[Bug 224372] games/oolite: Unbreak build for armv6 (armv7)

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Sat Dec 16 02:47:39 UTC 2017


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=224372

lightside <lightside at gmx.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |linimon at FreeBSD.org

--- Comment #1 from lightside <lightside at gmx.com> ---
Hello Mark Linimon.

I created some patch, which may unbreak games/oolite build for armv6 (armv7)
architecture(s), based on BROKEN_armv6 (BROKEN_armv7, BROKEN_aarch64)
description(s), which you committed in ports r434890 ( ports r455167, ports
r426197 ).
The overall patch includes adapted patches from lang/spidermonkey185 port,
which based on ports r442611 changes. This is similar to what was done in ports
r371389, when fixes for Clang was needed, but now for armv6 (armv7)
architecture(s). I also added some changes, which may invalidate (or require to
update) BROKEN_aarch64 description, with some (cosmetic) changes after ports
r452037.

Could you please test attached patch (attachment #188867) in this PR for armv6
(or also for armv7, aarch64) architecture(s)?
I tried to propose related pathes for games/oolite update to 1.86 version in
bug 223389, but since I didn't test them (and other reasons, based on
feedback), I decided to remove such patches and propose simple update instead.

CC: linimon@

-- 
You are receiving this mail because:
You are the assignee for the bug.


More information about the freebsd-ports-bugs mailing list