[Bug 241762] devel/godot: fix build on powerpc64

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Fri Nov 8 11:26:29 UTC 2019


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=241762

Piotr Kubaj <pkubaj at FreeBSD.org> changed:

           What    |Removed                     |Added
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 Attachment #208918|0                           |1
        is obsolete|                            |
 Attachment #208970|                            |maintainer-approval?(FreeBS
              Flags|                            |D at ShaneWare.Biz)

--- Comment #3 from Piotr Kubaj <pkubaj at FreeBSD.org> ---
Created attachment 208970
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=208970&action=edit
v2

Godot's configs seem to be built on the premise that it's either x86 or ARM and
I don't want to refactor it.

Could you then review this patch? I additionally enabled build on armv6 because
it's likely that it failed because of libvpx before.

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