[Bug 209742] devel/godot: Update to 2.1; add devel/godot-tools port

bugzilla-noreply at freebsd.org bugzilla-noreply at freebsd.org
Tue Aug 23 05:58:45 UTC 2016


https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=209742

--- Comment #81 from Shane <FreeBSD at ShaneWare.Biz> ---
(In reply to lightside from comment #79)

> The removal of OPTIONS_DEFINE+=DEBUG (and related code) is not ok,
> because there is a target=debug option available, which maybe used
> for tools=no and tools=yes options:

target=release is only available for runtime only build
target=release_debug is needed by tools to allow debugging the game being
developed.
target=debug is meant for debugging the godot tools and runtime code.

The debug option isn't needed in the port, ports are meant for the end user
installing software to use, for someone using godot to create a game
release_debug provides the needed game runtime debugging, for someone helping
to debug and develop godot, they can be expected to be using code from HEAD and
not the older release code used in ports. For a runtime only install to be used
by games installed by other ports, only offering a release build is reasonable.

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