games/connect4 segfaults.

Anonymous swell.k at gmail.com
Fri Aug 6 19:43:08 UTC 2010


David DEMELIER <demelier.david at gmail.com> writes:

> Hi,
>
> I just wanted to try games/connect4 but it segfaults here on FreeBSD
> 8.1-RELEASE and amd64.
>
> It's a long backtrace so I think you should try it by yourself.

Hmm, I have a very short one here, on gdb71 + gcc45.

  Program received signal SIGSEGV, Segmentation fault.
  0x00000000004031ac in envmesg (environ=0x7fffffff9550, message=0x4038aa <error reading variable>) at c4.c:841
  841         *(int *)last = 0;       /* clean out last word */
  (gdb) bt f
  #0  0x00000000004031ac in envmesg (environ=0x7fffffff9550, message=0x4038aa <error reading variable>) at c4.c:841
          last = 0xffffffffffffa0fc <Address 0xffffffffffffa0fc out of bounds>
          address = 0x7fffffff9370 <error reading variable>
  #1  0x00000000004011d2 in main (argc=1, argv=0x7fffffff9360, envp=0x7fffffff9370) at c4.c:60
          move = 1
          square = -27792
          winner = 3
          temp = 8

The pointers seem bogus. I've tried to compile the port with -m32 and it works.
So, it should be marked BROKEN on amd64.


More information about the freebsd-ports mailing list