[Bug 220982] graphics/mesa-dri: update to 17.2.1

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Thu Oct 5 15:51:57 UTC 2017


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=220982

--- Comment #26 from Greg V <greg at unrelenting.technology> ---
(In reply to Mikhail T. from comment #25)
I'm a bit confused here with what y'all are talking about.

DRI3 is the latest X direct rendering protocol. It still works with GLX
clients. I have LIBGL_DRI3_ENABLE set, it works.

EGL is the window-system-independent protocol for getting a GL context. It's
used by Wayland compositors, Android, demos like kmscube… Is it somehow also
usable with DRI3 X clients? And disabling the workarounds should boost
performance of *that*?

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