[Bug 209814] games/diaspora: Split off data files into separate port

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Sat Jun 11 05:09:18 UTC 2016


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=209814

lightside <lightside at gmx.com> changed:

           What    |Removed                     |Added
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                 CC|                            |mat at FreeBSD.org

--- Comment #7 from lightside <lightside at gmx.com> ---
At least, now I know, that games/diaspora port builds on FreeBSD ARM platform.
But PortsMon shows "runaway_process" error type, because of interrupted
packaging stage (timed out build after 3600 seconds):
http://beefy8.nyi.freebsd.org/data/head-armv6-default/p416340_s301291/logs/errors/diaspora-1.1.1.log
2 hours and 37 minutes is a "new record" for this port.

If seriously, I recommend to return MANUAL_PACKAGE_BUILD=yes, in case if
splitting of data files hasn't helped (but it should, if packaging of
games/diaspora-data will be done on amd64 or i386 build server, while arm build
server uses amd64/i386 result, because it's a architecture neutral port). This
will save many resources on build servers.

CC: mat

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