[RELEASE - 83i386-default][games/blinkensisters] Build failed for blinkensisters-0.5.3_9 during install-mtree
pkg-fallout at FreeBSD.org
pkg-fallout at FreeBSD.org
Wed Sep 11 07:06:30 UTC 2013
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.
Maintainer: amdmi3 at FreeBSD.org
Last committer: amdmi3 at FreeBSD.org
Ident: $FreeBSD: head/games/blinkensisters/Makefile 322840 2013-07-12 15:01:45Z amdmi3 $
Log URL: http://beefy1.isc.freebsd.org/bulk/83i386-default/2013-09-11_01h02m16s/logs/blinkensisters-0.5.3_9.log
Build URL: http://beefy1.isc.freebsd.org/bulk/83i386-default/2013-09-11_01h02m16s
Log:
====>> Building games/blinkensisters
build started at Wed Sep 11 07:05:51 UTC 2013
port directory: /usr/ports/games/blinkensisters
building for: FreeBSD 83i386-default-job-07 8.3-RELEASE FreeBSD 8.3-RELEASE i386
maintained by: amdmi3 at FreeBSD.org
Makefile ident: $FreeBSD: head/games/blinkensisters/Makefile 322840 2013-07-12 15:01:45Z amdmi3 $
Poudriere version: 3.1-pre
---Begin Environment---
UNAME_m=i386
UNAME_p=i386
OSVERSION=803000
UNAME_v=FreeBSD 8.3-RELEASE
UNAME_r=8.3-RELEASE
FTP_PASSIVE_MODE=YES
BLOCKSIZE=K
MAIL=/var/mail/root
STATUS=1
MASTERMNT=/usr/local/poudriere/data/build/83i386-default/ref
PKG_EXT=txz
tpid=26861
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin
POUDRIERE_BUILD_TYPE=bulk
NBPARALLEL=24
PKGNG=1
PKGNAME=blinkensisters-0.5.3_9
PKG_DELETE=/usr/local/sbin/pkg delete -y -f
PKG_ADD=/usr/local/sbin/pkg add
PWD=/root
MASTERNAME=83i386-default
USER=root
HOME=/root
POUDRIERE_VERSION=3.1-pre
SKIPSANITY=0
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
---End Environment---
---Begin OPTIONS List---
===> The following configuration options are available for blinkensisters-0.5.3_9:
ADDONS=off: Install addons (~200 MB download size)
SDL_MIXER=on: Build with sound support
SDL_NET=on: Build with network support
THEORA=off: Ogg Theora video codec support
===> Use 'make config' to modify these settings
---End OPTIONS List---
--CONFIGURE_ARGS--
--End CONFIGURE_ARGS--
--CONFIGURE_ENV--
TMPDIR="/tmp" TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh CONFIG_SHELL=/bin/sh
--End CONFIGURE_ENV--
--MAKE_ENV--
TMPDIR="/tmp" TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="cc" CFLAGS="-O2 -pipe -I/usr/local/include -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" CXX="c++" CXXFLAGS="-O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 444" BSD_INSTALL_MAN="install -o root -g wheel -m 444"
--End MAKE_ENV--
--SUB_LIST--
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/blinkensisters
DOCSDIR=/usr/local/share/doc/blinkensisters
EXAMPLESDIR=/usr/local/share/examples/blinkensisters
WWWDIR=/usr/local/www/blinkensisters
ETCDIR=/usr/local/etc/blinkensisters
--End SUB_LIST--
---Begin make.conf---
ARCH=i386
MACHINE=i386
MACHINE_ARCH=i386
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PACKAGES=/packages
DISTDIR=/distfiles
#### /usr/local/etc/poudriere.d/make.conf ####
WITH_PKGNG=yes
NO_RESTRICTED=yes
DISABLE_MAKE_JOBS=yes
---End make.conf---
cannot create /dev/null: Operation not supported
===> Cleaning for blinkensisters-0.5.3_9
=======================<phase: check-config >============================
===========================================================================
=======================<phase: pkg-depends >============================
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
===> blinkensisters-0.5.3_9 depends on executable: /usr/local/sbin/pkg - not found
===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg
cannot create /dev/null: Operation not supported
===> Installing existing package /packages/All/pkg-1.1.4_2.txz
Installing pkg-1.1.4_2... done
If you are upgrading from the old package format, first run:
# pkg2ng
===> Returning to build of blinkensisters-0.5.3_9
===========================================================================
=======================<phase: fetch-depends >============================
===========================================================================
=======================<phase: fetch >============================
===> Fetching all distfiles required by blinkensisters-0.5.3_9 for building
===========================================================================
=======================<phase: checksum >============================
===> Fetching all distfiles required by blinkensisters-0.5.3_9 for building
=> SHA256 Checksum OK for LostPixels-0.5.3-source.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract >============================
===> Fetching all distfiles required by blinkensisters-0.5.3_9 for building
===> Extracting for blinkensisters-0.5.3_9
=> SHA256 Checksum OK for LostPixels-0.5.3-source.tar.gz.
