ports/111048: [PATCH] games/quake2lnx: fix "Bad challenge" error when connecting to a password protected server
Alejandro Pulver
alepulver at FreeBSD.org
Sat Mar 31 02:40:02 UTC 2007
>Number: 111048
>Category: ports
>Synopsis: [PATCH] games/quake2lnx: fix "Bad challenge" error when connecting to a password protected server
>Confidential: no
>Severity: non-critical
>Priority: low
>Responsible: freebsd-ports-bugs
>State: open
>Quarter:
>Keywords:
>Date-Required:
>Class: update
>Submitter-Id: current-users
>Arrival-Date: Sat Mar 31 02:40:00 GMT 2007
>Closed-Date:
>Last-Modified:
>Originator: Alejandro Pulver
>Release: FreeBSD 6.2-RELEASE i386
>Organization:
>Environment:
System: FreeBSD 6.2-RELEASE #0: Fri Jan 12 11:05:30 UTC 2007
root at dessler.cse.buffalo.edu:/usr/obj/usr/src/sys/SMP
>Description:
- Bump PORTREVISION.
- Remove code from patch-security which was causing a "Bad challenge" error when connecting to password protected servers.
- Turn GAME option to "off" by default (a functional game.so is installed by games/quake2-data) as in other Quake II engine ports.
>How-To-Repeat:
>Fix:
--- quake2lnx.diff begins here ---
Index: quake2lnx/Makefile
===================================================================
RCS file: /home/pcvs/ports/games/quake2lnx/Makefile,v
retrieving revision 1.26
diff -u -r1.26 Makefile
--- quake2lnx/Makefile 8 Jan 2007 04:00:13 -0000 1.26
+++ quake2lnx/Makefile 31 Mar 2007 02:37:08 -0000
@@ -7,7 +7,7 @@
PORTNAME= quake2lnx
PORTVERSION= 0.16.2
-PORTREVISION= 4
+PORTREVISION= 5
CATEGORIES= games ipv6
MASTER_SITES= http://offload1.icculus.org/quake2/files/
DISTNAME= quake2-r${PORTVERSION}
@@ -31,7 +31,7 @@
AA "Build ASCII software renderer" off \
CLIENT "Build client executable" on \
SERVER "Build dedicated server executable" on \
- GAME "Build a main game .so file" on \
+ GAME "Build a main game .so file" off \
CTF "Build Capture The Flag mod" off \
RETEXTURE "Enable support of retextured graphics" off \
JOYSTICK "Enable joystick support" off \
Index: quake2lnx/files/patch-security
===================================================================
RCS file: /home/pcvs/ports/games/quake2lnx/files/patch-security,v
retrieving revision 1.1
diff -u -r1.1 patch-security
--- quake2lnx/files/patch-security 15 Mar 2005 19:32:31 -0000 1.1
+++ quake2lnx/files/patch-security 31 Mar 2007 02:37:08 -0000
@@ -115,19 +115,6 @@
// force the IP key/value pair so the game can filter based on ip
Info_SetValueForKey (userinfo, "ip", NET_AdrToString(net_from));
-@@ -317,8 +318,11 @@
- {
- if (NET_CompareBaseAdr (net_from, svs.challenges[i].adr))
- {
-- if (challenge == svs.challenges[i].challenge)
-+ // sku - ignore zero challenges
-+ if( svs.challenges[i].challenge && challenge == svs.challenges[i].challenge ) {
-+ svs.challenges[i].challenge = 0;
- break; // good
-+ }
- Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n");
- return;
- }
@@ -342,6 +346,11 @@
&& ( cl->netchan.qport == qport
|| adr.port == cl->netchan.remote_address.port ) )
--- quake2lnx.diff ends here ---
>Release-Note:
>Audit-Trail:
>Unformatted:
More information about the freebsd-ports-bugs
mailing list