[Bug 244974] New port: games/micropolis-fbsd: Opensource SimCity clone
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Sat Jul 4 06:25:32 UTC 2020
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=244974
--- Comment #5 from Felix Palmen <felix at palmen-it.de> ---
Elaborating on this a bit:
https://github.com/SimHacker/micropolis which is given as the "source" seems to
have different implementations, Python, C#, Java, ... there's also some TCL
code there, but from what you find in the README, it seems that was abandoned
earlier.
https://github.com/interkosmos/micropolis just states it's ported to FreeBSD.
It's TCL/Tk (with a bundled runtime) exclusively. So, I'm not even sure this is
a "fork", it might have imported some older code. According to my testing, the
game works and is playable :)
The reason I added the -fbsd suffix was to make it obvious this is not the
"original" micropolis but the "ported" one from this interkosmos repo. Again,
I'm not sure this is the correct usage for name suffixes, so if there are good
reasons not to do it, I'm fine with it as well.
Given both repositories haven't been active for a long time, I'd expect this to
be a port that could live as long as you can make it compile and run correctly.
Depending only on some X11 libraries, it's IMHO unlikely to break too soon. Of
course, I'd also understand if you don't want to have such inactive stuff in
the ports tree.
If someone is thinking about committing this, I could give it a few "testport"
runs on a recent ports tree again, also with an up-to-date -CURRENT.
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