[package - 120amd64-quarterly][games/blackshadeselite] Failed for blackshadeselite-0.0.1_10 in build
pkg-fallout at FreeBSD.org
pkg-fallout at FreeBSD.org
Thu Mar 14 02:36:22 UTC 2019
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.
Maintainer: amdmi3 at FreeBSD.org
Last committer: linimon at FreeBSD.org
Ident: $FreeBSD: branches/2019Q1/games/blackshadeselite/Makefile 488049 2018-12-22 02:16:08Z linimon $
Log URL: http://beefy2.nyi.freebsd.org/data/120amd64-quarterly/495680/logs/blackshadeselite-0.0.1_10.log
Build URL: http://beefy2.nyi.freebsd.org/build.html?mastername=120amd64-quarterly&build=495680
Log:
=>> Building games/blackshadeselite
build started at Thu Mar 14 02:35:33 UTC 2019
port directory: /usr/ports/games/blackshadeselite
package name: blackshadeselite-0.0.1_10
building for: FreeBSD 120amd64-quarterly-job-11 12.0-RELEASE-p3 FreeBSD 12.0-RELEASE-p3 amd64
maintained by: amdmi3 at FreeBSD.org
Makefile ident: $FreeBSD: branches/2019Q1/games/blackshadeselite/Makefile 488049 2018-12-22 02:16:08Z linimon $
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===> The following configuration options are available for blackshadeselite-0.0.1_10:
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===> Use 'make config' to modify these settings
---End OPTIONS List---
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amdmi3 at FreeBSD.org
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=======================<phase: check-sanity >============================
===> License GPLv2+ accepted by the user
===========================================================================
=======================<phase: pkg-depends >============================
===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - not found
===> Installing existing package /packages/All/pkg-1.10.5_5.txz
[120amd64-quarterly-job-11] Installing pkg-1.10.5_5...
[120amd64-quarterly-job-11] Extracting pkg-1.10.5_5: .......... done
===> blackshadeselite-0.0.1_10 depends on file: /usr/local/sbin/pkg - found
===> Returning to build of blackshadeselite-0.0.1_10
===========================================================================
=======================<phase: fetch-depends >============================
===========================================================================
=======================<phase: fetch >============================
===> License GPLv2+ accepted by the user
===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building
===========================================================================
=======================<phase: checksum >============================
===> License GPLv2+ accepted by the user
===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building
=> SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract >============================
===> License GPLv2+ accepted by the user
===> Fetching all distfiles required by blackshadeselite-0.0.1_10 for building
===> Extracting for blackshadeselite-0.0.1_10
=> SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2.
===========================================================================
=======================<phase: patch-depends >============================
===========================================================================
=======================<phase: patch >============================
===> Patching for blackshadeselite-0.0.1_10
===> Applying FreeBSD patches for blackshadeselite-0.0.1_10
===========================================================================
=======================<phase: build-depends >============================
===> blackshadeselite-0.0.1_10 depends on file: /usr/local/bin/sdl-config - not found
===> Installing existing package /packages/All/sdl-1.2.15_13,2.txz
[120amd64-quarterly-job-11] Installing sdl-1.2.15_13,2...
[120amd64-quarterly-job-11] `-- Installing aalib-1.4.r5_13...
[120amd64-quarterly-job-11] | `-- Installing indexinfo-0.3.1...
[120amd64-quarterly-job-11] | `-- Extracting indexinfo-0.3.1: .... done
[120amd64-quarterly-job-11] `-- Extracting aalib-1.4.r5_13: .......... done
[120amd64-quarterly-job-11] `-- Installing libGLU-9.0.0_3...
[120amd64-quarterly-job-11] | `-- Installing mesa-libs-18.1.9_4...
[120amd64-quarterly-job-11] | | `-- Installing expat-2.2.6_1...
