Help needed to test before upgrading (was: Please help for joining
my port for QMMP)
RyōTa SimaMoto
liangtai.s4 at gmail.com
Tue Apr 5 01:57:00 UTC 2011
Dear ports developers,
Thank you and Martin for letting the port of QMMP stage at the
mainstream. But I still need your help to maintain this port,
especially to test each function.
2011/4/4 Raphael Kubo da Costa <kubito at gmail.com>:
> Is there any reason why 0.5.0 is not there yet?
I'm sorry that I didn't send a report to upgrade the port yet.
Installation finished successfully, but I can't tell why some
new features don't work. Perhaps my low spec PC and brain
might refuse proper testing:( My port for v0.5.0 is here:
http://gist.github.com/472287
With v0.5.0 release, these new options in plugins are added:
# wildmidi: SMF docoding
# oss4: output through ${PORTSDIR}/audio/oss
# udisks: automatic removable-media detector using Qt-DBus
# crossfade: effect using pure Qt libraries
# extra stereo: effect using pure Qt libraries
# gme: decode several game music files through
${PORTSDIR}/audio/libgme
Only the pulseaudio plugin works to get output on v0.5.0.
% % % % 0.4.5 : 0.5.0
# pulse: good : good
# oss: fine : failed
# oss4: n/a : failed
# jack: ? : ?
// I don't know how to activate jack audio backend.
* I can't hear SMF with WildMIDI decoder plugin as well as its
bundled genuine executable 'wildmidi', though timidity++
works well with guspat or eawpat. Let my port usable please!
http://gist.github.com/700309
* To hear CD-DA disk, always it needs to add cdda:///dev/acd0
on the URI opener dialog, even though udisks plugin is
activated. Are another settings required for Qt-DBus? Or
my old CD-drive might disturb again regular usage. (The
/bin/dd command already had been unusable for ripping.)
-=-=-=-=-=
SimaMoto,RyōTa <liangtai.s4 at gmail.com>
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