ports/169722: [patch] Update games/bzflag to 2.4.0
Kevin Zheng
kevinz5000 at gmail.com
Sun Jul 8 21:10:04 UTC 2012
>Number: 169722
>Category: ports
>Synopsis: [patch] Update games/bzflag to 2.4.0
>Confidential: no
>Severity: non-critical
>Priority: low
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: update
>Submitter-Id: current-users
>Arrival-Date: Sun Jul 08 21:10:03 UTC 2012
>Closed-Date:
>Last-Modified:
>Originator: Kevin Zheng
>Release: 9.0-RELEASE-p3
>Organization:
>Environment:
FreeBSD sigma.local 9.0-RELEASE-p3 FreeBSD 9.0-RELEASE-p3 #0: Tue Jun 12 01:47:53 UTC 2012 root at i386-builder.daemonology.net:/usr/obj/usr/src/sys/GENERIC i386
>Description:
BZFlag is a free online multiplayer 3D tank battle game. The existing version in ports is 2.0.16, while the current version is 2.4.0. The existing version is also incompatible with 2.4.0 servers.
>How-To-Repeat:
Install games/bzflag from ports. This version is out of date, and cannot connect to the latest servers.
>Fix:
Apply the attached patch.
Patch attached with submission follows:
diff -ruN /usr/ports/games/bzflag/Makefile bzflag/Makefile
--- /usr/ports/games/bzflag/Makefile 2012-02-18 04:17:41.000000000 -0600
+++ bzflag/Makefile 2012-07-07 20:54:19.000000000 -0500
@@ -6,15 +6,14 @@
#
PORTNAME= bzflag
-PORTVERSION= 2.0.16
-PORTREVISION= 1
+PORTVERSION= 2.4.0
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}%20source/${PORTVERSION}
MAINTAINER= chuck at pkix.net
COMMENT= A multiplayer 3D tank battle game
-LIB_DEPENDS= curl.6:${PORTSDIR}/ftp/curl
+LIB_DEPENDS= curl:${PORTSDIR}/ftp/curl
USE_BZIP2= yes
USE_SDL= yes
@@ -22,16 +21,10 @@
USE_GMAKE= yes
USE_PERL5_BUILD=yes
GNU_CONFIGURE= yes
-CPPFLAGS+= ${PTHREAD_CFLAGS}
+CPPFLAGS+= ${PTHREAD_CFLAGS} -I ${LOCALBASE}/include
LDFLAGS+= ${PTHREAD_LIBS}
-MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" AUTOMAKE="${TRUE}" \
- AUTOHEADER="${TRUE}"
MAN5= bzw.5
-MAN6= bzadmin.6 bzflag.6 bzfquery.6 bzfs.6
-
-post-patch:
- @${REINPLACE_CMD} -e 's|@LINUX_TRUE@||g ; \
- s|@LINUX_FALSE@|#|g' ${WRKSRC}/src/platform/Makefile.in
+MAN6= bzadmin.6 bzflag.6 bzfs.6
.include <bsd.port.mk>
diff -ruN /usr/ports/games/bzflag/distinfo bzflag/distinfo
--- /usr/ports/games/bzflag/distinfo 2011-07-03 09:23:36.000000000 -0500
+++ bzflag/distinfo 2012-07-07 20:45:25.000000000 -0500
@@ -1,2 +1,2 @@
-SHA256 (bzflag-2.0.16.tar.bz2) = fe6fa0b89e7f950950111b118ee8534cd54917d2c7f9215c1f3215ece38a608f
-SIZE (bzflag-2.0.16.tar.bz2) = 11495082
+SHA256 (bzflag-2.4.0.tar.bz2) = 424cec6fe2b23ce88a9975612799c0e3831bbe85f0b1524faadfb93e7c0ad452
+SIZE (bzflag-2.4.0.tar.bz2) = 15045931
diff -ruN /usr/ports/games/bzflag/files/patch-configure bzflag/files/patch-configure
--- /usr/ports/games/bzflag/files/patch-configure 2008-05-17 10:13:44.000000000 -0500