===========================================================================
=======================<phase: patch-depends >============================
===========================================================================
=======================<phase: patch >============================
===> Patching for blinkensisters-0.5.3_9
===========================================================================
=======================<phase: build-depends >============================
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
===> blinkensisters-0.5.3_9 depends on executable: /usr/local/bin/sdl-config - not found
===> Verifying install for /usr/local/bin/sdl-config in /usr/ports/devel/sdl12
===> Installing existing package /packages/All/sdl-1.2.15_2,2.txz
Installing sdl-1.2.15_2,2...Installing xproto-7.0.24... done
Installing xf86vidmodeproto-2.3.1... done
Installing xextproto-7.2.1... done
Installing renderproto-0.11.1... done
Installing randrproto-1.4.0... done
Installing libxcb-1.9.1...Installing libXdmcp-1.1.1... done
Installing libXau-1.0.8... done
Installing libxml2-2.8.0_2...Installing pkgconf-0.9.3... done
Installing libiconv-1.14_1... done
done
Installing libpthread-stubs-0.3_3... done
done
Installing libXxf86vm-1.1.3...Installing libXext-1.3.2,1...Installing libX11-1.6.1,1...Installing kbproto-1.0.6... done
done
done
done
Installing libXrender-0.9.8... done
Installing libXrandr-1.4.1... done
Installing libXfixes-5.0.1...Installing fixesproto-5.0... done
done
Installing libXdamage-1.1.4...Installing damageproto-1.2.1... done
done
Installing dri2proto-2.8... done
Installing expat-2.1.0... done
Installing pciids-20130823... done
Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2... done
done
Installing libGLU-9.0.0...Installing libGL-7.6.1_4... done
done
Installing aalib-1.4.r5_6... done
done
------------------------------------------------------------------------------
Your SDL library has been built with libvgl support, which means that you
can run almost any SDL application straight on your console (VESA 2.0
compatible videocard is required).
To do this you have to load the vesa kernel module or enable it in your
kernel, and set environment variable "SDL_VIDEODRIVER=vgl".
------------------------------------------------------------------------------
===> Returning to build of blinkensisters-0.5.3_9
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
===> blinkensisters-0.5.3_9 depends on executable: /usr/local/bin/cmake - not found
===> Verifying install for /usr/local/bin/cmake in /usr/ports/devel/cmake
===> Installing existing package /packages/All/cmake-2.8.11.2.txz
Installing cmake-2.8.11.2...Installing cmake-modules-2.8.11.2... done
done
===> Returning to build of blinkensisters-0.5.3_9
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
cannot create /dev/null: Operation not supported
===> blinkensisters-0.5.3_9 depends on executable: /usr/local/bin/perl5.14.4 - not found
===> Verifying install for /usr/local/bin/perl5.14.4 in /usr/ports/lang/perl5.14
===> Installing existing package /packages/All/perl-5.14.4.txz
Installing perl-5.14.4...Removing stale symlinks from /usr/bin...
Skipping /usr/bin/perl
Skipping /usr/bin/perl5
cannot create /dev/null: Operation not supported
Done.
Creating various symlinks in /usr/bin...
Symlinking /usr/local/bin/perl5.14.4 to /usr/bin/perl
Symlinking /usr/local/bin/perl5.14.4 to /usr/bin/perl5
Done.
cannot create /dev/null: Operation not supported
Cleaning up /etc/make.conf... Done.
Spamming /etc/make.conf... Done.
Cleaning up /etc/manpath.config... Done.
