Rust in base

Polytropon freebsd at edvax.de
Fri Jan 24 23:31:41 UTC 2020


On Fri, 24 Jan 2020 15:00:48 -0800, Michael Sierchio wrote:
> On Fri, Jan 24, 2020 at 2:13 PM Steve O'Hara-Smith <steve at sohara.org> wrote:
> 
> > On Fri, 24 Jan 2020 20:02:55 +0000 (UTC)
> > Ihor Antonov <ihor at antonovs.family> wrote:
> >
> > > So there are 2 questions:
> > > - technical one: how bootstrapping issue can be solved?
> > > - what does FreeBSD community think of the idea to have Rust in base?
> >
> >         Some years back a great deal of work was done to remove perl from
> > the base so adding Rust (or anything else) would be a step back. An old BSD
> > goal is that base should be just enough to be self hosting and be BSD
> > (removing the traditional games from the base took some discussion).
> >
> >
> As a fellow embedded guy, +1 to what Steve says.  Even things in the "Base"
> should probably have package db entries so they can be removed.

That is a "longer term goal", but development is heading into
the direction of making the base OS more modular, and finally
abandoning freebsd-update in favor of "pkg for base". It would
enable FreeBSD to become even more suitable for "specialized
applications" where you intendedly want a minimal or tailored
footprint of the OS.



> Target
> systems don't necessarily need a compiler or a full tool chain.  Then we
> can converge on a consensus set of basic tools that most people will need,
> with the opportunity to remove them – rather than creating a
> mini/micro/nano-FreeBSD

I just hope it doesn't bring us the "joy" known from Linux land
where a failed update (in this context: of application software,
here: installed ports / packages) will render the whole system
unusable beyong recovery... "even the kernel is a package". ;-)


-- 
Polytropon
Magdeburg, Germany
Happy FreeBSD user since 4.0
Andra moi ennepe, Mousa, ...


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