FreeBSD for Sony Playstation3?
punosevac at math.arizona.edu
Sun Dec 2 22:26:06 PST 2007
Joshua Isom wrote:
> On Nov 30, 2007, at 11:48 PM, perryh at pluto.rain.com wrote:
>>>> ... will FreeBSD.org consider porting FreeBSD to Sony
>>> ... NetBSD works like a charm on Sony Playstation2
>>> and my guess will be that NetBSD 4.0 which is supposed to
>>> be released about the same time as FreeBSD 7.0 will work
>>> on Playstation3.
>> The IBM Cell processor in the PS3 is unique beast, similar in many
>> ways to a PPC970 but with enough subtle (and some not-so-subtle)
>> differences that the port would likely need to be overseen by
>> someone familiar with such undertakings. This is not to predict
>> that NetBSD 4.0 will or won't support it -- that could reasonably
>> be asked on a NetBSD list -- but be aware that it may turn out to
>> be a bigger job than one might initially expect.
> Also don't forget, since it is a multiprocessor system, there's the
> difference between booting the OS and userland and taking full
> advantage of the hardware.
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I just stumbled to this thing on NetBSD mailing list so I decided to
share with you.
Subject: Re: Please update the site
To: Vivek Ayer <vivek.ayer at gmail.com>
From: Martin Husemann <martin at duskware.de>
Date: 10/20/2007 01:37:06
On Fri, Oct 19, 2007 at 06:04:51PM -0400, Vivek Ayer wrote:
> port. That new entry is almost 3 years old. Surely, there must bugs
> and stuff to track in NetBSD/PS2 3.1.
Unfortunately, due to missing toolchain support in newer gcc and binutils
versions, NetBSD/playstation2 is a dying port.
I anyone would find time to port the EE patches at least to a more
modern binutils, this would be very much appreciated.
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