Spamming /etc/manpath.config... Done.
done
<snip>
Compressed file should be 41185276 bytes long
Original size: 42603532 bytes
Reduced size by 1418256 bytes
Reduction by 3.328963 %
DONE
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 85
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cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles/bmfdecompress.dir/DependInfo.cmake
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/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF/bmfconvert.cpp
Linking CXX executable bmfdecompress
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/usr/bin/c++ -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include CMakeFiles/bmfdecompress.dir/BlinkenBMF/minilzo.o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfdecompress.o CMakeFiles/bmfdecompress.dir/BlinkenBMF/bmfconvert.o -o bmfdecompress
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 92 93
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cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/blpmatrix.dir/DependInfo.cmake
Scanning dependencies of target blpmatrix
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cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpmatrix.dir/blpmatrix.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmatrix.cpp
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cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpmatrix.dir/blpstream.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp
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Scanning dependencies of target blpviewer
/usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/build
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 88
[ 76%] Building CXX object TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/blpmain.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/blpmain.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmain.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 76%] Building CXX object TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/blpstream.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/blpstream.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 89
[ 77%] Building CXX object TOOLS/BLPViewer/CMakeFiles/blpviewer.dir/drawprimitives.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/blpviewer.dir/drawprimitives.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp
Linking CXX executable blpviewer
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/blpviewer.dir/link.txt --verbose=1
/usr/bin/c++ -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include CMakeFiles/blpviewer.dir/blpmain.o CMakeFiles/blpviewer.dir/blpstream.o CMakeFiles/blpviewer.dir/drawprimitives.o -o blpviewer /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so -Wl,-rpath,/usr/local/lib:
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 88 89
[ 77%] Built target blpviewer
/usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/depend
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/DependInfo.cmake
Scanning dependencies of target bxxviewer
/usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/build
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 94
[ 78%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxviewer.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/bxxviewer.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/bxxviewer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 95
[ 79%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/bxxstream.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/bxxstream.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/bxxstream.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 79%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/drawprimitives.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/drawprimitives.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 96
[ 80%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenMovie.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 97
[ 81%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/BlinkenFrame.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 81%] Building CXX object TOOLS/BLPViewer/CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/source/Tools.cpp
Linking CXX executable bxxviewer
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/bxxviewer.dir/link.txt --verbose=1
/usr/bin/c++ -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include CMakeFiles/bxxviewer.dir/bxxviewer.o CMakeFiles/bxxviewer.dir/bxxstream.o CMakeFiles/bxxviewer.dir/drawprimitives.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenMovie.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/BlinkenFrame.o CMakeFiles/bxxviewer.dir/__/__/BlinkenLib/source/Tools.o -o bxxviewer /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so -Wl,-rpath,/usr/local/lib:
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 94 95 96 97
[ 81%] Built target bxxviewer
/usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/depend
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/DependInfo.cmake
Scanning dependencies of target mcufviewer
/usr/bin/make -f TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build.make TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/build
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 98
[ 82%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpmatrix.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/blpmatrix.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpmatrix.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 99
[ 83%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/blpstream.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/blpstream.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/blpstream.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 100
[ 84%] Building CXX object TOOLS/BLPViewer/CMakeFiles/mcufviewer.dir/drawprimitives.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -Wall -ansi -pedantic -DRESPATH
="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/mcufviewer.dir/drawprimitives.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/drawprimitives.cpp
Linking CXX executable mcufviewer
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/mcufviewer.dir/link.txt --verbose=1
/usr/bin/c++ -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include CMakeFiles/mcufviewer.dir/blpmatrix.o CMakeFiles/mcufviewer.dir/blpstream.o CMakeFiles/mcufviewer.dir/drawprimitives.o -o mcufviewer /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_net.so -Wl,-rpath,/usr/local/lib:
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 98 99 100
[ 84%] Built target mcufviewer
/usr/bin/make -f BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build.make BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/depend
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/DependInfo.cmake
Scanning dependencies of target BlinkenPlayer
/usr/bin/make -f BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build.make BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/build
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 84%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/config.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/config.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp
/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp: In function 'char* gethomepath()':
/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/config.cpp:60: warning: unused variable 'homepath'
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 1
[ 85%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkenoggmain.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 2
