[Bug 192286] [PATCH] graphics/libGL: fix build with clang
bugzilla-noreply at freebsd.org
bugzilla-noreply at freebsd.org
Sun Sep 7 15:59:38 UTC 2014
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=192286
Alexey Dokuchaev <danfe at FreeBSD.org> changed:
What |Removed |Added
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CC| |danfe at FreeBSD.org
--- Comment #6 from Alexey Dokuchaev <danfe at FreeBSD.org> ---
I can confirm that it does allow me to build graphics/libGL on fresh
-CURRENT/i386 with Clang. With newly built libGL, I was able to get simple
OpenGL apps to run without segfaulting I've reported [1] earlier, but "real"
apps (Doom Legacy, Quake2) still crash upon startup. (It might be unrelated
though.)
[1] http://lists.freebsd.org/pipermail/freebsd-x11/2014-September/015008.html
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