<snip>
Source/GameTick.cpp:1550:24: note: add parentheses after the '!' to evaluate the comparison first
if(!hitstruct.joint1->modelnum == headmodel) {
^
( )
Source/GameTick.cpp:1550:24: note: add parentheses around left hand side expression to silence this warning
if(!hitstruct.joint1->modelnum == headmodel) {
^
( )
Source/GameTick.cpp:1629:24: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses]
if(!hitstruct.joint1->modelnum == headmodel) {
^ ~~
Source/GameTick.cpp:1629:24: note: add parentheses after the '!' to evaluate the comparison first
if(!hitstruct.joint1->modelnum == headmodel) {
^
( )
Source/GameTick.cpp:1629:24: note: add parentheses around left hand side expression to silence this warning
if(!hitstruct.joint1->modelnum == headmodel) {
^
( )
Source/GameTick.cpp:1755:22: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses]
if(!dot_ta <= 0 && !dot_tb <= 0) {
^ ~~
Source/GameTick.cpp:1755:22: note: add parentheses after the '!' to evaluate the comparison first
if(!dot_ta <= 0 && !dot_tb <= 0) {
^
( )
Source/GameTick.cpp:1755:22: note: add parentheses around left hand side expression to silence this warning
if(!dot_ta <= 0 && !dot_tb <= 0) {
^
( )
Source/GameTick.cpp:1755:38: warning: logical not is only applied to the left hand side of this comparison [-Wlogical-not-parentheses]
if(!dot_ta <= 0 && !dot_tb <= 0) {
^ ~~
Source/GameTick.cpp:1755:38: note: add parentheses after the '!' to evaluate the comparison first
if(!dot_ta <= 0 && !dot_tb <= 0) {
^
( )
Source/GameTick.cpp:1755:38: note: add parentheses around left hand side expression to silence this warning
if(!dot_ta <= 0 && !dot_tb <= 0) {
^
( )
Source/GameTick.cpp:1769:40: warning: result of comparison of constant 2 with expression of type 'bool' is always false [-Wtautological-constant-out-of-range-compare]
&& (thirdperson == 2 || j != 0)) {
~~~~~~~~~~~ ^ ~
Source/GameTick.cpp:2825:35: warning: equality comparison with extraneous parentheses [-Wparentheses-equality]
if((closesttarget == person[i].pathnum)) {
~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~
Source/GameTick.cpp:2825:35: note: remove extraneous parentheses around the comparison to silence this warning
if((closesttarget == person[i].pathnum)) {
~ ^ ~
Source/GameTick.cpp:2825:35: note: use '=' to turn this equality comparison into an assignment
if((closesttarget == person[i].pathnum)) {
^~
=
6 warnings generated.
c++ -c -o objs/Globals.o Source/Globals.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Image.o Source/Image.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Label.o Source/Label.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/MacInput.o Source/MacInput.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Main.o Source/Main.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Maths.o Source/Maths.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Models.o Source/Models.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Person.o Source/Person.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Quaternions.o Source/Quaternions.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/SDL_funcs.o Source/SDL_funcs.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Serialize.o Source/Serialize.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Skeleton.o Source/Skeleton.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
Source/Skeleton.cpp:171:20: warning: implicit conversion from 'double' to 'bool' changes value from 0.2 to true [-Wliteral-conversion]
offset = .2;
~ ^~
1 warning generated.
c++ -c -o objs/Sprites.o Source/Sprites.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Support.o Source/Support.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/TGALoader.o Source/TGALoader.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Text.o Source/Text.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Weapon.o Source/Weapon.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Window.o Source/Window.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -std=c++98 -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Net/Client.o Source/Net/Client.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
c++ -c -o objs/Net/NetCommon.o Source/Net/NetCommon.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
Source/Net/NetCommon.cpp:14:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
nerror("socket");
^
Source/Net/NetCommon.cpp:28:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
nerror("sendto()");
^
2 warnings generated.
c++ -c -o objs/Net/Server.o Source/Net/Server.cpp -O2 -pipe -fstack-protector -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h
Source/Net/Server.cpp:10:12: warning: ISO C++11 does not allow conversion from string literal to 'char *' [-Wwritable-strings]
nerror("bind");
^
1 warning generated.
c++ -o ./objs/blackshades ./objs/Button.o ./objs/Camera.o ./objs/Config.o ./objs/Decals.o ./objs/Fog.o ./objs/Font.o ./objs/Frustum.o ./objs/Game.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/Image.o ./objs/Label.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/SDL_funcs.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Weapon.o ./objs/Window.o ./objs/Net/Client.o ./objs/Net/NetCommon.o ./objs/Net/Server.o `/usr/local/bin/sdl-config --libs` -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis
/usr/bin/ld: error: cannot preempt symbol: alSourcef
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameDraw.cpp
>>> ./objs/GameDraw.o:(Game::DrawGame())
/usr/bin/ld: error: cannot preempt symbol: alSourcef
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameDraw.cpp
>>> ./objs/GameDraw.o:(Game::DrawGame())
/usr/bin/ld: error: cannot preempt symbol: alGenSources
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alGenBuffers
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alBufferData
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: cannot preempt symbol: alSourcei
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by GameInitDispose.cpp
>>> ./objs/GameInitDispose.o:(LoadSounds(bool))
/usr/bin/ld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
c++: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[1]: *** [Makefile:86: objs/blackshades] Error 1
gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/blackshadeselite/work/blackshadeselite'
*** Error code 1
Stop.
make: stopped in /usr/ports/games/blackshadeselite
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