[ 86%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/guihandler.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/guihandler.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/guihandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 86%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showtext.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/showtext.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/showtext.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 3
[ 87%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/showloading.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/showloading.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/showloading.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 4
[ 88%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bsscreen.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bsscreen.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/bsscreen.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 88%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blending.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blending.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blending.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 5
[ 89%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/fonthandler.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/fonthandler.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/fonthandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 6
[ 90%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp
/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp: In function 'bool extractMetaBMF(char*, bool)':
/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/extractmetabmf.cpp:75: warning: unused variable 'tmpdir'
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 7
[ 91%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/errorhandler.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/errorhandler.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/errorhandler.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 91%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/cmdopts.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/cmdopts.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/cmdopts.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 8
[ 92%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bstimer.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bstimer.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/bstimer.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 9
[ 93%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/memops.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/memops.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/memops.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 93%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/debug.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/debug.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/debug.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 10
[ 94%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/drawprimitives.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/drawprimitives.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/drawprimitives.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 11
[ 95%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/osdef.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/osdef.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/osdef.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 95%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/minilzo.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/minilzo.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/minilzo.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 12
[ 96%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/blinkensound.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/blinkensound.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/blinkensound.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 13
[ 97%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/bmfconvert.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/bmfconvert.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/bmfconvert.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 14
[ 98%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFilter.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_imageFilter.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[ 98%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxPrimitives.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 15
[ 99%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_gfxBlitFunc.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 16
[100%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_rotozoom.cpp
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles
[100%] Building CXX object BlinkenPlayer/CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/bin/c++ -DHAVE_SDLMIXER -DHAVE_SDLNET -D__OGGPLAYER -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenBMF -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenLib/headers -I/usr/local/include -I/usr/local/include/SDL -I/wrkdirs/usr/ports/g
ames/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/.. -I/wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer/../SDL_gfx -Wall -ansi -pedantic -DRESPATH="\"/usr/local/share/blinkensisters/\"" -o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o -c /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/SDL_gfx/SDL_framerate.cpp
Linking CXX executable BlinkenPlayer
cd /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/BlinkenPlayer && /usr/local/bin/cmake -E cmake_link_script CMakeFiles/BlinkenPlayer.dir/link.txt --verbose=1
/usr/bin/c++ -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include -O2 -pipe -I/usr/local/include -fno-strict-aliasing -I/usr/local/include CMakeFiles/BlinkenPlayer.dir/config.o CMakeFiles/BlinkenPlayer.dir/blinkenoggmain.o CMakeFiles/BlinkenPlayer.dir/guihandler.o CMakeFiles/BlinkenPlayer.dir/showtext.o CMakeFiles/BlinkenPlayer.dir/showloading.o CMakeFiles/BlinkenPlayer.dir/bsscreen.o CMakeFiles/BlinkenPlayer.dir/blending.o CMakeFiles/BlinkenPlayer.dir/fonthandler.o CMakeFiles/BlinkenPlayer.dir/extractmetabmf.o CMakeFiles/BlinkenPlayer.dir/errorhandler.o CMakeFiles/BlinkenPlayer.dir/cmdopts.o CMakeFiles/BlinkenPlayer.dir/bstimer.o CMakeFiles/BlinkenPlayer.dir/memops.o CMakeFiles/BlinkenPlayer.dir/debug.o CMakeFiles/BlinkenPlayer.dir/drawprimitives.o CMakeFiles/BlinkenPlayer.dir/osdef.o CMakeFiles/BlinkenPlayer.dir/minilzo.o CMakeFiles/BlinkenPlayer.dir/blinkensound.o CMakeFiles/BlinkenPlayer.dir/bmfconvert.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_imageFil
ter.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxPrimitives.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_gfxBlitFunc.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_rotozoom.o CMakeFiles/BlinkenPlayer.dir/__/SDL_gfx/SDL_framerate.o -o BlinkenPlayer /usr/local/lib/libSDLmain.a /usr/local/lib/libSDL.so -pthread /usr/local/lib/libSDL_image.so /usr/local/lib/libSDL_ttf.so /usr/local/lib/libSDL_mixer.so -Wl,-rpath,/usr/local/lib:
/usr/local/bin/cmake -E cmake_progress_report /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
[100%] Built target BlinkenPlayer
/usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/blinkensisters/work/blinkensisters/lostpixels/game/software/CMakeFiles 0
===========================================================================
=======================<phase: install-mtree >============================
cannot create /dev/null: Operation not supported
*** Error code 2
Stop in /usr/ports/games/blinkensisters.
cannot create /dev/null: Operation not supported
===> Cleaning for blinkensisters-0.5.3_9
More information about the freebsd-pkg-fallout
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