[REL - 10i386-default][games/avanor] Failed for avanor-0.5.8 in build

pkg-fallout at FreeBSD.org pkg-fallout at FreeBSD.org
Thu Oct 24 11:15:28 UTC 2013


You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     ports at FreeBSD.org
Last committer: bapt at FreeBSD.org
Ident:          $FreeBSD: head/games/avanor/Makefile 327730 2013-09-20 17:36:33Z bapt $
Log URL:        http://beefy1.isc.freebsd.org/bulk/10i386-default/2013-10-24_02h52m55s/logs/avanor-0.5.8.log
Build URL:      http://beefy1.isc.freebsd.org/bulk/10i386-default/2013-10-24_02h52m55s
Log:

====>> Building games/avanor
build started at Thu Oct 24 11:15:04 UTC 2013
port directory: /usr/ports/games/avanor
building for: FreeBSD 10i386-default-job-05 10.0-BETA1 FreeBSD 10.0-BETA1 r256420 i386
maintained by: ports at FreeBSD.org
Makefile ident:      $FreeBSD: head/games/avanor/Makefile 327730 2013-09-20 17:36:33Z bapt $
Poudriere version: 3.1-pre

---Begin Environment---
UNAME_m=i386
UNAME_p=i386
OSVERSION=1000500
UNAME_v=FreeBSD 10.0-BETA1 r256420
UNAME_r=10.0-BETA1
BLOCKSIZE=K
MAIL=/var/mail/root
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin
STATUS=1
MASTERMNT=/usr/local/poudriere/data/build/10i386-default/ref
PKG_EXT=txz
tpid=81727
POUDRIERE_BUILD_TYPE=bulk
PKGNG=1
PKGNAME=avanor-0.5.8
PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f
PKG_ADD=/usr/local/sbin/pkg-static add
PWD=/root
MASTERNAME=10i386-default
USER=root
HOME=/root
POUDRIERE_VERSION=3.1-pre
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
PKG_VERSION=/poudriere/pkg-static version
PKG_BIN=/usr/local/sbin/pkg-static
---End Environment---

---Begin OPTIONS List---
---End OPTIONS List---

--CONFIGURE_ARGS--

--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
TMPDIR="/tmp" MAKE=gmake SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--

--MAKE_ENV--
TMPDIR="/tmp" SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing"  CPP="cpp" CPPFLAGS=""  LDFLAGS=""  CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing"  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -o root -g wheel -m 555"  BSD_INSTALL_LIB="install  -s -o root -g wheel -m 444"  BSD_INSTALL_SCRIPT="install  -o root -g wheel -m 555"  BSD_INSTALL_DATA="install  -o root -g wheel -m 444"  BSD_INSTALL_MAN="install  -o root -g wheel -m 444"
--End MAKE_ENV--

--SUB_LIST--
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/avanor
DOCSDIR=/usr/local/share/doc/avanor
EXAMPLESDIR=/usr/local/share/examples/avanor
WWWDIR=/usr/local/www/avanor
ETCDIR=/usr/local/etc/avanor
--End SUB_LIST--

---Begin make.conf---
ARCH=i386
MACHINE=i386
MACHINE_ARCH=i386
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
#### /usr/local/etc/poudriere.d/make.conf ####
WITH_PKGNG=yes
NO_RESTRICTED=yes
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
===>  Cleaning for avanor-0.5.8
=======================<phase: check-config   >============================
===========================================================================
=======================<phase: pkg-depends    >============================
===>   avanor-0.5.8 depends on file: /usr/local/sbin/pkg - not found
===>    Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg
===>   Installing existing package /packages/All/pkg-1.1.4_8.txz
Installing pkg-1.1.4_8... done
If you are upgrading from the old package format, first run:

  # pkg2ng
===>   Returning to build of avanor-0.5.8
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===> Fetching all distfiles required by avanor-0.5.8 for building
===========================================================================
=======================<phase: checksum       >============================
===> Fetching all distfiles required by avanor-0.5.8 for building
=> SHA256 Checksum OK for avanor-0.5.8-src.tar.bz2.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===> Fetching all distfiles required by avanor-0.5.8 for building
===>  Extracting for avanor-0.5.8
=> SHA256 Checksum OK for avanor-0.5.8-src.tar.bz2.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for avanor-0.5.8
===========================================================================
=======================<phase: build-depends  >============================
===>   avanor-0.5.8 depends on executable: gmake - not found
===>    Verifying install for gmake in /usr/ports/devel/gmake
===>   Installing existing package /packages/All/gmake-3.82_1.txz
Installing gmake-3.82_1...Installing gettext-0.18.3.1... done
 done
===>   Returning to build of avanor-0.5.8
===========================================================================
=======================<phase: lib-depends    >============================
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for avanor-0.5.8
===========================================================================
=======================<phase: build          >============================
===>  Building for avanor-0.5.8
gmake[1]: Entering directory `/wrkdirs/usr/ports/games/avanor/work/avanor-0.5.8'
mkdir obj
c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c item/xweapon.cpp -o obj/xweapon.o
item/xweapon.cpp:24:1: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
REGISTER_CLASS(XWeapon);
^
./engine/xobject.h:85:30: note: expanded from macro 'REGISTER_CLASS'
        XClassFactory reg##__xClass(#__xClass, (CLASS_CREATOR)__xClass::Creator)
                                    ^
<scratch space>:64:1: note: expanded from here
"XWeapon"
^
item/xweapon.cpp:28:12: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                        ^
item/xweapon.cpp:28:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                ^
item/xweapon.cpp:28:32: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                        ^
item/xweapon.cpp:28:36: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                                ^
item/xweapon.cpp:28:41: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                                                ^
item/xweapon.cpp:28:49: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                                                        ^
item/xweapon.cpp:28:54: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                                                                        ^
item/xweapon.cpp:28:87: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_CLUB,               "club",                 '/',            "",     "",     "",             "1d3",  "",             "",     ISET_WOODSTONE,         1,              10,     0,      ""},
                                                                                                                                                                                        ^
item/xweapon.cpp:29:16: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                ^
item/xweapon.cpp:29:36: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                ^
item/xweapon.cpp:29:40: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                        ^
item/xweapon.cpp:29:44: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                                ^
item/xweapon.cpp:29:52: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                                        ^
item/xweapon.cpp:29:60: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                                                ^
item/xweapon.cpp:29:67: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                                                        ^
item/xweapon.cpp:29:101: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_WARHAMMER,  "war hammer",   '/',            "",     "",     "1d2-4","1d7",  "1d4",  "",     ISET_HARDMETAL,         12,             10,     0,      ""},
                                                                                                                                                        ^
item/xweapon.cpp:31:14: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_DAGGER,             "dagger",               '/',            "",     "",     "",             "1d4",  "",             "",     ISET_WEAPON,            2,              3,      0,      ""},
                        ^
item/xweapon.cpp:31:31: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_DAGGER,             "dagger",               '/',            "",     "",     "",             "1d4",  "",             "",     ISET_WEAPON,            2,              3,      0,      ""},
                                                                ^
item/xweapon.cpp:31:35: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_DAGGER,             "dagger",               '/',            "",     "",     "",             "1d4",  "",             "",     ISET_WEAPON,            2,              3,      0,      ""},
                                                                        ^
item/xweapon.cpp:31:39: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
{IT_DAGGER,             "dagger",               '/',            "",     "",     "",             "1d4",  "",             "",     ISET_WEAPON,            2,              3,      0,      ""},
                                                                                ^
item/xweapon.cpp:31:44: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
<snip>
creature/creature.cpp:657:13: warning: enumeration values 'S_UNKNOWN' and 'S_EOF' not handled in switch [-Wswitch]
                                switch (st)
                                        ^
creature/creature.cpp:678:13: warning: enumeration values 'S_UNKNOWN' and 'S_EOF' not handled in switch [-Wswitch]
                                switch (st)
                                        ^
creature/creature.cpp:701:11: warning: 15 enumeration values not handled in switch: 'R_NONE', 'R_WHITE', 'R_BLACK'... [-Wswitch]
                switch (rs)
                        ^
creature/creature.cpp:711:11: warning: 15 enumeration values not handled in switch: 'R_NONE', 'R_WHITE', 'R_BLACK'... [-Wswitch]
                switch (rs)
                        ^
creature/creature.cpp:994:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "";
                               ^
creature/creature.cpp:996:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "not wounded";
                               ^
creature/creature.cpp:1000:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "slightly wounds";
                               ^
creature/creature.cpp:1002:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "slightly wounded";
                               ^
creature/creature.cpp:1006:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "wounds";
                               ^
creature/creature.cpp:1008:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "wounded";
                               ^
creature/creature.cpp:1012:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "seriously wounds";
                               ^
creature/creature.cpp:1014:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "seriously wounded";
                               ^
creature/creature.cpp:1018:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "critically wounds";
                               ^
creature/creature.cpp:1020:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        return "critically wounded";
                               ^
creature/creature.cpp:1140:23: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        msgwin.Add(GetVerb("shoot"));
