ports/171264: [PATCH] games/icbm3d: Makefile changed, OptionsNG, take maintainership
nemysis
nemysis at gmx.ch
Sun Sep 2 22:00:26 UTC 2012
>Number: 171264
>Category: ports
>Synopsis: [PATCH] games/icbm3d: Makefile changed, OptionsNG, take maintainership
>Confidential: no
>Severity: non-critical
>Priority: low
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: change-request
>Submitter-Id: current-users
>Arrival-Date: Sun Sep 02 22:00:25 UTC 2012
>Closed-Date:
>Last-Modified:
>Originator: nemysis
>Release: FreeBSD 9.0-RELEASE amd64
>Organization:
>Environment:
System: FreeBSD FreeBSD_Ports 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC
>Description:
Makefile changed:
- MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/icbm3d/
- Pixmaps http://www.newbreedsoftware.com/images/prodicons/:icons
- COMMENT= Inter-Continental Ballistic Missiles, 3D
- PLIST_FILES=
- PORTDOCS=
- OptionsNG
- Take maintainership
Added file(s):
- files/patch-makefile
Removed file(s):
- files/patch-aa
- pkg-plist
Generated and tested manually, tested with port test and with RedPorts (all RELEASES), sent with FreeBSD Port Tools 0.99_6 (mode: change, diff: ports)
>How-To-Repeat:
>Fix:
--- icbm3d-0.4_3.patch begins here ---
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/Makefile ./Makefile
--- /usr/ports/games/icbm3d/Makefile 2008-04-19 19:49:11.000000000 +0200
+++ ./Makefile 2012-09-02 23:10:28.000000000 +0200
@@ -1,30 +1,43 @@
-# New ports collection makefile for: icbm3d
-# Date created: 20 March 1998
-# Whom: Andrey Zakhvatov
-#
# $FreeBSD: ports/games/icbm3d/Makefile,v 1.14 2008/04/19 17:49:11 miwi Exp $
-#
PORTNAME= icbm3d
PORTVERSION= 0.4
-PORTREVISION= 2
+PORTREVISION= 3
CATEGORIES= games
-MASTER_SITES= ftp://ftp.billsgames.com/unix/x/icbm3d/
-DISTNAME= ${PORTNAME}.${PORTVERSION}
+MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/icbm3d/ \
+ ftp://ftp.billsgames.com/unix/x/icbm3d/ \
+ http://www.newbreedsoftware.com/images/prodicons/:icons
+DISTFILES= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} \
+ ${PORTNAME}.gif:icons
+EXTRACT_ONLY= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX}
-MAINTAINER= ports at FreeBSD.org
-COMMENT= "Inter-Continental Ballistic Missiles, 3D" - 3D game of defense
+MAINTAINER= nemysis at gmx.ch
+COMMENT= Inter-Continental Ballistic Missiles, 3D
WRKSRC= ${WRKDIR}/icbm3d
+
USE_XORG= x11
MAKEFILE= makefile
-ALL_TARGET= icbm3d
+ALL_TARGET= ${PORTNAME}
+
+PLIST_FILES= bin/${PORTNAME} \
+ share/pixmaps/${PORTNAME}.gif
+
+PORTDOCS= README.txt
+
+.include <bsd.port.options.mk>
do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin
-.if !defined(NOPORTDOCS)
- @${MKDIR} ${PREFIX}/share/doc/icbm3d
- ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d
+# Executable
+ ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
+
+# Pixmaps
+ ${INSTALL_DATA} ${DISTDIR}/${PORTNAME}.gif ${PREFIX}/share/pixmaps/
+
+# Documentation
+.if ${PORT_OPTIONS:MDOCS}
+ ${MKDIR} ${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/README.txt ${DOCSDIR}
.endif
.include <bsd.port.mk>
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/distinfo ./distinfo
--- /usr/ports/games/icbm3d/distinfo 2011-07-03 16:24:06.000000000 +0200
+++ ./distinfo 2012-09-02 22:40:14.000000000 +0200
@@ -1,2 +1,4 @@
SHA256 (icbm3d.0.4.tar.gz) = 9ad41c154ef47695771a26875d5415bcedcb139352b1e2175f386d206b0038fd
SIZE (icbm3d.0.4.tar.gz) = 31187
+SHA256 (icbm3d.gif) = e5d6d45ee11ff669414ac2e22943a0786b62b72035884a06abd5f12dcd0d5f15
+SIZE (icbm3d.gif) = 1024
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/files/patch-aa ./files/patch-aa
