Battlefield 2 Server won't start - Solved?
ryallsd at gmail.com
Tue Jun 21 20:18:26 GMT 2005
> On 6/20/05, Freek Nossin <freeknossin at tiscali.nl> wrote:
> > Hello,
> > I was happy when I saw that the Battlefield 2 Linux Server was released. Now
> > I finally had the chance to run this server (a freebsd machine ofcourse ;))
> > I thought. After a smooth install (the most annoying parts was accepting the
> > agreements) I tried to run the server.
> > I entered the following command in my BF2 directory:
> > ./start.sh
> > And then I got this "very nice" error message:
> > /usr/home/dennis/BF2/bf2/bin/ia-32/bf2_f: /usr/lib/libstdc++.so.5: version
> > `GLIBCPP_3.2.2' not found (required by
> > /usr/home/dennis/BF2/bf2/bin/ia-32/bf2_f)
> > The library the program was looking for wasn't in the location it expected,
> > as it is a linux library. I made a symbolic link to the correct file:
> > $ls -al /usr/lib/libstdc++.*
> > -r--r--r-- 1 root wheel 1709842 Jun 15 22:29 /usr/lib/libstdc++.a
> > lrwxr-xr-x 1 root wheel 14 Jun 15 22:29 /usr/lib/libstdc++.so ->
> > libstdc++.so.4
> > -r--r--r-- 1 root wheel 834196 Jun 15 22:29 /usr/lib/libstdc++.so.4
> > lrwxr-xr-x 1 root wheel 40 Jun 15 15:02 /usr/lib/libstdc++.so.5 ->
> > /usr/compat/linux/usr/lib/libstdc++.so.5
> > -r--r--r-- 1 root wheel 1705326 Jun 15 22:29 /usr/lib/libstdc++_p.a
> > and
> > $ls -al /usr/compat/linux/usr/lib/libstdc++.so.5*
> > lrwxrwxrwx 1 root wheel 18 Mar 21 21:42
> > /usr/compat/linux/usr/lib/libstdc++.so.5 -> libstdc++.so.5.0.1
> > -rwxr-xr-x 1 root wheel 4181584 Sep 4 2002
> > /usr/compat/linux/usr/lib/libstdc++.so.5.0.1
> > but I still get the same error message. Perhaps it has something to do with
> > the note about GLIBCPP_3.2.2. I checked my GCC version, which is 3.2.1. Can
> > this be the cause? Or what can else cause this kind of error?
> > I am currently running FreeBSD 5.3
> > You could make my day I one of you know how to solve this!
> I don't have a solution for this, but here is what someone send me,
> and they claim it worked:
> installed linux_base-8-8
> installed the server distro
> copied the libsc++.so.5 and so.1 to the game servers /ia_32 folder
> I haven't yet been able to try this out, so no promises and sounds
> like what you already did. If you do figure this out before the rest
> of us, please update the archives (send a mail telling what to do).
Here is what is working for me:
copy libstdc++.so.5 from an install of linux_base-rh-9 (I can email
binaries if needed) to bin/ia-32
execute start script.
I believe one caveat is that the processor has to be failrly modern.
Works on 1.2gig, 2500XP, and 1800XP.
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