ports/62016: New port: graphics/demeter A C++ library to render 3D terrains using OpenGL
Igor Pokrovsky
tiamat at comset.net
Fri Jan 30 08:50:27 UTC 2004
The following reply was made to PR ports/62016; it has been noted by GNATS.
From: Igor Pokrovsky <tiamat at comset.net>
To: FreeBSD-gnats-submit at freebsd.org, freebsd-ports-bugs at freebsd.org
Cc:
Subject: Re: ports/62016: New port: graphics/demeter A C++ library to render 3D terrains using OpenGL
Date: Fri, 30 Jan 2004 11:41:59 +0300
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diff -ru demeter-orig/Makefile demeter/Makefile
--- demeter-orig/Makefile Fri Jan 30 10:51:59 2004
+++ demeter/Makefile Fri Jan 30 11:30:13 2004
@@ -75,9 +75,9 @@
.endif
.if !defined(WITH_LIBXML2)
-PLIST_SUB= WITH_LIBXML2="@comment "
+PLIST_SUB+= WITH_LIBXML2="@comment "
.else
-PLIST_SUB= WITH_LIBXML2=""
+PLIST_SUB+= WITH_LIBXML2=""
.endif
.if !defined(WITH_OSG)
diff -ru demeter-orig/files/patch-samples-SampleRawApplication-SampleRawMain.cpp demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp
--- demeter-orig/files/patch-samples-SampleRawApplication-SampleRawMain.cpp Fri Jan 30 10:51:59 2004
+++ demeter/files/patch-samples-SampleRawApplication-SampleRawMain.cpp Fri Jan 30 11:17:58 2004
@@ -1,35 +1,22 @@
--- samples/SampleRawApplication/SampleRawMain.cpp.orig Sat Dec 20 17:28:54 2003
-+++ samples/SampleRawApplication/SampleRawMain.cpp Mon Jan 26 09:16:09 2004
++++ samples/SampleRawApplication/SampleRawMain.cpp Fri Jan 30 11:17:04 2004
@@ -28,6 +28,10 @@
#include <SDL.h>
#include "Elevations.h"
+#ifndef _WIN32
-+#include <dlfcn.h>
++#include <GL/glx.h>
+#endif
+
using namespace Demeter;
using namespace std;
-@@ -35,6 +39,8 @@
- #ifdef _WIN32
- typedef void (APIENTRY * PFNGLFOGCOORDPOINTERFARBPROC) (GLenum type,GLint stride,const GLvoid* pointer);
- #else
-+typedef void* (*GLXGETPROCADDRESSARBPROC) (const char *);
-+GLXGETPROCADDRESSARBPROC glXGetProcAddress;
- typedef void (*PFNGLFOGCOORDPOINTERFARBPROC) (GLenum type,GLint stride,const GLvoid* pointer);
- #endif
- PFNGLFOGCOORDPOINTERFARBPROC FogCoordPointerEXT = NULL;
-@@ -193,7 +199,11 @@
+@@ -193,7 +197,7 @@
#ifdef _WIN32
FogCoordPointerEXT = (PFNGLFOGCOORDPOINTERFARBPROC) wglGetProcAddress("glFogCoordPointerEXT");
#else
- FogCoordPointerEXT = glFogCoordPointerEXT;
-+ glXGetProcAddress = (GLXGETPROCADDRESSARBPROC) dlsym(RTLD_NEXT, "glXGetProcAddress");
-+ if (!glXGetProcAddress)
-+ cout << "No glXGetProcAddress!" << endl;
-+ else
-+ FogCoordPointerEXT = (PFNGLFOGCOORDPOINTERFARBPROC) glXGetProcAddress("glFogCoordPointerEXT");
++ FogCoordPointerEXT = (PFNGLFOGCOORDPOINTERFARBPROC) glXGetProcAddress((GLubyte*)"glFogCoordPointerEXT");
#endif
if (FogCoordPointerEXT != NULL)
{
diff -ru demeter-orig/files/patch-src-Terrain.cpp demeter/files/patch-src-Terrain.cpp
--- demeter-orig/files/patch-src-Terrain.cpp Fri Jan 30 10:51:59 2004
