About games/flightgear-aircrafts

Greg Larkin glarkin at FreeBSD.org
Thu Sep 22 13:12:22 UTC 2011


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On 9/22/11 5:28 AM, Ganael LAPLANCHE wrote:
> On Thu, 22 Sep 2011 10:07:40 +0100, Anton Shterenlikht wrote
> 
> Chris, Anton,
> 
> Thanks for your feedback.
> 
>>> 4) add-on ports?
>>
>> yes, this seems to be the case with latex, works fine.
> 
> I am not sure to understand what you mean exactly. Could you be more
> precise ?
> 

I'm not familiar with the flightgear and latex ports, but it appears
that latex is structured with a base port and a number of ports for
add-ons.  Have a look at the output of "ls -ld
/usr/ports/print/latex-*", and you'll see the add-on ports.

If you can break the flightgear airplanes (or subsets of airplanes) into
a number of add-on ports, that would be one way to avoid the huge
download problem, as well as an excessive number of OPTIONS in the base
port. Of course, the add-on port idea assumes that airplanes can be
downloaded individually in some fashion.

Hope that helps,
Greg
- -- 
Greg Larkin

http://www.FreeBSD.org/           - The Power To Serve
http://www.sourcehosting.net/     - Ready. Set. Code.
http://twitter.com/cpucycle/      - Follow you, follow me
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.11 (Darwin)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/

iEYEARECAAYFAk57L6gACgkQ0sRouByUApD7eQCfQ2y2n8/ZzabCc3sSdzV/xGQE
90EAnjD8bvcVs4Zea6hNK2AooO3ezvGf
=sh/Y
-----END PGP SIGNATURE-----


More information about the freebsd-ports mailing list