+++ bzflag/files/patch-configure 1969-12-31 18:00:00.000000000 -0600
@@ -1,19 +0,0 @@
---- configure.orig Sat May 10 13:59:47 2008
-+++ configure Sat May 10 14:02:42 2008
-@@ -980,7 +980,7 @@
- prefix=NONE
- program_prefix=NONE
- program_suffix=NONE
--program_transform_name=s,x,x,
-+program_transform_name=
- silent=
- site=
- srcdir=
-@@ -24625,6 +24625,7 @@
- beos*)
- ;;
- *)
-+ CPPFLAGS="$X_CFLAGS $CPPFLAGS"
- if test x$no_x = x ; then
- GLIBS="$X_PRE_LIBS -lX11 $EXTRA_LIBS $GLIBS"
- fi
diff -ruN /usr/ports/games/bzflag/pkg-descr bzflag/pkg-descr
--- /usr/ports/games/bzflag/pkg-descr 2001-03-26 17:24:58.000000000 -0600
+++ bzflag/pkg-descr 2012-07-07 20:38:08.000000000 -0500
@@ -1,18 +1,10 @@
-BZFlag is a 3D multi-player tank battle game that allows users to play
-against each other in a networked environment. There are five teams:
-red, green, blue, purple and rogue (rogue tanks are black). Destroying a
-player on another team scores a win, while being destroyed or destroying
-a teammate scores a loss. Rogues have no teammates (not even other
-rogues), so they cannot shoot teammates and they do not have a team
-score.
+BZFlag is a free online multiplayer 3D tank battle game. The name
+originates from "Battle Zone Capture The Flag". It runs on Windows,
+Mac OSX, Linux, BSD, and other platforms. It was one of the most
+popular games ever on Silicon Graphics machines and continues to
+be developed and improved to this day.
-There are two main styles of play: capture-the-flag and free-for-all. In
-capture-the-flag, each team (except rogues) has a team base and each
-team with at least one player has a team flag. The object is to capture
-an enemy team's flag by bringing it to your team's base. This destroys
-every player on the captured team, subtracts one from that team's score,
-and adds one to your team's score. In free-for-all, there are no team
-flags or team bases. The object is simply to get as high a score as
-possible.
+At its heart, the game is a 3D first person tank simulation where
+opposing teams battle for dominance.
-WWW: http://BZFlag.org/
+WWW: http://bzflag.org/
diff -ruN /usr/ports/games/bzflag/pkg-plist bzflag/pkg-plist
--- /usr/ports/games/bzflag/pkg-plist 2010-05-25 07:07:54.000000000 -0500
+++ bzflag/pkg-plist 2012-07-07 22:26:34.000000000 -0500
@@ -1,6 +1,3 @@
-bin/bzadmin
-bin/bzflag
-bin/bzfs
%%DATADIR%%/automatic_icon.png
%%DATADIR%%/blend_flash.png
%%DATADIR%%/blue_basetop.png
@@ -33,6 +30,7 @@
%%DATADIR%%/flag_lost.wav
%%DATADIR%%/flag_won.wav
%%DATADIR%%/flap.wav
+%%DATADIR%%/fonts/DejaVu.License
%%DATADIR%%/fonts/DejaVuSansCondensedBold_12.fmt
%%DATADIR%%/fonts/DejaVuSansCondensedBold_12.png
%%DATADIR%%/fonts/DejaVuSansCondensedBold_16.fmt
@@ -67,7 +65,6 @@
%%DATADIR%%/fonts/DejaVuSerifBold_6.png
