[Bug 209438] [MAINTAINER UPDATE] audio/pd: update to 0.47.0

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Wed May 11 06:35:34 UTC 2016


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=209438

--- Comment #2 from commit-hook at freebsd.org ---
A commit references this bug:

Author: pi
Date: Wed May 11 06:35:32 UTC 2016
New revision: 414975
URL: https://svnweb.freebsd.org/changeset/ports/414975

Log:
  audio/pd: 0.46-7 -> 0.47-0

  - The "deken" plug-in is integrated into the Pd help menu - you can
    download and install Pd libraries using the "Find Externals" menu
    command.
  - New clone object that opens multiple copies of an abstraction and
    routes messages and signals to/from them, for making banks of voices or
    whatnot
  - "Zoom" feature for dealing with high-resolution displays.  IEM GUIs are
    only somewhat dodgily handled (font sizes of labels aren't managed well).
  - Controllable font sizes for menus and dialogs: setting the "pd window"
    font size also sets font sizes for menus/dialogs.
  - The expr, expr~, and fexpr~ objects are included in Pd proper,
    not loaded as externs as before.  THis reflects their new license
    (lgpl) and should allow them to be used in IOS apps via libpd.
    Shahrohk Yadegari has updated the source and made manifold improvements
    in the objects.  Notably, they now allow access to variables in Pd
    defined via the "value" object.
  - Backward messaging to netsend now works in UDP as well as TCP.
  - Dialogs now work more Appleshly (changes taking place without the need
    to hit an "apply" button in many cases).  Thanks to danomatica.
  - API support for "initbang" and "closebang" objects (from IEM library
    I think, but anyhow you can now get them in Pd Vanilla via deken (help
    menu "Find externals").
  - "Declare" object path settings now take effect immediately when you edit
    the declare object.
  - (Iohannes) Abstractions, externs, and stuff written in other
    languages (pythin, Lua, etc) are now loaded logically, that is, if
    you have one patch that loads an external named X, you can still
    load abstractions named X in other patches.  Miller now oficially
    Does Not Know How This Works (DNKHTW).
  - Many bug fixes.

  PR:           209438
  Submitted by: Tobias Brodel <brittlehaus at gmail.com> (maintainer)

Changes:
  head/audio/pd/Makefile
  head/audio/pd/distinfo
  head/audio/pd/files/patch-src_s__loader.c
  head/audio/pd/pkg-plist

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