+++ demeter/files/patch-src-Terrain.cpp Fri Jan 30 11:14:23 2004
@@ -1,28 +1,18 @@
--- src/Terrain.cpp.orig Sat Dec 20 17:28:54 2003
-+++ src/Terrain.cpp Mon Jan 26 09:09:31 2004
++++ src/Terrain.cpp Fri Jan 30 11:13:50 2004
@@ -26,6 +26,11 @@
#include <iostream>
#include <string>
+#ifndef _WIN32
-+#include <dlfcn.h>
++#include <GL/glx.h>
+#endif
+
+
using namespace Demeter;
using namespace std;
-@@ -40,6 +45,9 @@
- // Diagnostics
- vector < GLuint > AllocatedTextures;
-
-+typedef void* (*GLXGETPROCADDRESSARBPROC) (const char *);
-+GLXGETPROCADDRESSARBPROC glXGetProcAddress;
-+
- PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB_ptr;
- PFNGLACTIVETEXTUREARBPROC glActiveTextureARB_ptr;
- PFNGLLOCKARRAYSEXTPROC glLockArraysEXT_ptr;
-@@ -108,11 +116,16 @@
+@@ -108,11 +113,11 @@
glUnlockArraysEXT_ptr = (PFNGLUNLOCKARRAYSEXTPROC) wglGetProcAddress("glUnlockArraysEXT");
glClientActiveTextureARB_ptr = (PFNGLCLIENTACTIVETEXTUREARBPROC) wglGetProcAddress("glClientActiveTextureARB");
#else
@@ -31,16 +21,11 @@
- glLockArraysEXT_ptr = glLockArraysEXT;
- glUnlockArraysEXT_ptr = glUnlockArraysEXT;
- glClientActiveTextureARB_ptr = glClientActiveTextureARB;
-+ glXGetProcAddress = (GLXGETPROCADDRESSARBPROC) dlsym(RTLD_NEXT, "glXGetProcAddress");
-+ if (!glXGetProcAddress) {
-+ cout << "LoadGLExtensions: No glXGetProcAddress" << endl;
-+ return;
-+ }
-+ glMultiTexCoord2fARB_ptr = (PFNGLMULTITEXCOORD2FARBPROC) glXGetProcAddress("glMultiTexCoord2fARB");
-+ glActiveTextureARB_ptr = (PFNGLACTIVETEXTUREARBPROC) glXGetProcAddress("glActiveTextureARB");
-+ glLockArraysEXT_ptr = (PFNGLLOCKARRAYSEXTPROC) glXGetProcAddress("glLockArraysEXT");
-+ glUnlockArraysEXT_ptr = (PFNGLUNLOCKARRAYSEXTPROC) glXGetProcAddress("glUnlockArraysEXT");
-+ glClientActiveTextureARB_ptr = (PFNGLCLIENTACTIVETEXTUREARBPROC) glXGetProcAddress("glClientActiveTextureARB");
++ glMultiTexCoord2fARB_ptr = (PFNGLMULTITEXCOORD2FARBPROC) glXGetProcAddress((GLubyte*)"glMultiTexCoord2fARB");
++ glActiveTextureARB_ptr = (PFNGLACTIVETEXTUREARBPROC) glXGetProcAddress((GLubyte*)"glActiveTextureARB");
++ glLockArraysEXT_ptr = (PFNGLLOCKARRAYSEXTPROC) glXGetProcAddress((GLubyte*)"glLockArraysEXT");
++ glUnlockArraysEXT_ptr = (PFNGLUNLOCKARRAYSEXTPROC) glXGetProcAddress((GLubyte*)"glUnlockArraysEXT");
++ glClientActiveTextureARB_ptr = (PFNGLCLIENTACTIVETEXTUREARBPROC) glXGetProcAddress((GLubyte*)"glClientActiveTextureARB");
#endif
}
diff -ru demeter-orig/pkg-descr demeter/pkg-descr
--- demeter-orig/pkg-descr Fri Jan 30 11:19:07 2004
+++ demeter/pkg-descr Wed Jan 28 06:59:56 2004
@@ -3,7 +3,7 @@
of advanced techniques such as dynamic tessellation (adaptive mesh) to render
vast landscapes in real-time, without the need for high-end hardware. It is
written as a stand-alone component that can be easily integrated into any kind
-of application
+of application.
WWW: http://www.terrainengine.com/
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