ports/121844: [new port] games/openalchemist
Ganael Laplanche
ganael.laplanche at martymac.com
Tue Mar 18 21:30:01 UTC 2008
>Number: 121844
>Category: ports
>Synopsis: [new port] games/openalchemist
>Confidential: no
>Severity: non-critical
>Priority: low
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: update
>Submitter-Id: current-users
>Arrival-Date: Tue Mar 18 21:30:00 UTC 2008
>Closed-Date:
>Last-Modified:
>Originator: Ganael Laplanche
>Release: 7.0-STABLE
>Organization:
http://contribs.martymac.com
>Environment:
FreeBSD home.martymac.com 7.0-STABLE FreeBSD 7.0-STABLE #10: Wed Mar 12 14:04:40 CET 2008 root at home.martymac.com:/usr/obj/usr/src/sys/MYKERNEL amd64
>Description:
As suggested on the Wiki (http://wiki.freebsd.org/AndrewPantyukhin/Ports), here is a port of Openalchemist, a nice Tetris-like game developped using Clanlib.
>How-To-Repeat:
>Fix:
Patch attached with submission follows:
# This is a shell archive. Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file". Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
# openalchemist
# openalchemist/pkg-plist
# openalchemist/files
# openalchemist/files/patch-game.h
# openalchemist/files/patch-piece.h
# openalchemist/files/patch-Makefile
# openalchemist/files/patch-KeyboardKey.h
# openalchemist/pkg-descr
# openalchemist/distinfo
# openalchemist/Makefile
#
echo c - openalchemist
mkdir -p openalchemist > /dev/null 2>&1
echo x - openalchemist/pkg-plist
sed 's/^X//' >openalchemist/pkg-plist << 'END-of-openalchemist/pkg-plist'
Xbin/openalchemist
Xshare/games/openalchemist/skins/aqua.zip
Xshare/games/openalchemist/skins/brushed.zip
X at dirrmtry share/games/openalchemist/skins
X at dirrmtry share/games/openalchemist
END-of-openalchemist/pkg-plist
echo c - openalchemist/files
mkdir -p openalchemist/files > /dev/null 2>&1
echo x - openalchemist/files/patch-game.h
sed 's/^X//' >openalchemist/files/patch-game.h << 'END-of-openalchemist/files/patch-game.h'
X--- includes/game.h.orig 2008-03-18 17:50:34.816043102 +0100
X+++ includes/game.h 2008-03-18 17:50:57.531984095 +0100
X@@ -219,47 +219,47 @@
X public:
X
X //Constructor
X- Game::Game(CL_DisplayWindow *window, bool opengl);
X+ Game(CL_DisplayWindow *window, bool opengl);
X //Destructor
X- Game::~Game();
X+ ~Game();
X
X // Some methods
X- void Game::choose_skin();
X- void Game::load_gfx();
X- void Game::unload_gfx();
X- void Game::toggle_screen();
X- void Game::main_loop();
X+ void choose_skin();
X+ void load_gfx();
X+ void unload_gfx();
X+ void toggle_screen();
X+ void main_loop();
X
X // Methods to draw the game
X- void Game::draw_game();
X- void Game::draw_playing();
X- void Game::draw_falling();
X- void Game::draw_destroying();
X- void Game::draw_to_playing();
X- void Game::draw_game_over();
X- void Game::draw_new_hightscore();
X- void Game::draw_pause();
X+ void draw_game();
X+ void draw_playing();
X+ void draw_falling();
X+ void draw_destroying();
X+ void draw_to_playing();
X+ void draw_game_over();
