pyglet segfaults on FreeBSD 8.0/amd64

Giuseppe Pagnoni gpagnoni at gmail.com
Thu Apr 1 21:15:45 UTC 2010


Hi,

I installed pyglet from the ports (latest version as of yesterday) on
a FreeBSD 8.0 amd64 box, running the ports' nvidia driver.  I found
that I cannot use either font.Text or text.label  without causing
segfaults.  Here is some sample code that makes python crash:

----- SNIPPET 1
import pyglet
window = pyglet.window.Window()
luxi = pyglet.font.load('Luxi Sans', 14)
-------  > SEGMENTATION FAULT

----- SNIPPET 12
import pyglet
window = pyglet.window.Window()
label = pyglet.text.Label('Hello, world',
   font_name='Luxi Sans',
   font_size=36,
   x=window.width//2,
   y=window.height//2,
   anchor_x='center',
   anchor_y='center')
-------  > SEGMENTATION FAULT

It seems that the problem arises already at the stage of font loading.
 I am not at all a python expert, but perhaps somebody can suggest a
way to narrow down the problem?

Here is some more information on my system reported by a routine
included in a python package (PsychoPy) I am trying to use, in case
that's useful:

System info:
FreeBSD-8.0-RELEASE-p2-amd64-64bit-ELF

Python info
/usr/local/bin/python
2.6.4 (r264:75706, Mar 23 2010, 15:20:14)
[GCC 4.2.1 20070719  [FreeBSD]]
numpy 1.4.0
scipy 0.7.1
matplotlib 0.99.0
pyglet 1.1.2
PsychoPy 1.60.03

OpenGL info:
vendor: NVIDIA Corporation
rendering engine: GeForce 9500 GT/PCI/SSE2
OpenGL version: 3.2.0 NVIDIA 195.22
(Selected) Extensions:
       True GL_ARB_multitexture
       True GL_EXT_framebuffer_object
       True GL_ARB_fragment_program
       True GL_ARB_shader_objects
       True GL_ARB_vertex_shader
       True GL_ARB_texture_non_power_of_two
       True GL_ARB_texture_float


Thanks in advance for any suggestion/comment,

very best

  giuseppe


-- 
Giuseppe Pagnoni
Dip. Scienze Biomediche
Sezione Fisiologia
Univ. di Modena e Reggio Emilia
Via Campi 287
I-41125 Modena, Italy
Tel: +39-059-205-5742
Fax: +39-059-205-5336


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