[Bug 242766] games/glest: fix build on GCC architectures
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bugzilla-noreply at freebsd.org
Sat Dec 21 13:49:16 UTC 2019
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=242766
Bug ID: 242766
Summary: games/glest: fix build on GCC architectures
Product: Ports & Packages
Version: Latest
Hardware: Any
OS: Any
Status: New
Severity: Affects Only Me
Priority: ---
Component: Individual Port(s)
Assignee: mmokhi at freebsd.org
Reporter: pkubaj at FreeBSD.org
Flags: maintainer-feedback?(mmokhi at freebsd.org)
Assignee: mmokhi at freebsd.org
Created attachment 210102
--> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=210102&action=edit
patch
Building with GCC fails:
./mk/linux/glest_game/ai/ai_rule.cpp: In member function 'virtual bool
Glest::Game::AiRuleMassiveAttack::test()':
./mk/linux/glest_game/ai/ai_rule.cpp:156:46: error: 'INT_MAX' was not declared
in this scope
156 | return ai->beingAttacked(attackPos, field, INT_MAX);
| ^~~~~~~
./mk/linux/glest_game/ai/ai_rule.cpp:19:1: note: 'INT_MAX' is defined in header
'<climits>'; did you forget to '#include <climits>'?
18 | #include "leak_dumper.h"
+++ |+#include <climits>
19 |
./mk/linux/glest_game/ai/ai_rule.cpp: In member function 'virtual bool
Glest::Game::AiRuleExpand::test()':
./mk/linux/glest_game/ai/ai_rule.cpp:815:22: error: 'INT_MAX' was not declared
in this scope
815 | int minDistance= INT_MAX;
| ^~~~~~~
./mk/linux/glest_game/ai/ai_rule.cpp:815:22: note: 'INT_MAX' is defined in
header '<climits>'; did you forget to '#include <climits>'?
...failed C++
./build/powerpc64-portbld-freebsd12.1/optimize/glest_game/ai/ai_rule.o ...
Include climits in ai_rule.cpp to fix it.
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