X+ void draw_new_hightscore();
X+ void draw_pause();
X
X- void Game::draw_progress_bar();
X- void Game::draw_skins_selector();
X+ void draw_progress_bar();
X+ void draw_skins_selector();
X
X- void Game::calc_score();
X+ void calc_score();
X
X- void Game::load_preferences();
X- void Game::save_preferences();
X- void Game::read_scores();
X- void Game::save_scores();
X- void Game::key_events();
X- void Game::key_events_playing();
X- void Game::key_events_pause();
X- void Game::key_events_skins_selector();
X- void Game::undo_last();
X- void Game::new_game(short difficulty);
X- void Game::fall();
X- void Game::detect_to_destroy();
X- void Game::detect_to_fall();
X+ void load_preferences();
X+ void save_preferences();
X+ void read_scores();
X+ void save_scores();
X+ void key_events();
X+ void key_events_playing();
X+ void key_events_pause();
X+ void key_events_skins_selector();
X+ void undo_last();
X+ void new_game(short difficulty);
X+ void fall();
X+ void detect_to_destroy();
X+ void detect_to_fall();
X
X- void Game::stop();
X+ void stop();
X
X };
X
END-of-openalchemist/files/patch-game.h
echo x - openalchemist/files/patch-piece.h
sed 's/^X//' >openalchemist/files/patch-piece.h << 'END-of-openalchemist/files/patch-piece.h'
X--- includes/piece.h.orig 2008-03-18 17:51:15.254937990 +0100
X+++ includes/piece.h 2008-03-18 17:51:38.315878696 +0100
X@@ -81,12 +81,12 @@
X }
X
X // Methods to display - be carefull, if current_prite is not initialized
X- void Piece::draw(CL_GraphicContext* context = 0)
X+ void draw(CL_GraphicContext* context = 0)
X {
X current_sprite -> draw(x, y, context);
X }
X
X- void Piece::draw_mini(CL_GraphicContext* context = 0)
X+ void draw_mini(CL_GraphicContext* context = 0)
X {
X mini_sprite -> draw(x, y, context);
X }
END-of-openalchemist/files/patch-piece.h
echo x - openalchemist/files/patch-Makefile
sed 's/^X//' >openalchemist/files/patch-Makefile << 'END-of-openalchemist/files/patch-Makefile'
X--- Makefile.orig 2006-08-13 19:18:16.000000000 +0200
X+++ Makefile 2008-03-18 21:34:00.509266961 +0100
X@@ -1,15 +1,13 @@
X PACKAGES = clanCore-0.8 clanDisplay-0.8 clanApp-0.8 clanGL-0.8 clanSDL-0.8
X LIBS = `pkg-config --libs $(PACKAGES)`
X-OPTIONS = -Iincludes -Wall -g
X+OPTIONS = -Iincludes -I/usr/local/include -Wall -g
X LINKER_OPTIONS = #-u malloc -lefence
X STATIC_LIBS = `pkg-config --libs $(PACKAGES) --static`
X CFLAGS = `pkg-config --cflags $(PACKAGES)`
X
X-INSTALL_DIR = /usr/local/games/openalchemist
X-
X all: openalchemist
X @echo "OK"
X-
X+
X test:
X @echo "Test dependances installation"
X pkg-config --exists $(PACKAGES)
X@@ -60,20 +58,13 @@
X -rm openalchemist
X -rm skins/aqua.zip
X -rm skins/brushed.zip
X-
X+
X install: openalchemist
X- mkdir $(INSTALL_DIR)
X- mkdir $(INSTALL_DIR)/skins
X- cp openalchemist $(INSTALL_DIR)/
X- cp skins/aqua.zip $(INSTALL_DIR)/skins/aqua.zip
X- cp skins/brushed.zip $(INSTALL_DIR)/skins/brushed.zip
X- ln -s $(INSTALL_DIR)/openalchemist /usr/local/bin/openalchemist
X-
