[Bug 255350] games/uqm: update to 0.8.0

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Fri Apr 23 19:08:28 UTC 2021


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=255350

            Bug ID: 255350
           Summary: games/uqm: update to 0.8.0
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Some People
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs at FreeBSD.org
          Reporter: mail at maxlor.com
 Attachment #224385 text/plain
         mime type:

Created attachment 224385
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=224385&action=edit
SHAR containing updated port

Update games/uqm to 0.8.0. Since I basically rewrote the entire port, I'm
submitting a .shar, as it is much smaller than the diff. Move the old games/uqm
version out of the way before extracting it!

The changes to the game are summarized here: http://sc2.sourceforge.net/ .
Noteworthy from a porter's perspective is the switch to SDL2.

Changes to the port:
- Licensing is now handled properly: the game content is marked as being CC
licensed, rather than being lumped in with he GPL'ed code.
- The game's internal libmikmod is now used rather than the system one, as the
uqm developers indicated that they've added changes to their own version.
- Use the MAKE_JOBS system to speed up the build.
- Don't depend on uqm's custom build system to install files, but do it
explicitely in the do-install target. 
- Respect ${CC} rather than hardcode cc.
- Improve wording in user-visible texts.

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