named/bind98... rather ports usage and base interaction.

Chris Rees utisoft at
Sat Mar 24 22:43:41 UTC 2012

On 24 Mar 2012 21:47, "Doug Barton" <dougb at> wrote:
> On 3/23/2012 8:41 AM, Jason Hellenthal wrote:
> >
> > Hey Doug,
> >
> > Do you know of anything we could do to stop the following from happening
> > ?
> Yes, see below.
> > If you set world to build without BIND and it is your intention to use
> > bind from ports... upon running (make delete-old)
> I don't like the delete-old stuff, and make no efforts to support it.
> That said, the solution to your problem is to not use WITHOUT_BIND, but
> to use the various other WITHOUT_BIND_* knobs, except for
> WITHOUT_BIND_ETC. Yes, this is clunky; no, I have no plans to change it.

I would agree in the sense that delete-old should not be deleting stuff
just because it's set WITHOUT.  We should really use two targets, one for
old stuff, and one for irrelevant stuff.


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