ -676,18 +712,45 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/truck_red.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/water_truck.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/trucks/water_truck.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_bomber.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_bomber.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_corrupter.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_corrupter.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_fighter.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_fighter.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_gunboat.mat
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_01.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_01.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_03.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/crashed_scout/back_03.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_bomber.mat
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_corrupter.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_corrupter.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_fighter.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_fighter.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_gunboat.mat
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_harvester.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_harvester.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_scout.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_scout.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply.jpg
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply_new.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/ufos/ufo_supply_new.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fir2_medium.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fir2_medium.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/palm_a.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/palm_a.map
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/pine.jpg
+%%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/pine.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/fern2.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/gumtree2.map
 %%UFORADIANT%%lib/ufoai/radiant/prefabs/vegetation/plant12.map
@@ -777,6 +840,7 @@ lib/ufoai/base
 %%UFORADIANT%%lib/ufoai/radiant/sourceviewer/ufo.lang
 %%UFORADIANT%%lib/ufoai/radiant/sourceviewer/ump.lang
 %%UFORADIANT%%lib/ufoai/radiant/uforadiant
+%%UFORADIANT%%lib/ufoai/radiant/user.xml
 @dirrm %%DATADIR%%/base/i18n/zh_CN/LC_MESSAGES
 @dirrm %%DATADIR%%/base/i18n/zh_CN
 @dirrm %%DATADIR%%/base/i18n/uk/LC_MESSAGES
@@ -864,6 +928,7 @@ lib/ufoai/base
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/misc
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/office
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/trucks
+%%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/ufos/crashed_scout
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs/ufos
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/prefabs
 %%UFORADIANT%%@dirrm lib/ufoai/radiant/sourceviewer


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