%%DATADIR%%/fonts/DejaVuSerifBold_8.fmt
%%DATADIR%%/fonts/DejaVuSerifBold_8.png
-%%DATADIR%%/fonts/DejaVu.License
%%DATADIR%%/fonts/readme
%%DATADIR%%/frog.png
%%DATADIR%%/green_basetop.png
@@ -79,6 +76,9 @@
%%DATADIR%%/green_tank.png
%%DATADIR%%/hunt.wav
%%DATADIR%%/hunt_select.wav
+%%DATADIR%%/hunter_bolt.png
+%%DATADIR%%/hunter_laser.png
+%%DATADIR%%/hunter_super_bolt.png
%%DATADIR%%/hunter_tank.png
%%DATADIR%%/jump.wav
%%DATADIR%%/jumpjets.png
@@ -112,10 +112,13 @@
%%DATADIR%%/mountain1.png
%%DATADIR%%/mountain2.png
%%DATADIR%%/mountain3.png
+%%DATADIR%%/mountain4.png
+%%DATADIR%%/mountain5.png
%%DATADIR%%/observer_icon.png
%%DATADIR%%/phantom.wav
%%DATADIR%%/pop.wav
%%DATADIR%%/puddle.png
+%%DATADIR%%/puffs.png
%%DATADIR%%/purple_basetop.png
%%DATADIR%%/purple_basewall.png
%%DATADIR%%/purple_bolt.png
@@ -145,6 +148,7 @@
%%DATADIR%%/rogue_tank.png
%%DATADIR%%/roof.png
%%DATADIR%%/shock.wav
+%%DATADIR%%/shot_tail.png
%%DATADIR%%/snowflake.png
%%DATADIR%%/spree1.wav
%%DATADIR%%/spree2.wav
@@ -159,9 +163,66 @@
%%DATADIR%%/thief.png
%%DATADIR%%/thief.wav
%%DATADIR%%/title.png
+%%DATADIR%%/treads.png
%%DATADIR%%/wall.png
%%DATADIR%%/water.png
%%DATADIR%%/zone_ground.png
- at dirrm %%DATADIR%%/l10n
+bin/bzadmin
+bin/bzflag
+bin/bzfs
+lib/bzflag/HoldTheFlag.la
+lib/bzflag/HoldTheFlag.so
+lib/bzflag/Phoenix.la
+lib/bzflag/Phoenix.so
+lib/bzflag/RogueGenocide.la
+lib/bzflag/RogueGenocide.so
+lib/bzflag/SAMPLE_PLUGIN.la
+lib/bzflag/SAMPLE_PLUGIN.so
+lib/bzflag/TimeLimit.la
+lib/bzflag/TimeLimit.so
+lib/bzflag/airspawn.la
+lib/bzflag/airspawn.so
+lib/bzflag/chathistory.la
+lib/bzflag/chathistory.so
+lib/bzflag/customflagsample.la
+lib/bzflag/customflagsample.so
+lib/bzflag/flagStay.la
+lib/bzflag/flagStay.so
+lib/bzflag/hiddenAdmin.la
+lib/bzflag/hiddenAdmin.so
+lib/bzflag/keepaway.la
+lib/bzflag/keepaway.so
+lib/bzflag/killall.la
+lib/bzflag/killall.so
+lib/bzflag/koth.la
+lib/bzflag/koth.so
+lib/bzflag/logDetail.la
+lib/bzflag/logDetail.so
+lib/bzflag/nagware.la
+lib/bzflag/nagware.so
+lib/bzflag/playHistoryTracker.la
+lib/bzflag/playHistoryTracker.so
+lib/bzflag/pushstats.la
+lib/bzflag/pushstats.so
+lib/bzflag/rabbitTimer.la
+lib/bzflag/rabbitTimer.so
+lib/bzflag/rabidRabbit.la
+lib/bzflag/rabidRabbit.so
+lib/bzflag/recordmatch.la
+lib/bzflag/recordmatch.so
+lib/bzflag/regFlag.la
+lib/bzflag/regFlag.so
+lib/bzflag/serverControl.la
+lib/bzflag/serverControl.so
+lib/bzflag/shockwaveDeath.la
+lib/bzflag/shockwaveDeath.so
+lib/bzflag/teamflagreset.la
+lib/bzflag/teamflagreset.so
+lib/bzflag/timedctf.la
+lib/bzflag/timedctf.so
+lib/bzflag/wwzones.la
+lib/bzflag/wwzones.so
@dirrm %%DATADIR%%/fonts
+ at dirrm %%DATADIR%%/l10n
@dirrm %%DATADIR%%
+ at dirrm lib/bzflag
>Release-Note:
>Audit-Trail:
>Unformatted:
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