X-uninstall: $(INSTALL_DIR)
X- rm $(INSTALL_DIR)/* -R
X- rmdir $(INSTALL_DIR)
X- rm /usr/local/bin/openalchemist
X-
X+ mkdir -p $(PREFIX)/bin
X+ mkdir -p $(PREFIX)/share/games/openalchemist/skins
X+ cp openalchemist $(PREFIX)/bin/
X+ cp skins/aqua.zip $(PREFIX)/share/games/openalchemist/skins/aqua.zip
X+ cp skins/brushed.zip $(PREFIX)/share/games/openalchemist/skins/brushed.zip
X
X static: includes/*.h bin/main.o bin/game.o bin/key_events.o bin/detect_to_destroy.o bin/detect_to_fall.o bin/drawing.o bin/hightscores.o bin/pause.o bin/preferences.o bin/skins-selector.o skins/aqua.zip skins/brushed.zip
X @echo "On assemble le fichier final"
END-of-openalchemist/files/patch-Makefile
echo x - openalchemist/files/patch-KeyboardKey.h
sed 's/^X//' >openalchemist/files/patch-KeyboardKey.h << 'END-of-openalchemist/files/patch-KeyboardKey.h'
X--- includes/KeyboardKey.h.orig 2008-03-18 17:51:54.744835728 +0100
X+++ includes/KeyboardKey.h 2008-03-18 17:52:13.290787518 +0100
X@@ -38,7 +38,7 @@
X /**
X * Constructor
X */
X- KeyboardKey::KeyboardKey(int key, bool repeat = false)
X+ KeyboardKey(int key, bool repeat = false)
X {
X this->key = key;
X this->repeat = repeat;
END-of-openalchemist/files/patch-KeyboardKey.h
echo x - openalchemist/pkg-descr
sed 's/^X//' >openalchemist/pkg-descr << 'END-of-openalchemist/pkg-descr'
XOpenAlchemist is a Tetris-like game developped with
Xthe Clanlib framework. Its goal is to reimplement the
Xgame www.naturalchimie.com with free software and
Xfree licenses.
X
XWWW: http://openalchemist.sourceforge.net
END-of-openalchemist/pkg-descr
echo x - openalchemist/distinfo
sed 's/^X//' >openalchemist/distinfo << 'END-of-openalchemist/distinfo'
XMD5 (openalchemist-0.2-src.tar.gz) = fc2ddfa6b37a6573fb262363804f0c84
XSHA256 (openalchemist-0.2-src.tar.gz) = 5b81dead3532394683a3cec3f5164543ba9fd191ad54f5c1d8329442cea89b29
XSIZE (openalchemist-0.2-src.tar.gz) = 2468509
END-of-openalchemist/distinfo
echo x - openalchemist/Makefile
sed 's/^X//' >openalchemist/Makefile << 'END-of-openalchemist/Makefile'
X# New ports collection makefile for: openalchemist
X# Date created: Sat Oct 01 09:30:00 UTC 2003
X# Whom: Ganael LAPLANCHE <ganael.laplanche at martymac.com>
X#
X# $FreeBSD:$
X#
X
XPORTNAME= openalchemist
XPORTVERSION= 0.2
XCATEGORIES= games
XMASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
XMASTER_SITE_SUBDIR= openalchemist
XDISTNAME= ${PORTNAME}-${PORTVERSION}-src
X
XMAINTAINER= ganael.laplanche at martymac.com
XCOMMENT= Tetris-like game
X
XBUILD_DEPENDS= pkg-config:${PORTSDIR}/devel/pkg-config
XLIB_DEPENDS= clanCore-0.8:${PORTSDIR}/devel/clanlib
X
X# Allow relocation of skins (by default, must be in the skins/ sub-dir)
Xpost-patch:
X @${REINPLACE_CMD} -E -e 's|CL_System::get_exe_path\(\) \+ "skins/|"${PREFIX}/share/games/${PORTNAME}/skins/|g' ${WRKSRC}/src/*.cpp
X
X.include <bsd.port.mk>
END-of-openalchemist/Makefile
exit
>Release-Note:
>Audit-Trail:
>Unformatted:
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