[Bug 241762] devel/godot: fix build on powerpc64
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Fri Nov 8 11:26:29 UTC 2019
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=241762
Piotr Kubaj <pkubaj at FreeBSD.org> changed:
What |Removed |Added
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Attachment #208918|0 |1
is obsolete| |
Attachment #208970| |maintainer-approval?(FreeBS
Flags| |D at ShaneWare.Biz)
--- Comment #3 from Piotr Kubaj <pkubaj at FreeBSD.org> ---
Created attachment 208970
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=208970&action=edit
v2
Godot's configs seem to be built on the premise that it's either x86 or ARM and
I don't want to refactor it.
Could you then review this patch? I additionally enabled build on armv6 because
it's likely that it failed because of libvpx before.
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