                                           ^
creature/creature.cpp:1145:23: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        msgwin.Add(GetVerb("throw"));
                                           ^
creature/creature.cpp:1165:27: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                msgwin.Add(tgt->GetVerb("deflect"));
                                        ^
creature/creature.cpp:1211:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                msgwin.Add(GetVerb("exactly"));
                                                   ^
creature/creature.cpp:1212:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        msgwin.Add(tgt->GetVerb("hit"));
                                                ^
creature/creature.cpp:1217:29: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        msgwin.AddLast(GetVerb("through a piece of armour"));
                                                               ^
creature/creature.cpp:1219:25: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        msgwin.Add(GetVerb("through a piece of armour"));
                                                           ^
creature/creature.cpp:1254:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        msgwin.Add(tgt->GetVerb("avoid"));
                                                ^
creature/creature.cpp:1533:10: warning: 10 enumeration values not handled in switch: 'TR_NONE', 'TR_ATTACK_POSTION', 'TR_ATTACK_DIRECTION'... [-Wswitch]
        switch (tr)
                ^
creature/creature.cpp:1698:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                return "male";
                       ^
creature/creature.cpp:1700:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                return "female";
                       ^
creature/creature.cpp:1702:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                return "neuter";
                       ^
creature/creature.cpp:1717:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T1: return "you";
                                                            ^
creature/creature.cpp:1718:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "you";
                                                            ^
creature/creature.cpp:1719:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "you";
                                                            ^
creature/creature.cpp:1720:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "your";
                                                            ^
creature/creature.cpp:1727:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "he";
                                                            ^
creature/creature.cpp:1728:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "him";
                                                            ^
creature/creature.cpp:1729:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "his";
                                                            ^
creature/creature.cpp:1736:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "she";
                                                            ^
creature/creature.cpp:1737:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "her";
                                                            ^
creature/creature.cpp:1738:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "hers";
                                                            ^
creature/creature.cpp:1745:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "it";
                                                            ^
creature/creature.cpp:1746:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "it";
                                                            ^
creature/creature.cpp:1747:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "its";
                                                            ^
creature/creature.cpp:1755:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "he";
                                                            ^
creature/creature.cpp:1756:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "him";
                                                            ^
creature/creature.cpp:1757:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "his";
                                                            ^
creature/creature.cpp:1764:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "she";
                                                            ^
creature/creature.cpp:1765:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "her";
                                                            ^
creature/creature.cpp:1766:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "hers";
                                                            ^
creature/creature.cpp:1773:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T2: return "it";
                                                            ^
creature/creature.cpp:1774:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T3: return "it";
                                                            ^
creature/creature.cpp:1775:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                                        case CRN_T4: return "its";
                                                            ^
creature/creature.cpp:1782:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        case CRN_T1: return "someone";
                                            ^
creature/creature.cpp:1783:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        case CRN_T2: return "it";
                                            ^
creature/creature.cpp:1784:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        case CRN_T3: return "it";
                                            ^
creature/creature.cpp:1785:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                        case CRN_T4: return "its";
                                            ^
creature/creature.cpp:1789:9: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
        return "";
               ^
57 warnings generated.
c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c game/cbuilder.cpp -o obj/cbuilder.o
c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c game/cave.cpp -o obj/cave.o
In file included from game/cave.cpp:24:
In file included from ./creature/std_ai.h:24:
In file included from ./creature/creature.h:33:
In file included from ./item/incl_i.h:40:
./item/xscroll.h:63:16: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                char * tmp = "euioa";
                             ^
In file included from game/cave.cpp:24:
In file included from ./creature/std_ai.h:24:
./creature/creature.h:311:45: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
        virtual char * GetMeleeAttackMsg() {return "attack";}
                                                   ^
./creature/creature.h:324:37: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
        virtual char * StdAnswer() {return "You receive no answer.";}
                                           ^
game/cave.cpp:45:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                "####+####"
                ^
game/cave.cpp:58:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                "####+####"
                ^
game/cave.cpp:71:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                "##############"
                ^
game/cave.cpp:86:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings]
                "#################"
                ^
game/cave.cpp:195:10: error: taking the address of a temporary object of type 'XRect' [-Waddress-of-temporary]
        r.Setup(&XRect(x, y, x + l, y + h));
                ^~~~~~~~~~~~~~~~~~~~~~~~~~
7 warnings and 1 error generated.
gmake[1]: *** [obj/cave.o] Error 1
gmake[1]: Leaving directory `/wrkdirs/usr/ports/games/avanor/work/avanor-0.5.8'
*** Error code 1

Stop.
make: stopped in /usr/ports/games/avanor
===>  Cleaning for avanor-0.5.8


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