svn commit: r304016 - in head/games/icbm3d: . files
Steve Wills
swills at FreeBSD.org
Mon Sep 10 02:53:43 UTC 2012
Author: swills
Date: Mon Sep 10 02:53:42 2012
New Revision: 304016
URL: http://svn.freebsd.org/changeset/ports/304016
Log:
- Add additional MASTER_SITES entry
- Avoid pkg-plist due to small file list
- Convert to OptionsNG
- Give maintainership to submitter
PR: ports/171264
Submitted by: nemysis <nemysis at gmx.ch>
Added:
head/games/icbm3d/files/patch-makefile (contents, props changed)
Deleted:
head/games/icbm3d/pkg-plist
Modified:
head/games/icbm3d/Makefile (contents, props changed)
head/games/icbm3d/distinfo (contents, props changed)
head/games/icbm3d/files/patch-aa (contents, props changed)
head/games/icbm3d/pkg-descr (contents, props changed)
Modified: head/games/icbm3d/Makefile
==============================================================================
--- head/games/icbm3d/Makefile Mon Sep 10 02:37:55 2012 (r304015)
+++ head/games/icbm3d/Makefile Mon Sep 10 02:53:42 2012 (r304016)
@@ -7,24 +7,42 @@
PORTNAME= icbm3d
PORTVERSION= 0.4
-PORTREVISION= 2
+PORTREVISION= 3
CATEGORIES= games
-MASTER_SITES= ftp://ftp.billsgames.com/unix/x/icbm3d/
-DISTNAME= ${PORTNAME}.${PORTVERSION}
+MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/icbm3d/ \
+ ftp://ftp.billsgames.com/unix/x/icbm3d/ \
+ http://www.newbreedsoftware.com/images/prodicons/:icons
+DISTFILES= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} \
+ ${PORTNAME}.gif:icons
+EXTRACT_ONLY= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX}
-MAINTAINER= ports at FreeBSD.org
-COMMENT= "Inter-Continental Ballistic Missiles, 3D" - 3D game of defense
+MAINTAINER= nemysis at gmx.ch
+COMMENT= Inter-Continental Ballistic Missiles, 3D
WRKSRC= ${WRKDIR}/icbm3d
+
USE_XORG= x11
MAKEFILE= makefile
-ALL_TARGET= icbm3d
+ALL_TARGET= ${PORTNAME}
+
+PLIST_FILES= bin/${PORTNAME} \
+ share/pixmaps/${PORTNAME}.gif
+
+PORTDOCS= README.txt
+
+.include <bsd.port.options.mk>
do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin
-.if !defined(NOPORTDOCS)
- @${MKDIR} ${PREFIX}/share/doc/icbm3d
- ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d
+# Executable
+ ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
+
+# Pixmaps
+ ${INSTALL_DATA} ${DISTDIR}/${PORTNAME}.gif ${PREFIX}/share/pixmaps/
+
+# Documentation
+.if ${PORT_OPTIONS:MDOCS}
+ ${MKDIR} ${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/README.txt ${DOCSDIR}
.endif
.include <bsd.port.mk>
Modified: head/games/icbm3d/distinfo
==============================================================================
--- head/games/icbm3d/distinfo Mon Sep 10 02:37:55 2012 (r304015)
+++ head/games/icbm3d/distinfo Mon Sep 10 02:53:42 2012 (r304016)
@@ -1,2 +1,4 @@
SHA256 (icbm3d.0.4.tar.gz) = 9ad41c154ef47695771a26875d5415bcedcb139352b1e2175f386d206b0038fd
SIZE (icbm3d.0.4.tar.gz) = 31187
+SHA256 (icbm3d.gif) = e5d6d45ee11ff669414ac2e22943a0786b62b72035884a06abd5f12dcd0d5f15
+SIZE (icbm3d.gif) = 1024
Modified: head/games/icbm3d/files/patch-aa
==============================================================================
--- head/games/icbm3d/files/patch-aa Mon Sep 10 02:37:55 2012 (r304015)
+++ head/games/icbm3d/files/patch-aa Mon Sep 10 02:53:42 2012 (r304016)
@@ -1,22 +0,0 @@
---- makefile Fri Jul 31 04:41:20 1998
-+++ /home/andy/tmp/wrk/makefile Mon Aug 10 18:40:01 1998
-@@ -9,14 +9,16 @@
-
- # Makefile user-definable variables------------------------------------------
-
--CC=gcc
-+CC?=gcc
-+PREFIX?=/usr/X11R6
-+LOCALBASE?=/usr/X11R6
- MATHLIB=-lm
-
- INSTALLROOT=$(PREFIX)
- LANGUAGE=english
-
--XLIB=-L$(PREFIX)/lib -lX11 #-lcompat
--CFLAGS=-I$(PREFIX)/include -O2
-+XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat
-+CFLAGS+=-I$(LOCALBASE)/include
-
-
- # End of makefile user-definable variables-----------------------------------
Added: head/games/icbm3d/files/patch-makefile
==============================================================================
--- /dev/null 00:00:00 1970 (empty, because file is newly added)
+++ head/games/icbm3d/files/patch-makefile Mon Sep 10 02:53:42 2012 (r304016)
@@ -0,0 +1,22 @@
+--- makefile.orig 1998-07-31 06:41:20.000000000 +0200
++++ makefile 2012-09-02 23:21:36.000000000 +0200
+@@ -9,14 +9,16 @@
+
+ # Makefile user-definable variables------------------------------------------
+
+-CC=gcc
++CC?=g++
++PREFIX?=/usr/local
++LOCALBASE?=/usr/local
+ MATHLIB=-lm
+
+ INSTALLROOT=$(PREFIX)
+ LANGUAGE=english
+
+-XLIB=-L$(PREFIX)/lib -lX11 #-lcompat
+-CFLAGS=-I$(PREFIX)/include -O2
++XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat
++CFLAGS+=-I$(LOCALBASE)/include
+
+
+ # End of makefile user-definable variables-----------------------------------
Modified: head/games/icbm3d/pkg-descr
==============================================================================
--- head/games/icbm3d/pkg-descr Mon Sep 10 02:37:55 2012 (r304015)
+++ head/games/icbm3d/pkg-descr Mon Sep 10 02:53:42 2012 (r304016)
@@ -1,14 +1,16 @@
- Like the original "Missile Command" and its clones, this game
-places you in control of Anti-ICBM weapons which you use to
-destroy an onslaught of missiles (and other nasties) which are
-dropping onto your nation.
- The game ends when your cities have all been destroyed. You
-only gain replacement cities by acheiving certain score
-thresholds during each attack (level).
- The main difference between this game and Missile Command is
-that ICBM3D, as the name suggests, provides a 3D perspective.
-You take advantage of X-Window's 3-button mouse to control your
-firing sight ("cross-hair") in 3-dimensions, and change your
-viewpoint.
+ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense.
+
+Like the original "Missile Command" and its clones, this game places you in
+control of Anti-ICBM weapons which you use to destroy an onslaught of
+missiles (and other nasties) which are dropping onto your nation.
+
+The game ends when your cities have all been destroyed. You only gain
+replacement cities by acheiving certain score thresholds during each attack
+(level).
+
+The main difference between this game and Missile Command is that ICBM3D,
+as the name suggests, provides a 3D perspective. You take advantage of
+X-Window's 3-button mouse to control your firing sight ("cross-hair")
+in 3-dimensions, and change your viewpoint.
WWW: http://www.newbreedsoftware.com/icbm3d/
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