svn commit: r51223 - head/en_US.ISO8859-1/htdocs/news/status

Benjamin Kaduk bjk at FreeBSD.org
Mon Nov 27 01:19:47 UTC 2017


Author: bjk
Date: Mon Nov 27 01:19:46 2017
New Revision: 51223
URL: https://svnweb.freebsd.org/changeset/doc/51223

Log:
  Add 2017Q3 OpenJFX entry from tobik

Modified:
  head/en_US.ISO8859-1/htdocs/news/status/report-2017-07-2017-09.xml

Modified: head/en_US.ISO8859-1/htdocs/news/status/report-2017-07-2017-09.xml
==============================================================================
--- head/en_US.ISO8859-1/htdocs/news/status/report-2017-07-2017-09.xml	Sat Nov 25 17:51:55 2017	(r51222)
+++ head/en_US.ISO8859-1/htdocs/news/status/report-2017-07-2017-09.xml	Mon Nov 27 01:19:46 2017	(r51223)
@@ -535,4 +535,53 @@
       <task>Get feedback from broader testing.</task>
     </help>
   </project>
+
+  <project cat="ports">
+    <title>OpenJFX 8</title>
+
+    <contact>
+      <person>
+	<name>
+	  <given>Tobias</given>
+	  <common>Kortkamp</common>
+	</name>
+	<email>tobik at FreeBSD.org</email>
+      </person>
+    </contact>
+
+    <links>
+      <url href="https://wiki.openjdk.java.net/display/OpenJFX/Main">OpenJFX Wiki</url>
+      <url href="https://www.freshports.org/java/openjfx8-devel"><tt>java/openjfx8-devel</tt></url>
+      <url href="https://www.freshports.org/java/openjfx8-scenebuilder"><tt>java/openjfx8-scenebuilder</tt></url>
+      <url href="https://github.com/asciidocfx/AsciidocFX">AsciidocFX</url>
+    </links>
+
+    <body>
+	<p>OpenJFX is an open source, next generation client
+	  application platform for desktop and embedded systems
+	  based on JavaSE.  This quarter, the OpenJFX port was
+	  reworked and has some significant improvements.</p>
+
+	<p>More modules are being built.  With the new web module we
+	  gain support for applications that have their own builtin
+	  web browser like e.g.  AsciidocFX.  The new media module
+	  allows JavaFX applications to playback audio and video
+	  files.</p>
+
+	<p>A port of the JavaFX scenebuilder, a RAD tool for
+	  building JavaFX scenes, was added to the ports tree.</p>
+
+	<p>The OpenGL Prism backend for GPU acceleration was enabled
+	  by default.</p>
+
+	<p>From a mainainer's and contributor's perspective, the
+	  port was simplified by moving all &os;-local patches to
+	  the ports tree and fetching the upstream sources directly
+	  instead of using a separate repository for them.</p>
+    </body>
+
+    <help>
+      <task>Upstream some of the patches</task>
+    </help>
+  </project>
 </report>


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