--- /usr/ports/games/icbm3d/files/patch-aa 2008-04-19 19:49:11.000000000 +0200
+++ ./files/patch-aa 1970-01-01 01:00:00.000000000 +0100
@@ -1,22 +0,0 @@
---- makefile Fri Jul 31 04:41:20 1998
-+++ /home/andy/tmp/wrk/makefile Mon Aug 10 18:40:01 1998
-@@ -9,14 +9,16 @@
-
- # Makefile user-definable variables------------------------------------------
-
--CC=gcc
-+CC?=gcc
-+PREFIX?=/usr/X11R6
-+LOCALBASE?=/usr/X11R6
- MATHLIB=-lm
-
- INSTALLROOT=$(PREFIX)
- LANGUAGE=english
-
--XLIB=-L$(PREFIX)/lib -lX11 #-lcompat
--CFLAGS=-I$(PREFIX)/include -O2
-+XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat
-+CFLAGS+=-I$(LOCALBASE)/include
-
-
- # End of makefile user-definable variables-----------------------------------
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/files/patch-makefile ./files/patch-makefile
--- /usr/ports/games/icbm3d/files/patch-makefile 1970-01-01 01:00:00.000000000 +0100
+++ ./files/patch-makefile 2012-09-02 23:21:45.000000000 +0200
@@ -0,0 +1,22 @@
+--- makefile.orig 1998-07-31 06:41:20.000000000 +0200
++++ makefile 2012-09-02 23:21:36.000000000 +0200
+@@ -9,14 +9,16 @@
+
+ # Makefile user-definable variables------------------------------------------
+
+-CC=gcc
++CC?=g++
++PREFIX?=/usr/local
++LOCALBASE?=/usr/local
+ MATHLIB=-lm
+
+ INSTALLROOT=$(PREFIX)
+ LANGUAGE=english
+
+-XLIB=-L$(PREFIX)/lib -lX11 #-lcompat
+-CFLAGS=-I$(PREFIX)/include -O2
++XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat
++CFLAGS+=-I$(LOCALBASE)/include
+
+
+ # End of makefile user-definable variables-----------------------------------
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/pkg-descr ./pkg-descr
--- /usr/ports/games/icbm3d/pkg-descr 2000-04-02 02:58:40.000000000 +0200
+++ ./pkg-descr 2012-09-02 23:12:57.000000000 +0200
@@ -1,14 +1,16 @@
- Like the original "Missile Command" and its clones, this game
-places you in control of Anti-ICBM weapons which you use to
-destroy an onslaught of missiles (and other nasties) which are
-dropping onto your nation.
- The game ends when your cities have all been destroyed. You
-only gain replacement cities by acheiving certain score
-thresholds during each attack (level).
- The main difference between this game and Missile Command is
-that ICBM3D, as the name suggests, provides a 3D perspective.
-You take advantage of X-Window's 3-button mouse to control your
-firing sight ("cross-hair") in 3-dimensions, and change your
-viewpoint.
+ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense.
+
+Like the original "Missile Command" and its clones, this game places you in
+control of Anti-ICBM weapons which you use to destroy an onslaught of
+missiles (and other nasties) which are dropping onto your nation.
+
+The game ends when your cities have all been destroyed. You only gain
+replacement cities by acheiving certain score thresholds during each attack
+(level).
+
+The main difference between this game and Missile Command is that ICBM3D,
+as the name suggests, provides a 3D perspective. You take advantage of
+X-Window's 3-button mouse to control your firing sight ("cross-hair")
+in 3-dimensions, and change your viewpoint.
WWW: http://www.newbreedsoftware.com/icbm3d/
diff -ruN --exclude=CVS /usr/ports/games/icbm3d/pkg-plist ./pkg-plist
--- /usr/ports/games/icbm3d/pkg-plist 2001-12-24 03:14:53.000000000 +0100
+++ ./pkg-plist 1970-01-01 01:00:00.000000000 +0100
@@ -1,3 +0,0 @@
-bin/icbm3d
-%%PORTDOCS%%share/doc/icbm3d/README.txt
-%%PORTDOCS%%@dirrm share/doc/icbm3d
--- icbm3d-0.4_3.patch ends here ---
>Release-Note:
>Audit-Trail:
>Unformatted:
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